// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #if !defined(AFX_MAIN_DLG_H__9B22CB90_1929_11D5_9CD4_0050DAC3A412__INCLUDED_) #define AFX_MAIN_DLG_H__9B22CB90_1929_11D5_9CD4_0050DAC3A412__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // main_dlg.h : header file // #include "slot_dlg.h" #include #include ///////////////////////////////////////////////////////////////////////////// // CMainDlg dialog class CMainDlg : public CDialog { // Construction public: CMainDlg(class CObjectViewer* main, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CMainDlg) enum { IDD = IDD_MAIN_DLG }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA void setAnimTime (float animStart, float animEnd); void refresh (BOOL update); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMainDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL public: CSlotDlg Slots[NL3D::CChannelMixer::NumAnimationSlot]; CObjectViewer* Main; // Implementation protected: // Generated message map functions //{{AFX_MSG(CMainDlg) virtual BOOL OnInitDialog(); afx_msg void OnDestroy(); afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAIN_DLG_H__9B22CB90_1929_11D5_9CD4_0050DAC3A412__INCLUDED_)