// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RZ_VIEW_POLYGON_H #define RZ_VIEW_POLYGON_H #include "view_base.h" #include "view_renderer.h" // #include "nel/misc/geom_ext.h" #include "nel/misc/polygon.h" /** Display of an arbitrary polygon in the ui. * polygon is clipped & batched * * \author Nicolas Vizerie * \author Nevrax France * \date 1/2006 */ class CViewPolygon : public CViewBase { public: CViewPolygon(); virtual uint32 getMemory() { return sizeof(*this)+_Id.size(); } virtual void updateCoords(); virtual void draw(); void setVertices(const std::vector &vertices); // color void setColorRGBA(NLMISC::CRGBA col) { _Color = col; } NLMISC::CRGBA getColorRGBA() const { return _Color; } // from CViewBase virtual sint32 getAlpha() const { return (sint32) _Color.A; } virtual void setAlpha (sint32 a); private: NLMISC::CPolygon _Poly; bool _Touched; NLMISC::CRGBA _Color; std::vector _Tris; std::vector _RealTris; // clipped tris in screen coordinates }; #endif