// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. //{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by logic_editor.rc // #define IDD_ABOUTBOX 100 #define IDR_MAINFRAME 128 #define IDR_LOGIC_TYPE 129 #define IDD_FORM_DLG 131 #define IDD_PAGE_VARIABLES 132 #define IDD_PAGE_COUNTERS 133 #define IDD_PAGE_STATES 134 #define IDD_PAGE_CONDITIONS 135 #define IDC_LIST_VARIABLES 1001 #define IDC_EDIT_VARIABLE_NAME 1002 #define IDC_BUTTON_ADD 1003 #define IDC_LIST_COUNTERS 1004 #define IDC_COMBO_COUNTER_MODE 1005 #define IDC_COUNTER_NAME 1006 #define IDC_COMBO_COUNTER_INCDEC 1007 #define IDC_EDIT_COUNTER_LOWER_LIMIT 1008 #define IDC_EDIT_COUNTER_UPPER_LIMIT 1009 #define IDC_BUTTON_ADD_COUNTER 1010 #define IDC_BUTTON_COUNTER_REMOVE 1011 #define IDC_EDIT_STATE_NAME 1012 #define IDC_BUTTON_COUNTER_APPLY 1012 #define IDC_COMBO_STATE_COND_NAMES 1013 #define IDC_RADIO_STATE_EVENT_MSG 1014 #define IDC_RADIO_STATE_CHANGE 1015 #define IDC_EDIT_STATE_MSG_DEST 1016 #define IDC_COMBO_STATE_MSG_ID 1017 #define IDC_EDIT_STATE_ARGUMENT 1018 #define IDC_COMBO_STATE_CHANGE 1019 #define IDC_STATIC_STATE_MSG1 1021 #define IDC_STATIC_STATE_MSG2 1022 #define IDC_STATIC_STATE_MSG3 1023 #define IDC_STATIC_STATE_CHANGE 1024 #define IDC_BUTTON_ADD_STATE 1025 #define IDC_BUTTON_STATE_REMOVE 1026 #define IDC_EDIT_CONDITION_NAME 1027 #define IDC_BUTTON_EVENT_REMOVE 1027 #define IDC_COMBO_NODE_TYPE 1028 #define IDC_COMBO_NODE_COND_NAME 1029 #define IDC_COMBO_NODE_OPERATOR 1030 #define IDC_EDIT_NODE_COMPARAND 1031 #define IDC_COMBO_NODE_VAR_NAME 1032 #define IDC_BUTTON_ADD_NODE 1033 #define IDC_BUTTON_DELETE_NODE 1034 #define IDC_BUTTON_NODE_APPLY 1035 #define IDC_BUTTON_STATE_APPLY 1036 #define IDC_BUTTON_COND_APPLY 1036 #define IDC_BUTTON_EVENT_APPLY 1037 #define IDC_BUTTON_DELETE_CONDITION 1037 #define IDC_BUTTON_ADD_EVENT 1038 #define IDC_BUTTON_ADD_CONDITION 1039 #define IDC_BUTTON_VAR_DELETE 1040 #define IDC_BUTTON_VAR_APPLY 1041 #define IDC_STATIC_VAR_NAME 1044 #define IDC_STATIC_OPERATOR 1045 #define IDC_STATIC_COMPARAND 1046 #define IDC_STATIC_COMPARISON 1047 #define IDC_STATIC_SUB_COND 1048 #define IDC_STATIC_COND_NAME 1049 #define IDC_COMBO1 1052 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_3D_CONTROLS 1 #define _APS_NEXT_RESOURCE_VALUE 140 #define _APS_NEXT_COMMAND_VALUE 32771 #define _APS_NEXT_CONTROL_VALUE 1053 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif