// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef CL_USER_AGENT_H #define CL_USER_AGENT_H std::string getUserAgent(); std::string getUserAgentName(); std::string getUserAgentVersion(); std::string getVersion(); std::string getDisplayVersion(); std::string getDebugVersion(); bool isStereoAvailable(); #endif // CL_USER_AGENT_H /* End of user_agent.h */