// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #include <vector> #include "value.h" #ifndef NL_RECORD_H_ #define NL_RECORD_H_ class CRecord { private: std::vector<IValue *> _Values; public: CRecord(); CRecord(std::vector<IValue *> &); ~CRecord(); const std::vector<IValue *> &getValues(); void addValue(IValue *); void addValue(std::string &); void addValue(bool); void addValue(int); int size(); virtual const IValue *operator[](int); }; #endif