// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "ai_bot_pet.h"
#include "nel/misc/random.h"
#include "ai_grp_pet.h"
#include "owners.h"
using namespace NLMISC;
using namespace std;
using namespace RYAI_MAP_CRUNCH;
//////////////////////////////////////////////////////////////////////////////
// CBotPet //
//////////////////////////////////////////////////////////////////////////////
void CBotPet::getSpawnPos(CAIVector& triedPos, RYAI_MAP_CRUNCH::CWorldPosition& spawnPos, RYAI_MAP_CRUNCH::CWorldMap const& worldMap, CAngle& spawnTheta)
{
// return can be false.
worldMap.setWorldPosition(_SpawnPos.h(), spawnPos, _SpawnPos);
spawnTheta = _SpawnPos.theta();
triedPos = _SpawnPos;
}
CGrpPet& CBotPet::getPetGroup()
{
return *static_cast(getOwner());
}
void CBotPet::update(uint32 ticks, CAIEntityPhysical const* petOwner)
{
CSpawnBotPet* const spawnPet = getSpawn();
if (spawnPet)
{
if (spawnPet->isAlive())
{
if (spawnPet->isMounted())
spawnPet->updatePos(); // take position from GPMS
else
spawnPet->updateProfile(ticks); // update pathfinding profile
}
}
}
void CBotPet::triggerSetSheet(AISHEETS::ICreatureCPtr const& sheet)
{
nlwarning("Changing the sheet of a pet bot is not currently possible"); // The guy that wrote that is a lazy bastard...
}
//////////////////////////////////////////////////////////////////////////////
// CSpawnBotPet //
//////////////////////////////////////////////////////////////////////////////
/// Return true if the animal is mounted (thus controlled by the GPMS)
bool CSpawnBotPet::isMounted() const
{
// Do not control a pet when in mount mode (controlled by the GPMS)
CMirrorPropValueRO currentMode( TheDataset, dataSetRow(), DSPropertyMODE );
return currentMode().isMountMode();
}
/// Take position from mirror
void CSpawnBotPet::updatePos()
{
RYAI_MAP_CRUNCH::CWorldPosition wpos;
if (!CWorldContainer::getWorldMap().setWorldPosition(pos().h(), wpos, CAIVector(pos())))
return;
setWPos(wpos);
if (wpos.getFlags() & RYAI_MAP_CRUNCH::Water)
setActionFlags(RYZOMACTIONFLAGS::InWater);
else
removeActionFlags(RYZOMACTIONFLAGS::InWater);
}
CSpawnGroupPet& CSpawnBotPet::spawnGrp()
{
return static_cast(CSpawnBot::spawnGrp());
}