// Cluster Viewer Script 

// This sample shows all functionnality of the script to create a scene
// a basic sample could be :
// 
// city.ig
// + street1.ig
// ++ house0.ig
// + street2.ig
// ++ house1.ig
// ++ house2.ig
//
// This means that the city.ig is father of street1 and street2 and house0
// is child of street1. The + indicates the level of depth in hierarchy.
// We can put initial position and rotation. We can avoid initial rotation 
// or both of them.
// For instance if we want a house at a specific position and rotation
// We have to write something like:
// city.ig		1.0		1.0		1.0				0.0		0.0		3.14

// The special keyword CAMERA_START that indicates where to start the camera


CAMERA_START	20.0	20.0	5.0
street.ig


//+ apart.ig
//+ taverne.ig
//+ forge.ig
//+ mairie.ig
//+ warschool.ig
//+ fx_flammes.ig
//+ objects.ig