// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_DBGROUP_COMBO_BOX_H #define NL_DBGROUP_COMBO_BOX_H #include "nel/misc/types_nl.h" #include "interface_group.h" // *************************************************************************** class CViewText; class CCtrlBaseButton; class CGroupMenu; // *************************************************************************** #define WIN_COMBO_BOX_SELECT_MENU "ui:interface:combo_box_select_menu" #define WIN_COMBO_BOX_MEASURE_MENU "ui:interface:combo_box_measure_menu" #define WIN_COMBO_BOX_SELECT_MENU_OUTGAME "ui:outgame:combo_box_select_menu" #define WIN_COMBO_BOX_SELECT_MENU_LOGIN "ui:login:combo_box_select_menu" #define WIN_COMBO_BOX_MEASURE_MENU_LOGIN "ui:login:combo_box_measure_menu" // *************************************************************************** /** * Widget: ComboBox of text * \author Lionel Berenguier * \author Nevrax France * \date 2002 */ class CDBGroupComboBox : public CInterfaceGroup { public: /// Constructor CDBGroupComboBox(const TCtorParam ¶m); ~CDBGroupComboBox(); /// CInterfaceGroup Interface virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup); virtual void updateCoords (); virtual void checkCoords (); // Combo Texts void resetTexts(); void addText(const ucstring &text); void setText(uint i, const ucstring &text); void insertText(uint i, const ucstring &text); const ucstring &getText(uint i) const; const ucstring &getTexture(uint i) const; void removeText(uint i); uint getNumTexts() const {return _Texts.size();} // selection void setSelection(sint32 val); void setSelectionNoTrigger(sint32 val); sint32 getSelection() const; // selection number void setSelectionNb(sint32 /* val */){} sint32 getSelectionNb() const {return (sint32)_Texts.size();} // selection text void setSelectionText(const std::string & val); std::string getSelectionText() const; // view text void setViewText(const ucstring & text); ucstring getViewText() const; void setTexture(uint i, const ucstring &texture); sint32 evalContentWidth() const; int luaAddText(CLuaState &ls); int luaRemoveSelection(CLuaState &ls); int luaRemoveText(CLuaState &ls); int luaRemoveTextByIndex(CLuaState &ls); int luaResetTexts(CLuaState &ls); int luaSetText(CLuaState &ls); int luaInsertText(CLuaState &ls); int luaGetText(CLuaState &ls); int luaGetNumTexts(CLuaState &ls); int luaSetTexture(CLuaState &ls); REFLECT_EXPORT_START(CDBGroupComboBox, CInterfaceGroup) REFLECT_SINT32("selection", getSelection, setSelection) REFLECT_LUA_METHOD("addText", luaAddText) REFLECT_LUA_METHOD("setText", luaSetText) REFLECT_LUA_METHOD("insertText", luaInsertText) REFLECT_LUA_METHOD("setTexture", luaSetTexture) REFLECT_LUA_METHOD("getText", luaGetText) REFLECT_LUA_METHOD("getNumTexts", luaGetNumTexts) REFLECT_LUA_METHOD("removeSelection", luaRemoveSelection) REFLECT_LUA_METHOD("removeText", luaRemoveText) REFLECT_LUA_METHOD("removeTextByIndex", luaRemoveTextByIndex) REFLECT_LUA_METHOD("resetTexts", luaResetTexts) REFLECT_SINT32 ("selectionNb", getSelectionNb, setSelectionNb) REFLECT_STRING ("selection_text", getSelectionText, setSelectionText) REFLECT_UCSTRING ("view_text", getViewText, setViewText) REFLECT_EXPORT_END protected: friend class CHandlerComboBoxSelectStart; bool _LinkedToDB; // if not linked to db, then _NotLinkedToDBSelection is used instead bool _Setuped; bool _DirtySelection; sint32 _CacheSelection; // sint32 CInterfaceProperty _Selection; sint32 _NotLinkedToDBSelection; std::vector _Texts; std::vector _Textures; // Action Handler called on combo click std::string _AHOnSelectStart; // Action handler called when the content is changed std::string _AHOnChange; std::string _AHOnChangeParams; bool _CallingOnChangeActionHandler; // avoid infinite loop here // Children CViewText *_ViewText; CCtrlBaseButton *_SelectButton; bool _IsExternViewText; ucstring _ExternViewText; private: void setup(); void dirt(); public: // private : fill a menu with current content void fillMenu(CGroupMenu *groupMenu) const; }; #endif // NL_DBGROUP_COMBO_BOX_H /* End of dbgroup_combo_box.h */