// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "std3d.h"
#include "nel/3d/ps_attrib_maker_helper.h"
namespace NL3D
{
// ***********************************************************************************
void CPSAttribMakerMemory::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
{
CPSAttribMakerMemoryBase::serial(f);
if (f.isReading())
{
if (_T.getSize() != 0)
{
_MinValue = _MaxValue = _T[0];
for(uint k = 1; k < _T.getSize(); ++k)
{
_MinValue = std::min(_MinValue, _T[k]);
_MaxValue = std::max(_MaxValue, _T[k]);
}
}
}
}
// ***********************************************************************************
void CPSAttribMakerMemory::newElement(const CPSEmitterInfo &info)
{
CPSAttribMakerMemoryBase::newElement(info);
if (_T.getSize() > 1)
{
_MinValue = std::min(_MinValue, _T.back());
_MaxValue = std::max(_MaxValue, _T.back());
}
else
{
_MinValue = _MaxValue = _T[0];
}
}
// ***********************************************************************************
void CPSAttribMakerMemory::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
{
CPSAttribMakerMemoryBase::serial(f);
if (f.isReading())
{
if (_T.getSize() != 0)
{
_MinValue = _MaxValue = _T[0];
for(uint k = 1; k < _T.getSize(); ++k)
{
_MinValue = std::min(_MinValue, _T[k]);
_MaxValue = std::max(_MaxValue, _T[k]);
}
}
}
}
// ***********************************************************************************
void CPSAttribMakerMemory::newElement(const CPSEmitterInfo &info)
{
CPSAttribMakerMemoryBase::newElement(info);
if (_T.getSize() > 1)
{
_MinValue = std::min(_MinValue, _T.back());
_MaxValue = std::max(_MaxValue, _T.back());
}
else
{
_MinValue = _MaxValue = _T[0];
}
}
// ***********************************************************************************
void CPSAttribMakerMemory::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
{
CPSAttribMakerMemoryBase::serial(f);
if (f.isReading())
{
if (_T.getSize() != 0)
{
_MinValue = _MaxValue = _T[0];
for(uint k = 1; k < _T.getSize(); ++k)
{
_MinValue = std::min(_MinValue, _T[k]);
_MaxValue = std::max(_MaxValue, _T[k]);
}
}
}
}
// ***********************************************************************************
void CPSAttribMakerMemory::newElement(const CPSEmitterInfo &info)
{
CPSAttribMakerMemoryBase::newElement(info);
if (_T.getSize() > 1)
{
_MinValue = std::min(_MinValue, _T.back());
_MaxValue = std::max(_MaxValue, _T.back());
}
else
{
_MinValue = _MaxValue = _T[0];
}
}
} // NL3D