// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "server.h"
#include "configfile.h"
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
const CServer NoServer;
QString CServer::getDirectory() const
{
return CConfigFile::getInstance()->getInstallationDirectory() + "/" + id;
}
QString CServer::getClientFullPath() const
{
if (clientFilename.isEmpty()) return "";
return getDirectory() + "/" + clientFilename;
}
QString CServer::getConfigurationFullPath() const
{
if (configurationFilename.isEmpty()) return "";
return getDirectory() + "/" + configurationFilename;
}