// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "guild_manager.h" #include "interface_manager.h" #include "../string_manager_client.h" #include "action_handler.h" #include "view_text.h" #include "dbctrl_sheet.h" #include "group_container.h" #include "group_menu.h" #include "group_html.h" #include "../init_main_loop.h" #include "inventory_manager.h" #include "../connection.h" #include "../entity_cl.h" #include "../user_entity.h" // UserEntity #include "view_bitmap.h" #include "../sheet_manager.h" #include "../net_manager.h" #include "../client_sheets/building_sheet.h" #include "game_share/lift_icons.h" #include "../r2/editor.h" using namespace std; using namespace NLMISC; NLMISC_REGISTER_OBJECT(CViewBase, CDBGroupListAscensor, std::string, "list_sheet_guild"); // *************************************************************************** // Interface part // *************************************************************************** #define WIN_GUILD "ui:interface:guild" #define WIN_GUILD_CHAT "ui:interface:guild_chat" #define WIN_GUILD_FORUM "ui:interface:guild_forum" #define VIEW_TEXT_GUILD_QUIT "ui:interface:guild:content:tab_guild:quit_guild" #define CTRL_SHEET_GUILD_BLASON "ui:interface:guild:content:tab_guild:blason" #define VIEW_TEXT_GUILD_MEMBER_COUNT "ui:interface:guild:content:tab_guild:member_count" #define LIST_GUILD_MEMBERS "ui:interface:guild:content:tab_guild:list_member:guild_members" #define CTRL_QUIT_GUILD "ui:interface:guild:content:tab_guild:quit_guild" #define TEMPLATE_GUILD_MEMBER "member_template" #define TEMPLATE_GUILD_MEMBER_NAME "name" #define TEMPLATE_GUILD_MEMBER_GRADE "grade" #define TEMPLATE_GUILD_MEMBER_SCORE "score" #define MENU_GUILD_MEMBER "ui:interface:menu_member" #define WIN_ASCENSOR "ui:interface:ascensor_teleport_list" #define WIN_JOIN_PROPOSAL "ui:interface:join_guild_proposal" #define VIEW_JOIN_PROPOSAL_PHRASE "ui:interface:join_guild_proposal:content:inside:phrase" CGuildManager* CGuildManager::_Instance = NULL; // *************************************************************************** CGuildManager::CGuildManager() { // TEMP TEMP TEMP& initForDebug(); initDBObservers(); _NeedRebuild = true; _NeedRebuildMembers = true; _NeedUpdate = false; _NeedUpdateMembers = false; _InGuild = false; _JoinPropUpdate = false; _NewToTheGuild = false; } // *************************************************************************** CGuildManager::~CGuildManager() { } static inline bool lt_member_name(const SGuildMember &m1, const SGuildMember &m2) { return toLower(m1.Name) < toLower(m2.Name); } static inline bool lt_member_grade(const SGuildMember &m1, const SGuildMember &m2) { return m1.Grade < m2.Grade; } // *************************************************************************** void CGuildManager::sortGuildMembers() { if (_GuildMembers.size() < 2) return; // First sort by name sort(_GuildMembers.begin(), _GuildMembers.end(), lt_member_name); // Second sort by grade stable_sort(_GuildMembers.begin(), _GuildMembers.end(), lt_member_grade); } bool CGuildManager::isProxy() { CInterfaceManager *pIM = CInterfaceManager::getInstance(); return pIM->getDbProp("SERVER:GUILD:PROXY")->getValueBool(); } // *************************************************************************** /*void CGuildManager::init (const std::vector< std::pair > &NameGrade) { _GuildMembers.clear(); _GuildMembers.resize(NameGrade.size()); for (uint32 i = 0; i < NameGrade.size(); ++i) { _GuildMembers[i].Index = i; _GuildMembers[i].NameID = NameGrade[i].first; _GuildMembers[i].Grade = (EGSPD::CGuildGrade::TGuildGrade)(NameGrade[i].second&0x7f); _GuildMembers[i].Online = ((NameGrade[i].second&0x80) != 0); } }*/ // *************************************************************************** /*void CGuildManager::set (uint32 indexMember, uint32 MemberName, uint8 MemberGrade, bool bOnline) { uint32 i; for (i = 0; i < _GuildMembers.size(); ++i) { if (_GuildMembers[i].Index == indexMember) break; } // indexMember not found create it if (i == _GuildMembers.size()) { _GuildMembers.resize(_GuildMembers.size()+1); _GuildMembers[i].Index = indexMember; } if ((MemberName == 0) && (MemberGrade == (uint32)EGSPD::CGuildGrade::EndGuildGrade)) { // Delete entry _GuildMembers.erase(_GuildMembers.begin()+i); } else { // Setup entry _GuildMembers[i].NameID = MemberName; _GuildMembers[i].Grade = (EGSPD::CGuildGrade::TGuildGrade)MemberGrade; _GuildMembers[i].Online = bOnline; } rebuild(); }*/ // *************************************************************************** bool CGuildManager::isInGuild() { // InGuild is set from database (if the guild name id != 0) return _InGuild; } // *************************************************************************** bool CGuildManager::canRecruit() { if (!_InGuild) return false; if ((_Grade == EGSPD::CGuildGrade::Leader) || (_Grade == EGSPD::CGuildGrade::HighOfficer) || (_Grade == EGSPD::CGuildGrade::Officer) /*|| (_Grade == EGSPD::CGuildGrade::Recruiter)*/) return true; return false; } // *************************************************************************** bool CGuildManager::isLeaderOfTheGuild() { return (_Grade == EGSPD::CGuildGrade::Leader); } // *************************************************************************** ucstring CGuildManager::getGuildName() { if (_InGuild) return _Guild.Name; return ucstring(""); } // *************************************************************************** uint64 CGuildManager::getMoney() { CInterfaceManager *pIM = CInterfaceManager::getInstance(); return pIM->getDbProp("SERVER:GUILD:INVENTORY:MONEY")->getValue64(); } // *************************************************************************** uint64 CGuildManager::getXP() { CInterfaceManager *pIM = CInterfaceManager::getInstance(); return pIM->getDbProp("SERVER:GUILD:XP")->getValue64(); } // *************************************************************************** void CGuildManager::update() { CInterfaceManager *pIM = CInterfaceManager::getInstance(); STRING_MANAGER::CStringManagerClient *pSMC = STRING_MANAGER::CStringManagerClient::instance(); // *** Need to rebuild the guild data? if (_NeedRebuild) { _NeedUpdate = true; _NeedRebuild = false; // Rebuild transfert the database to the local structure // Guild stuff uint32 oldName = _Guild.NameID; _Guild.NameID = pIM->getDbProp("SERVER:GUILD:NAME")->getValue32(); _Guild.Name = ""; _InGuild = (_Guild.NameID != 0); if (!_InGuild) closeAllInterfaces(); _Guild.Icon = pIM->getDbProp("SERVER:GUILD:ICON")->getValue64(); _Guild.QuitGuildAvailable = true; // Guild Members if(_NeedRebuildMembers) { _NeedUpdateMembers = true; _NeedRebuildMembers = false; _GuildMembers.clear(); for (uint32 i = 0; i < MAX_GUILD_MEMBER; ++i) { sint32 name = pIM->getDbProp("SERVER:GUILD:MEMBERS:"+toString(i)+":NAME")->getValue32(); if (name != 0) { SGuildMember gm; gm.NameID = name; gm.Index = i; gm.Grade = (EGSPD::CGuildGrade::TGuildGrade)(pIM->getDbProp("SERVER:GUILD:MEMBERS:"+toString(i)+":GRADE")->getValue32()); gm.Online = (TCharConnectionState)(pIM->getDbProp("SERVER:GUILD:MEMBERS:"+toString(i)+":ONLINE")->getValue32()); gm.EnterDate = pIM->getDbProp("SERVER:GUILD:MEMBERS:"+toString(i)+":ENTER_DATE")->getValue32(); _GuildMembers.push_back(gm); } } } // Does the player are newcomer ? // Boris 01/09/2006 : removed : now the guild interface is open if // is was active before OR if the EGS ask it to the client bool playerNewToTheGuild = _NewToTheGuild &&(oldName != _Guild.NameID) && _InGuild; if (playerNewToTheGuild) { // reset the flag _NewToTheGuild = false; // Don't pop the guild window in ring mode. // NB nico : this test should not be necessary, as the guild infos should be filled during the init of the db // However, there are situation where this db info is filled after init (should only happen at guild creation time ...) // Maybe an EGS bug ? if (R2::getEditor().getMode() == R2::CEditor::NotInitialized) { CInterfaceElement *pElt; // Open the guild info if we are not in the init phase if (!IngameDbMngr.initInProgress()) { pElt = pIM->getElementFromId(WIN_GUILD); if (pElt != NULL) pElt->setActive(true); } // Browse the forum pElt = pIM->getElementFromId(WIN_GUILD_FORUM":content:html"); if (pElt != NULL) { CGroupHTML *html = dynamic_cast(pElt); if (html) html->browse("home"); } } } } // *** Need to update Names? if (_NeedUpdate) { bool bAllValid = true; // Update wait until all the name of members, name of the guild and description are valid if (!pSMC->getString (_Guild.NameID, _Guild.Name)) bAllValid = false; for (uint i = 0; i < _GuildMembers.size(); ++i) { if (!pSMC->getString (_GuildMembers[i].NameID, _GuildMembers[i].Name)) bAllValid = false; else _GuildMembers[i].Name = CEntityCL::removeTitleAndShardFromName(_GuildMembers[i].Name); } // If all is valid no more need update and if guild is opened update the interface if (bAllValid) { // Search for UserEntity to find our own grade if ((UserEntity != NULL) && (_GuildMembers.size() > 0)) { uint i; _Grade = EGSPD::CGuildGrade::Member; string sUserName = strlwr(UserEntity->getEntityName().toString()); for (i = 0; i < _GuildMembers.size(); ++i) { if (strlwr(_GuildMembers[i].Name.toString()) == sUserName) { _Grade = _GuildMembers[i].Grade; break; } } } // set this value in the database pIM->getDbProp("UI:VARIABLES:USER:GUILD_GRADE")->setValue32(_Grade); // update the guild display CGroupContainer *pGuild = dynamic_cast(pIM->getElementFromId(WIN_GUILD)); if (pGuild != NULL) { // if the guild window is visible if (pGuild->isOpen() && pGuild->getActive()) { // Close the modal window if the member list will change if(pIM->getModalWindow()!=NULL && _NeedUpdateMembers) { if (pIM->getModalWindow()->getId() == MENU_GUILD_MEMBER ) pIM->disableModalWindow(); } // Rebuild interface. Rebuild members only if needed pIM->runActionHandler("guild_sheet_open", NULL, toString("update_members=%d", (uint)_NeedUpdateMembers) ); } } // guild updated _NeedUpdate = false; _NeedUpdateMembers= false; } } // *** Join proposal handling if (_JoinPropUpdate) { bool bAllValid = true; if (!pSMC->getDynString (_JoinPropPhraseID, _JoinPropPhrase)) bAllValid = false; // If all is valid no more need update and update the interface if (bAllValid) { _JoinPropUpdate = false; CGroupContainer *pJoinProp = dynamic_cast(pIM->getElementFromId(WIN_JOIN_PROPOSAL)); if (pJoinProp != NULL) { CViewText *pJoinPropPhraseView = dynamic_cast(pIM->getElementFromId(VIEW_JOIN_PROPOSAL_PHRASE)); if (pJoinPropPhraseView != NULL) pJoinPropPhraseView->setText(_JoinPropPhrase); pJoinProp->setActive(true); pIM->setTopWindow(pJoinProp); pJoinProp->updateCoords(); pJoinProp->center(); pJoinProp->enableBlink(2); } } } } // *************************************************************************** void CGuildManager::launchAscensor() { // Start the huge list exchange Ascensors.start(); // Increment session id Ascensors.incrementSessionID(); // Send request of the first page to the server specifying the session id CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream("GUILD:FIRST_ASCENSOR_PAGE", out)) { uint16 session = Ascensors.getSessionID(); out.serial(session); NetMngr.push(out); //nlinfo("impulseCallBack : GUILD:FIRST_ASCENSOR_PAGE %d sent",session); } else { nlwarning("impulseCallBack : unknown message name : 'GUILD:FIRST_ASCENSOR_PAGE'."); } // Start Ascensor Interface CInterfaceManager *pIM = CInterfaceManager::getInstance(); CGroupContainer *pAC = dynamic_cast(pIM->getElementFromId(WIN_ASCENSOR)); if (pAC == NULL) return; pAC->setActive(true); pIM->setTopWindow(pAC); } // TEMP TEMP TEMP NLMISC_COMMAND(testAscensorPage, "Temp : Simulate the server that fills the database for ascensor","") { CInterfaceManager *im = CInterfaceManager::getInstance(); uint64 prop; // im->getDbProp("LOCAL:ASCENSOR:0:NAME")->setValue32(12); prop = CGuildManager::iconMake(1, 1, false, CRGBA(255, 255, 0), CRGBA(0, 255, 0)); im->getDbProp("LOCAL:ASCENSOR:0:ICON")->setValue64(prop); // im->getDbProp("LOCAL:ASCENSOR:1:NAME")->setValue32(12); prop = CGuildManager::iconMake(1, 2, false, CRGBA(0, 255, 255), CRGBA(255, 0, 255)); im->getDbProp("LOCAL:ASCENSOR:1:ICON")->setValue64(prop); // im->getDbProp("LOCAL:ASCENSOR:2:NAME")->setValue32(12); prop = CGuildManager::iconMake(2, 3, false, CRGBA(255, 0, 0), CRGBA(0, 255, 0)); im->getDbProp("LOCAL:ASCENSOR:2:ICON")->setValue64(prop); // im->getDbProp("LOCAL:ASCENSOR:3:NAME")->setValue32(12); prop = CGuildManager::iconMake(2, 4, false, CRGBA(255, 255, 0), CRGBA(0, 255, 255)); im->getDbProp("LOCAL:ASCENSOR:3:ICON")->setValue64(prop); // im->getDbProp("LOCAL:ASCENSOR:4:NAME")->setValue32(12); prop = CGuildManager::iconMake(3, 5, false, CRGBA(255, 255, 0), CRGBA(255, 0, 255)); im->getDbProp("LOCAL:ASCENSOR:4:ICON")->setValue64(prop); // im->getDbProp("LOCAL:ASCENSOR:5:NAME")->setValue32(12); prop = CGuildManager::iconMake(3, 6, false, CRGBA(0, 255, 255), CRGBA(255, 255, 0)); im->getDbProp("LOCAL:ASCENSOR:5:ICON")->setValue64(prop); // im->getDbProp("LOCAL:ASCENSOR:6:NAME")->setValue32(12); prop = CGuildManager::iconMake(4, 7, false, CRGBA(0, 255, 255), CRGBA(255, 0, 255)); im->getDbProp("SERVER:ASCENSOR:6:ICON")->setValue64(prop); // im->getDbProp("LOCAL:ASCENSOR:7:NAME")->setValue32(12); prop = CGuildManager::iconMake(4, 8, false, CRGBA(255, 0, 255), CRGBA(0, 255, 255)); im->getDbProp("LOCAL:ASCENSOR:7:ICON")->setValue64(prop); return true; } // *************************************************************************** void CGuildManager::quitAscensor() { CInterfaceManager *pIM = CInterfaceManager::getInstance(); CGroupContainer *pAC = dynamic_cast(pIM->getElementFromId(WIN_ASCENSOR)); if (pAC == NULL) return; pAC->setActive(false); } // *************************************************************************** void CGuildManager::launchJoinProposal(uint32 phraseID) { _JoinPropPhraseID = phraseID; _JoinPropUpdate = true; } // *************************************************************************** void CGuildManager::quitJoinProposal() { CInterfaceManager *pIM = CInterfaceManager::getInstance(); CGroupContainer *pJoinProp = dynamic_cast(pIM->getElementFromId(WIN_JOIN_PROPOSAL)); if (pJoinProp != NULL) pJoinProp->setActive(false); } // *************************************************************************** void CGuildManager::closeAllInterfaces() { CInterfaceManager *pIM = CInterfaceManager::getInstance(); CGroupContainer *pGuild = dynamic_cast(pIM->getElementFromId(WIN_GUILD)); if (pGuild != NULL) pGuild->setActive(false); CGroupContainer *pGuildForum = dynamic_cast(pIM->getElementFromId(WIN_GUILD_FORUM)); if (pGuildForum != NULL) pGuildForum->setActive(false); CGroupContainer *pGuildChat = dynamic_cast(pIM->getElementFromId(WIN_GUILD_CHAT)); if (pGuildChat != NULL) pGuildChat->setActive(false); } // *************************************************************************** void CGuildManager::openGuildWindow() { _NewToTheGuild = true; // CInterfaceManager *pIM = CInterfaceManager::getInstance(); // // Open the guild window // // CCDBNodeLeaf *node= pIM->getDbProp("CLIENT:GUILD:HAVE_JOINED", false); // if(node) // node->setValue64(1); // // CInterfaceElement *pElt; // pElt = pIM->getElementFromId(WIN_GUILD); // if (pElt != NULL) // { // pElt->setActive(true); // } // // Browse the forum // pElt = pIM->getElementFromId(WIN_GUILD_FORUM":content:html"); // if (pElt != NULL) // { // CGroupHTML *html = dynamic_cast(pElt); // if (html) // html->browse("home"); // } } // *************************************************************************** void CGuildManager::initForDebug() { _InGuild = true; _Guild.Name = "TrapsGuild"; _Guild.Icon = CGuildManager::iconMake(1,1,false,CRGBA(255,0,255), CRGBA(0,255,255)); _Grade = EGSPD::CGuildGrade::Officer; _GuildMembers.clear(); SGuildMember m; m.Grade = EGSPD::CGuildGrade::Leader; m.Name = "Trap"; // m.Score = 645; _GuildMembers.push_back(m); m.Grade = EGSPD::CGuildGrade::Officer; m.Name = "Nico"; // m.Score = 354; _GuildMembers.push_back(m); m.Grade = EGSPD::CGuildGrade::HighOfficer; m.Name = "Vianney"; // m.Score = 1657; _GuildMembers.push_back(m); m.Grade = EGSPD::CGuildGrade::Member; m.Name = "Hulud"; // m.Score = 16; _GuildMembers.push_back(m); m.Grade = EGSPD::CGuildGrade::Member; m.Name = "Geoffroy"; // m.Score = 64; _GuildMembers.push_back(m); // m.Grade = EGSPD::CGuildGrade::Bearer; m.Name = "Yoyo"; // m.Score = 16570; _GuildMembers.push_back(m); // m.Grade = EGSPD::CGuildGrade::Recruiter; m.Name = "Norm"; // m.Score = 10021; _GuildMembers.push_back(m); // m.Grade = EGSPD::CGuildGrade::Recruiter; m.Name = "Nygot"; // m.Score = 102651; _GuildMembers.push_back(m); m.Grade = EGSPD::CGuildGrade::Member; m.Name = "Alex"; // m.Score = 1465; _GuildMembers.push_back(m); m.Grade = EGSPD::CGuildGrade::Member; m.Name = "EricSimon"; // m.Score = 654; _GuildMembers.push_back(m); } // *************************************************************************** void CGuildManager::initDBObservers() { CInterfaceManager *pIM = CInterfaceManager::getInstance(); // add an observer on the whole guild CCDBNodeBranch *pGuild = pIM->getDbBranch("SERVER:GUILD"); if (pGuild != NULL) pGuild->addBranchObserver(&_DBObs); // add an observer on members only => need to update all CCDBNodeBranch *pGuildMembers = pIM->getDbBranch("SERVER:GUILD:MEMBERS"); if (pGuildMembers != NULL) pGuildMembers->addBranchObserver(&_DBObsMembers); // observer on ascencors Ascensors.setListType(CHugeListObs::Ascensor); CCDBNodeBranch *pAscensor = pIM->getDbBranch("SERVER:ASCENSOR"); if (pAscensor != NULL) pAscensor->addBranchObserver(&Ascensors); } // *************************************************************************** // CDBGroupListAscensor // *************************************************************************** //********************************************************************************** void CDBGroupListAscensor::CSheetChildAscensor::init(CDBGroupListSheetText *pFather, uint index) { // init my parent CSheetChild::init(pFather, index); Setuped = false; Index = index; SecondSheetIdCache = 0; } //********************************************************************************** bool CDBGroupListAscensor::CSheetChildAscensor::isInvalidated(CDBGroupListSheetText * /* pFather */) { if (Ctrl->getSheetId() != SecondSheetIdCache) { SecondSheetIdCache = Ctrl->getSheetId(); Setuped = false; } if (!Setuped) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); STRING_MANAGER::CStringManagerClient *pSMC = STRING_MANAGER::CStringManagerClient::instance(); uint32 nameID = pIM->getDbProp("LOCAL:ASCENSOR:" + toString(Index) + ":NAME")->getValue32(); ucstring name; if (nameID && pSMC->getDynString(nameID, name)) { Text->setText(name); uint64 icon = pIM->getDbProp("LOCAL:ASCENSOR:" + toString(Index) + ":ICON")->getValue64(); // Slot setup if ((icon & UINT64_CONSTANT(0x8000000000000000)) != 0) { LIFT_ICONS::TLiftIcon li = (LIFT_ICONS::TLiftIcon)(icon & UINT64_CONSTANT(0x7FFFFFFFFFFFFFFF)); string str = strlwr(LIFT_ICONS::toString(li)); Ctrl->setType(CCtrlSheetInfo::SheetType_Teleport_Location); Ctrl->setSlot("asc_"+str+".tga"); } else // Guild icon { Ctrl->setType(CCtrlSheetInfo::SheetType_GuildFlag); Ctrl->initSheetSize(); Ctrl->setSheetId(SecondSheetIdCache); } Setuped = true; return true; } } return false; } //********************************************************************************** bool CDBGroupListAscensor::CSheetChildAscensor::isSheetValid(CDBGroupListSheetText * /* pFather */) { if (!Ctrl) return false; return Ctrl->getSheetId() != 0; } // *************************************************************************** // CDBObs // *************************************************************************** // *************************************************************************** void CGuildManager::CDBObs::update(ICDBNode* /* node */) { CGuildManager *pGM = CGuildManager::getInstance(); pGM->rebuildBasic(); } void CGuildManager::CDBObsMembers::update(ICDBNode* /* node */) { CGuildManager *pGM = CGuildManager::getInstance(); pGM->rebuildBasicAndMembers(); } // *************************************************************************** // ACTION HANDLERS // *************************************************************************** // *************************************************************************** class CAHGuildSheetOpen : public IActionHandler { virtual void execute (CCtrlBase * /* pCaller */, const string &Params) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); CGuildManager *pGM = CGuildManager::getInstance(); bool updateMembers= getParam(Params, "update_members")=="1"; // *** Update interface with data of Guild Manager const SGuild &rGuild = pGM->getGuild(); // Freeze / unfreeze quit button CCtrlBaseButton *control = dynamic_cast(pIM->getElementFromId(VIEW_TEXT_GUILD_QUIT)); if (control) control->setFrozen (!rGuild.QuitGuildAvailable || pGM->isProxy()); // *** Update Members, if necessary if(updateMembers) { // Sort the members in Guild Manager pGM->sortGuildMembers(); // update member count view const vector &rGuildMembers = pGM->getGuildMembers(); CViewText *pVT = dynamic_cast(pIM->getElementFromId(VIEW_TEXT_GUILD_MEMBER_COUNT)); if (pVT) pVT->setText(toString(rGuildMembers.size())); // rebuild guild member list CGroupList *pParent = dynamic_cast(pIM->getElementFromId(LIST_GUILD_MEMBERS)); if (pParent == NULL) return; pParent->clearGroups(); pParent->setDynamicDisplaySize(false); for (uint i = 0; i < rGuildMembers.size(); i++) { // create the member line string templateId = LIST_GUILD_MEMBERS ":m" + toString(i); vector< pair > vParams; vParams.push_back(vector< pair >::value_type("id", templateId)); CInterfaceGroup *pLine = NULL; pLine = pIM->createGroupInstance (TEMPLATE_GUILD_MEMBER, LIST_GUILD_MEMBERS, vParams); if (pLine == NULL) continue; // Set name CViewText *pViewName = dynamic_cast(pLine->getView(TEMPLATE_GUILD_MEMBER_NAME)); if (pViewName != NULL) pViewName->setText (rGuildMembers[i].Name); // Set Grade CViewText *pViewGrade = dynamic_cast(pLine->getView(TEMPLATE_GUILD_MEMBER_GRADE)); if (pViewGrade != NULL) { if (rGuildMembers[i].Grade == EGSPD::CGuildGrade::Leader) pViewGrade->setText (CI18N::get("uiGuildLeader")); else if (rGuildMembers[i].Grade == EGSPD::CGuildGrade::HighOfficer) pViewGrade->setText (CI18N::get("uiGuildHighOfficer")); else if (rGuildMembers[i].Grade == EGSPD::CGuildGrade::Officer) pViewGrade->setText (CI18N::get("uiGuildOfficer")); else pViewGrade->setText (CI18N::get("uiGuildMember")); } // online? CViewBitmap *onlineView = dynamic_cast(pLine->getView("online")); if (onlineView != NULL) { CCtrlBase *toolTip = pLine->getCtrl("tt_online"); switch(rGuildMembers[i].Online) { case ccs_online: onlineView->setTexture("w_online.tga"); if (toolTip) toolTip->setDefaultContextHelp(CI18N::get("uittGuildMemberOnline")); break; case ccs_online_abroad: onlineView->setTexture("w_online_abroad.tga"); if (toolTip) toolTip->setDefaultContextHelp(CI18N::get("uittGuildMemberOnlineAbroad")); break; default: onlineView->setTexture("w_offline.tga"); if (toolTip) toolTip->setDefaultContextHelp(CI18N::get("uittGuildMemberOffline")); break; } } // Add to the list pLine->setParent (pParent); pParent->addChild (pLine); } } } }; REGISTER_ACTION_HANDLER (CAHGuildSheetOpen, "guild_sheet_open"); // *************************************************************************** static void setRights(bool lead, bool hioff, bool offi, bool recr, bool bear, bool memb, bool kick) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); CViewTextMenu *pVTM; pVTM = dynamic_cast(pIM->getElementFromId(string(MENU_GUILD_MEMBER":lead"))); if (pVTM != NULL) pVTM->setGrayed(!lead); pVTM = dynamic_cast(pIM->getElementFromId(string(MENU_GUILD_MEMBER":hiof"))); if (pVTM != NULL) pVTM->setGrayed(!hioff); pVTM = dynamic_cast(pIM->getElementFromId(string(MENU_GUILD_MEMBER":offi"))); if (pVTM != NULL) pVTM->setGrayed(!offi); pVTM = dynamic_cast(pIM->getElementFromId(string(MENU_GUILD_MEMBER":recr"))); if (pVTM != NULL) pVTM->setGrayed(!recr); pVTM = dynamic_cast(pIM->getElementFromId(string(MENU_GUILD_MEMBER":bear"))); if (pVTM != NULL) pVTM->setGrayed(!bear); pVTM = dynamic_cast(pIM->getElementFromId(string(MENU_GUILD_MEMBER":memb"))); if (pVTM != NULL) pVTM->setGrayed(!memb); pVTM = dynamic_cast(pIM->getElementFromId(string(MENU_GUILD_MEMBER":kick"))); if (pVTM != NULL) pVTM->setGrayed(!kick); } // *************************************************************************** class CAHGuildSheetMenuOpen : public IActionHandler { virtual void execute (CCtrlBase *pCaller, const string &/* Params */) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); CGuildManager *pGM = CGuildManager::getInstance(); const vector &rGuildMembers = pGM->getGuildMembers(); // *** Check and retrieve the current member index (index in the member list) CCtrlBase *ctrlLaunchingModal= pIM->getCtrlLaunchingModal(); if (pCaller == NULL || ctrlLaunchingModal == NULL) { // Error -> Close pIM->disableModalWindow(); return; } string sId = ctrlLaunchingModal->getId(); sId = sId.substr(sId.rfind('m')+1,sId.size()); sint32 nLineNb; fromString(sId, nLineNb); if ((nLineNb < 0) || (nLineNb >= (sint32)rGuildMembers.size())) { // Error -> Close pIM->disableModalWindow(); return; } MemberIndexSelected= nLineNb; MemberNameSelected= rGuildMembers[nLineNb].Name; // If the member is not yet received, do not allow any operation if(MemberNameSelected.empty()) { // Error -> Close pIM->disableModalWindow(); return; } // *** Check with the grade of the local player wich types of actions we can do on the player selected // Grade less or equal cant do anything if (pGM->getGrade() >= rGuildMembers[nLineNb].Grade) { // Close pIM->disableModalWindow(); return; } // enable or disable menu entries if (pGM->isProxy()) { // no action allowed on proxy guild setRights(false, false, false, false, false, false, false); } else { // Depending on the grade we can do things or other if (pGM->getGrade() == EGSPD::CGuildGrade::Leader) setRights(true, true, true, true, true, true, true); else if (pGM->getGrade() == EGSPD::CGuildGrade::HighOfficer) setRights(false, false, true, true, true, true, true); else if (pGM->getGrade() == EGSPD::CGuildGrade::Officer) setRights(false, false, false, false, true, true, true); else setRights(false, false, false, false, false, false, false); } } public: // Current selection static sint32 MemberIndexSelected; // Index of the member selected when right clicked static ucstring MemberNameSelected; // Name of the member selected when right clicked (for extra check) }; REGISTER_ACTION_HANDLER (CAHGuildSheetMenuOpen, "guild_member_menu_open"); sint32 CAHGuildSheetMenuOpen::MemberIndexSelected= -1; ucstring CAHGuildSheetMenuOpen::MemberNameSelected; // *************************************************************************** // Use the control launching modal to know the text to send to the server static void sendMsgSetGrade(EGSPD::CGuildGrade::TGuildGrade Grade) { const string &message = "GUILD:SET_GRADE"; CInterfaceManager *pIM = CInterfaceManager::getInstance(); CGuildManager *pGM = CGuildManager::getInstance(); const vector &rGuildMembers = pGM->getGuildMembers(); // check the member selected is still valid sint32 MemberNb= CAHGuildSheetMenuOpen::MemberIndexSelected; if ((MemberNb < 0) || (MemberNb >= (sint32)rGuildMembers.size())) return; // double check the name (in case of some change in the guild members list) if(rGuildMembers[MemberNb].Name != CAHGuildSheetMenuOpen::MemberNameSelected) return; // Ok! let's send the message! CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(message, out)) { uint16 u16MemberNb = (uint16)rGuildMembers[MemberNb].Index; out.serial(u16MemberNb); uint8 u8Grade = Grade; out.serial(u8Grade); uint8 u8Counter = (uint8)pIM->getDbProp("SERVER:GUILD:COUNTER")->getValue8(); out.serial(u8Counter); NetMngr.push(out); //nlinfo("impulseCallBack : %s %d %d %d sent", message.c_str(), u16MemberNb, u8Grade, u8Counter); } else { nlwarning(" unknown message name '%s'", message.c_str()); } } // *************************************************************************** class CAHGuildSheetSetLeader : public IActionHandler { virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */) { sendMsgSetGrade(EGSPD::CGuildGrade::Leader); } }; REGISTER_ACTION_HANDLER (CAHGuildSheetSetLeader, "guild_member_chg_to_leader"); // *************************************************************************** class CAHGuildSheetSetHighOfficer : public IActionHandler { virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */) { sendMsgSetGrade(EGSPD::CGuildGrade::HighOfficer); } }; REGISTER_ACTION_HANDLER (CAHGuildSheetSetHighOfficer, "guild_member_chg_to_high_officer"); // *************************************************************************** class CAHGuildSheetSetOfficer : public IActionHandler { virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */) { sendMsgSetGrade(EGSPD::CGuildGrade::Officer); } }; REGISTER_ACTION_HANDLER (CAHGuildSheetSetOfficer, "guild_member_chg_to_officer"); // *************************************************************************** class CAHGuildSheetSetRecruiter : public IActionHandler { virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */) { //sendMsgSetGrade(EGSPD::CGuildGrade::Recruiter); } }; REGISTER_ACTION_HANDLER (CAHGuildSheetSetRecruiter, "guild_member_chg_to_recruiter"); // *************************************************************************** class CAHGuildSheetSetBearer : public IActionHandler { virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */) { //sendMsgSetGrade(EGSPD::CGuildGrade::Bearer); } }; REGISTER_ACTION_HANDLER (CAHGuildSheetSetBearer, "guild_member_chg_to_bearer"); // *************************************************************************** class CAHGuildSheetSetMember : public IActionHandler { virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */) { sendMsgSetGrade(EGSPD::CGuildGrade::Member); } }; REGISTER_ACTION_HANDLER (CAHGuildSheetSetMember, "guild_member_chg_to_member"); // *************************************************************************** class CAHGuildSheetKick : public IActionHandler { virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */) { const string &message = "GUILD:KICK_MEMBER"; CInterfaceManager *pIM = CInterfaceManager::getInstance(); CGuildManager *pGM = CGuildManager::getInstance(); const vector &rGuildMembers = pGM->getGuildMembers(); // check the member selected is still valid sint32 MemberNb= CAHGuildSheetMenuOpen::MemberIndexSelected; if ((MemberNb < 0) || (MemberNb >= (sint32)rGuildMembers.size())) return; // double check the name (in case of some change in the guild members list) if(rGuildMembers[MemberNb].Name != CAHGuildSheetMenuOpen::MemberNameSelected) return; // Ok! let's send the message! CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(message, out)) { uint16 u16MemberNb = (uint16)rGuildMembers[MemberNb].Index; out.serial(u16MemberNb); uint8 u8Counter = (uint8)pIM->getDbProp("SERVER:GUILD:COUNTER")->getValue8(); out.serial(u8Counter); NetMngr.push(out); //nlinfo("impulseCallBack : %s %d %d sent", message.c_str(), u16MemberNb, u8Counter); } else { nlwarning(" unknown message name '%s'", message.c_str()); } } }; REGISTER_ACTION_HANDLER (CAHGuildSheetKick, "guild_member_kick"); // *************************************************************************** class CHandlerAscensorTeleport : public IActionHandler { virtual void execute (CCtrlBase *pCaller, const string &/* Params */) { CDBCtrlSheet *ctrlSheet = dynamic_cast(pCaller); if (!ctrlSheet) return; uint16 nTeleportLocation = ctrlSheet->getIndexInParent(); const string msgName = "GUILD:TELEPORT"; CBitMemStream out; if(GenericMsgHeaderMngr.pushNameToStream(msgName, out)) { out.serial( nTeleportLocation ); NetMngr.push(out); // Last teleport is an elevator LoadingBackground = ElevatorBackground; } //nlinfo("impulseCallBack : GUILD:TELEPORT %d sent", nTeleportLocation); } }; REGISTER_ACTION_HANDLER (CHandlerAscensorTeleport, "ascensor_teleport"); /* // *************************************************************************** class CHandlerInvGuildToBag : public IActionHandler { virtual void execute (CCtrlBase *pCaller, const string &Params) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); CDBCtrlSheet *pCSDst = dynamic_cast(pCaller); if (!pCSDst->isSheetValid()) return; string sTmp = pCSDst->getSheet(); CCDBNodeLeaf *pNL = pIM->getDbProp(sTmp+":SHEET",false); CCDBNodeLeaf *pNLquantity = pIM->getDbProp(sTmp+":QUANTITY",false); if (pNL == NULL) return; if (pNLquantity == NULL) return; sTmp = sTmp.substr(sTmp.rfind(':')+1, sTmp.size()); uint8 GuildIndex; fromString(sTmp, GuildIndex); CInventoryManager *pInv = CInventoryManager::getInstance(); uint32 quantity = pNLquantity->getValue32(); double totalBulk = quantity * pInv->getItemBulk(pNL->getValue32()); // Only check with the bag for the moment bool bPlaceFound = false; if (pInv->isInventoryAvailable(INVENTORIES::bag)) if ((pInv->getBagBulk(0) + totalBulk) <= pInv->getMaxBagBulk(0)) bPlaceFound = true; if (!bPlaceFound) { ucstring msg = CI18N::get("msgCantPutItemInBag"); string cat = getStringCategory(msg, msg); pIM->displaySystemInfo(msg, cat); return; } // Look for a free entry in the bag bPlaceFound = false; uint8 BagIndex; for (uint32 i = 0; i < MAX_BAGINV_ENTRIES; ++i) { if (getInventory().getBagItem(i).getSheetID() == 0) { BagIndex = (uint8)i; bPlaceFound = true; break; } } if (!bPlaceFound) return; uint16 Session = pIM->getDbProp("SERVER:GUILD:INVENTORY:SESSION")->getValue16(); CBitMemStream out; const string sMsg = "GUILD:GUILD_TO_BAG"; if (!GenericMsgHeaderMngr.pushNameToStream(sMsg, out)) { nlwarning ("don't know message name %s", sMsg.c_str()); } else { // Fill the message (temporary inventory slot) out.serial(GuildIndex); out.serial(Session); NetMngr.push (out); nlinfo("impulseCallBack : %s %d %d sent", sMsg.c_str(), GuildIndex, Session); } } }; REGISTER_ACTION_HANDLER (CHandlerInvGuildToBag, "inv_guild_to_bag"); // *************************************************************************** class CHandlerInvBagToGuild : public IActionHandler { virtual void execute (CCtrlBase *pCaller, const string &Params) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); CDBCtrlSheet *pCS = dynamic_cast(pCaller); string sTmp = pCS->getSheet(); sTmp = sTmp.substr(sTmp.rfind(':')+1, sTmp.size()); uint8 BagIndex; fromString(sTmp, BagIndex); uint16 Session = pIM->getDbProp("SERVER:GUILD:INVENTORY:SESSION")->getValue16(); CBitMemStream out; const string sMsg = "GUILD:BAG_TO_GUILD"; if (!GenericMsgHeaderMngr.pushNameToStream(sMsg, out)) { nlwarning ("don't know message name %s", sMsg.c_str()); } else { // Fill the message (temporary inventory slot) out.serial(BagIndex); out.serial(Session); NetMngr.push (out); nlinfo("impulseCallBack : %s %d %d sent", sMsg.c_str(), BagIndex, Session); } } }; REGISTER_ACTION_HANDLER (CHandlerInvBagToGuild, "inv_bag_to_guild"); */ // *************************************************************************** static void sendMoneyServerMessage(const string &sMsg) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); uint64 nMoney = pIM->getDbProp("UI:VARIABLES:CHOOSE_MONEY")->getValue64(); uint16 Session = pIM->getDbProp("SERVER:GUILD:INVENTORY:SESSION")->getValue16(); CBitMemStream out; if (!GenericMsgHeaderMngr.pushNameToStream(sMsg, out)) { nlwarning ("don't know message name %s", sMsg.c_str()); } else { // Fill the message (temporary inventory slot) out.serial(nMoney); out.serial(Session); NetMngr.push (out); //nlinfo("impulseCallBack : %s %d %d sent", sMsg.c_str(), nMoney, Session); } } // *************************************************************************** class CHandlerGuildInvGetMoney : public IActionHandler { virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */) { sendMoneyServerMessage("GUILD:TAKE_MONEY"); CInterfaceManager::getInstance()->popModalWindow(); } }; REGISTER_ACTION_HANDLER (CHandlerGuildInvGetMoney, "guild_inv_get_money"); // *************************************************************************** class CHandlerGuildInvPutMoney : public IActionHandler { virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */) { sendMoneyServerMessage("GUILD:PUT_MONEY"); CInterfaceManager::getInstance()->popModalWindow(); } }; REGISTER_ACTION_HANDLER (CHandlerGuildInvPutMoney, "guild_inv_put_money");