// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef CL_GROUP_COMPAS_HELP_H #define CL_GROUP_COMPAS_HELP_H #include "nel/misc/types_nl.h" #include "nel/misc/vector_2f.h" #include "nel/gui/group_container.h" #include "nel/gui/group_menu.h" #include "animal_position_state.h" class CViewRadar; // time for the compass to blink (to indicate that player has clicked on it) const float COMPASS_BLINK_TIME = 0.3f; /** * Target of a compass * \author Nicolas Vizerie * \author Nevrax France * \date 2003 */ class CCompassTarget { public: enum TType { North = 0, Selection, Home, Respawn, ContinentLandMark, UserLandMark, PosTracker, NumTypes }; NLMISC::CVector2f Pos; // Used for static target (ie not the current selection, a team member ...) ucstring Name; CCompassTarget(); TType getType() const { return _Type; } void setType(TType type) { if (type == _Type) return; setPositionState(NULL); _Type = type; } // returns position tracker (if type is 'PosTracker') CPositionState *getPositionState() { return _PositionState; } void setPositionState(CPositionState *ps) {if (ps != _PositionState) _PositionState = ps; if (ps) _Type = PosTracker; } // void serial(NLMISC::IStream &f); private: TType _Type; NLMISC::CSmartPtr _PositionState; // use smart pointer for copy/dtor convenience }; // helper function to build compass targets bool buildCompassTargetFromTeamMember(CCompassTarget &ct, uint teamMemberId); bool buildCompassTargetFromAnimalMember(CCompassTarget &ct, uint animalMemberId); /** * Compas group * * Default target is north * * \author Cyril 'Hulud' Corvazier * \author Nevrax France * \date 2003 */ class CGroupCompas : public CGroupContainer { friend class CHandlerChangeCompas; public: // Constructor CGroupCompas(const TCtorParam ¶m); ~CGroupCompas(); // From CInterfaceElement virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup); virtual void updateCoords(); virtual void draw(); virtual bool handleEvent (const NLGUI::CEventDescriptor &eventDesc); void setTarget(const CCompassTarget &target); const CCompassTarget &getTarget() const { return _Target; } // force the compass to blink (for example to indicate that a new target has been selected) void blink(); virtual bool wantSerialConfig() const; // config serialization will save the current compass direction virtual void serialConfig(NLMISC::IStream &f); bool isSavedTargetValid() const { return _SavedTargetValid; } CCompassTarget &getSavedTarget() { return _SavedTarget; } private: // The arrow shape class CInterface3DShape *_ArrowShape; CCompassTarget _Target; bool _TargetSetOnce; CCompassTarget _SavedTarget; bool _SavedTargetValid; NLMISC::CCDBNodeLeaf *_DynamicTargetPos; uint32 _LastDynamicTargetPos; // Color for each type of target NLMISC::CRGBA _TargetTypeColor[CCompassTarget::NumTypes]; // Color when a new target has been selected NLMISC::CRGBA _NewTargetSelectedColor; bool _Blinking; double _StartBlinkTime; ucstring _CurrTargetName; // The dist text CViewText *_DistView; ucstring _DistViewText; CViewRadar *_RadarView; CViewText *_RadarRangeView; uint32 _RadarPos; NLMISC::CVector2f getNorthPos(const NLMISC::CVector2f &userPos) const; class CDBUseCameraObs : public NLMISC::ICDBNode::IPropertyObserver { public: CDBUseCameraObs():_useCamera(false),_changed(false) { } virtual void update( NLMISC::ICDBNode *node); bool _useCamera; bool _changed; }; CDBUseCameraObs _UseCameraObs; }; /** * Compas menu group * \author Cyril 'Hulud' Corvazier * \author Nevrax France * \date 2003 */ class CGroupCompasMenu : public CGroupMenu { public: // Constructor CGroupCompasMenu(const TCtorParam ¶m); ~CGroupCompasMenu(); // parse virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parent=NULL); // From CInterfaceElement virtual void setActive (bool state); // name of the target compass for that menu std::string _TargetCompass; // current locations for displayed menu std::vector Targets; }; /** * singleton used to store dialog compass targets * \author Nicolas Brigand * \author Nevrax France * \date 2005 */ class CCompassDialogsManager { public: /// entry in the dialog struct CCompassDialogsEntry { CCompassDialogsEntry(sint32 x,sint32 y, uint32 text ) :X(x), Y(y), Text(text){} sint32 X; sint32 Y; uint32 Text; }; static CCompassDialogsManager & getInstance() { if ( _Instance == NULL ) _Instance = new CCompassDialogsManager; return *_Instance; } const std::vector & getEntries() { return _Entries; } void addEntry( sint32 x, sint32 y, uint32 text ) { _Entries.push_back( CCompassDialogsEntry(x,y,text) ); } void removeEntry(uint32 text); private: friend class CCompassDialogsStringCallback; CCompassDialogsManager(){} ~CCompassDialogsManager(){} static CCompassDialogsManager * _Instance; std::vector _Entries; }; #endif // CL_GROUP_COMPAS_HELP_H