// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "ai_keywords.h"
#include "nel/net/service.h"
using namespace NLMISC;
using namespace NLNET;
// singleton data instantiation
CKeywordSet CAIKeywords::_botKeywords;
CKeywordSet CAIKeywords::_groupKeywords;
CKeywordSet CAIKeywords::_stateKeywords;
void CAIKeywords::init()
{
updateKeywordsFromCfg();
}
static void loadKeywordsFromCfg(const char *varName,CKeywordSet &wordSet)
{
// get hold of the config file variable
CConfigFile::CVar *varPtr;
varPtr=IService::getInstance()->ConfigFile.getVarPtr(std::string(varName));
if (!varPtr)
{
nlwarning("WARNING: Config file variable: %s not found",varName);
return;
}
// add config file variable contents to keyword set
for (uint32 i=0;isize();++i)
wordSet.addKeywords(varPtr->asString(i));
}
void CAIKeywords::updateKeywordsFromCfg()
{
loadKeywordsFromCfg("KeywordsGroupNpc",_groupKeywords);
loadKeywordsFromCfg("KeywordsBotNpc",_botKeywords);
loadKeywordsFromCfg("KeywordsStateNpc",_stateKeywords);
}
void CAIKeywords::display()
{
nlinfo ("bot keywords: %s",_botKeywords.toString().c_str());
nlinfo ("group keywords: %s",_groupKeywords.toString().c_str());
nlinfo ("state keywords: %s",_stateKeywords.toString().c_str());
}