FullScreen = 0; Width = 800; Height = 600; Depth = 32; Position = { 1676, -7361, 0.000000 }; EyesHeight = 1.800000; Background = { 100, 100, 255 }; ZFar = 1000.000000; AutoLight = 0; LightDir = { 1.000000, 0.000000, 0.000000 }; LandscapeNoise = 0; LandscapeTileNear = 50.000000; LandscapeThreshold = 0.001000; BanksPath = "R:\code\snowballs2\client\data\tiles"; TilesPath = "R:\code\snowballs2\client\data\tiles"; UseDDS = "1"; AllPathRelative = "0"; Bank = "bank.bank"; ZonesPath = "R:\code\snowballs2\client\data\zones"; IgPath = "R:\code\snowballs2\client\data\zones"; ShapePath = "R:\code\snowballs2\client\data\shapes"; MapsPath = "R:\code\snowballs2\client\data\maps"; FontPath = "C:\Windows\fonts\arial.ttf"; HeightFieldName = ""; HeightFieldMaxZ = 100.000000; HeightFieldOriginX = 16000.000000; HeightFieldOriginY = -24000.000000; HeightFieldSizeX = 160.000000; HeightFieldSizeY = 160.000000; LandAmbient = { 0, 0, 0}; LandDiffuse = { 255, 255, 255}; Zones = { "3_AC.zonel", "3_AD.zonel", }; Ig = { };