// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "ai_keywords.h" #include "nel/net/service.h" using namespace NLMISC; using namespace NLNET; // singleton data instantiation CKeywordSet CAIKeywords::_botKeywords; CKeywordSet CAIKeywords::_groupKeywords; CKeywordSet CAIKeywords::_stateKeywords; void CAIKeywords::init() { updateKeywordsFromCfg(); } static void loadKeywordsFromCfg(const char *varName,CKeywordSet &wordSet) { // get hold of the config file variable CConfigFile::CVar *varPtr; varPtr=IService::getInstance()->ConfigFile.getVarPtr(std::string(varName)); if (!varPtr) { nlwarning("WARNING: Config file variable: %s not found",varName); return; } // add config file variable contents to keyword set for (uint32 i=0;isize();++i) wordSet.addKeywords(varPtr->asString(i)); } void CAIKeywords::updateKeywordsFromCfg() { loadKeywordsFromCfg("KeywordsGroupNpc",_groupKeywords); loadKeywordsFromCfg("KeywordsBotNpc",_botKeywords); loadKeywordsFromCfg("KeywordsStateNpc",_stateKeywords); } void CAIKeywords::display() { nlinfo ("bot keywords: %s",_botKeywords.toString().c_str()); nlinfo ("group keywords: %s",_groupKeywords.toString().c_str()); nlinfo ("state keywords: %s",_stateKeywords.toString().c_str()); }