// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "nel/misc/i18n.h"
#include "nel/misc/string_conversion.h"
#include "characteristics.h"
using namespace std;
using namespace NLMISC;
namespace CHARACTERISTICS
{
// The conversion table
const CStringConversion::CPair stringTable [] =
{
{ "Constitution", constitution }, //HP max
{ "Metabolism", metabolism }, //Hp Regen
{ "Intelligence", intelligence }, //Sap Max
{ "Wisdom", wisdom }, //Sap regen
{ "Strength", strength }, //Stamina Max
{ "WellBalanced", well_balanced }, //Stamina regen
{ "Dexterity", dexterity }, //Focus Max
{ "Will", will }, //Focus regen
{ "Unknown", Unknown },
};
CStringConversion conversion(stringTable, sizeof(stringTable) / sizeof(stringTable[0]), Unknown );
/**
* get the right characteristic enum from the input string
* \param str the input string
* \return the TCharacteristics associated to this string (unknown if the string cannot be interpreted)
*/
TCharacteristics toCharacteristic( const std::string &str )
{
return conversion.fromString(str);
}
/**
* get the right characteristic string from the gived enum
* \param c is the enum number of characteristic
* \return the string associated to this enum number (Unknown if enum number not exist)
*/
const std::string& toString( TCharacteristics c )
{
return conversion.toString(c);
}
const std::string& toString( uint c )
{
return conversion.toString((TCharacteristics)c);
}
// The code conversion table
const CStringConversion::CPair codeTable [] =
{
{ "c", constitution },
{ "m", metabolism },
{ "i", intelligence },
{ "w", wisdom },
{ "s", strength },
{ "b", well_balanced },
{ "d", dexterity },
{ "l", will },
};
CStringConversion codeCharac(codeTable, sizeof(codeTable) / sizeof(codeTable[0]), Unknown );
const std::string &getCharacteristicCode( TCharacteristics c )
{
return codeCharac.toString(c);
}
TCharacteristics getCharacteristicFromCode( const std::string &code )
{
return codeCharac.fromString(code);
}
}; // CHARACTERISTICS