// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . //---------------------------------------------------------------------------- #include "stdpch.h" #include "msg_ai_service.h" using namespace NLMISC; using namespace std; CQueryEgs::TFuns CQueryEgs::_Funs; void CQueryEgs::init() { #define InsertFun(X) _Funs.insert( std::make_pair(std::string(# X), X)); InsertFun(Name); InsertFun(Hp); InsertFun(MaxHp); InsertFun(RatioHp); InsertFun(Sap); InsertFun(MaxSap); InsertFun(RatioSap); InsertFun(Stamina); InsertFun(MaxStamina); InsertFun(RatioStamina); InsertFun(Focus); InsertFun(MaxFocus); InsertFun(RatioFocus); InsertFun(BestSkillLevel); InsertFun(Target); InsertFun(IsInInventory); InsertFun(KnowBrick); #undef InsertFun } CQueryEgs::TFunEnum CQueryEgs::getFunEnum(const std::string& funName) const { // lazy intialisation so function is const but can call non const fun if (_Funs.empty()) { const_cast(this)->init(); } TFuns::const_iterator found = _Funs.find(funName); if ( found != _Funs.end()) { return found->second; } return Undef; }