// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #ifndef NL_MOOD_H_ #define NL_MOOD_H_ class CMood { private: float _Fear; float _Agressivity; float _Empathy; float _Happiness; float _Hunger; public: CMood(); CMood(float,float,float,float,float); CMood(const CMood &); ~CMood(); CMood operator=(const CMood &); virtual float getFear(); virtual float getAgressivity(); virtual float getEmpathy(); virtual float getHappiness(); virtual float getHunger(); void setFear(float); void setAgressivity(float); void setEmpathy(float); void setHappiness(float); void setHunger(float); }; #endif