// Object Viewer Qt - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2010 Dzmitry Kamiahin
// Parts by Nokia Corporation (qt-info@nokia.com) Copyright (C) 2009.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "hoverpoints.h"
#define printf
HoverPoints::HoverPoints(QWidget *widget, PointShape shape)
: QObject(widget)
{
m_widget = widget;
widget->installEventFilter(this);
widget->setAttribute(Qt::WA_AcceptTouchEvents);
m_connectionType = CurveConnection;
m_sortType = NoSort;
m_shape = shape;
m_pointPen = QPen(QColor(255, 255, 255, 191), 1);
m_connectionPen = QPen(QColor(255, 255, 255, 127), 2);
m_pointBrush = QBrush(QColor(191, 191, 191, 127));
m_pointSize = QSize(11, 11);
m_currentIndex = -1;
m_editable = true;
m_enabled = true;
m_minCountPoints = 2;
createGradient();
connect(this, SIGNAL(pointsChanged(QPolygonF)),
m_widget, SLOT(update()));
}
void HoverPoints::setEnabled(bool enabled)
{
if (m_enabled != enabled)
{
m_enabled = enabled;
m_widget->update();
}
}
bool HoverPoints::eventFilter(QObject *object, QEvent *event)
{
if (object == m_widget && m_enabled)
{
switch (event->type())
{
case QEvent::MouseButtonPress:
{
if (!m_fingerPointMapping.isEmpty())
return true;
QMouseEvent *me = (QMouseEvent *) event;
QPointF clickPos = me->pos();
int index = -1;
for (int i=0; ibutton() == Qt::LeftButton)
{
if (index == -1)
{
if (!m_editable)
return false;
int pos = 0;
// Insert sort for x or y
if (m_sortType == XSort)
{
for (int i=0; i clickPos.x())
{
pos = i;
break;
}
}
else if (m_sortType == YSort)
{
for (int i=0; i clickPos.y())
{
pos = i;
break;
}
}
m_points.insert(pos, clickPos);
m_locks.insert(pos, 0);
m_currentIndex = pos;
firePointChange();
}
else
{
m_currentIndex = index;
}
return true;
}
else if (me->button() == Qt::RightButton)
{
if (index >= 0 && m_editable)
{
if ((m_points.size() - 1) < m_minCountPoints)
return true;
if (m_locks[index] == 0)
{
m_locks.remove(index);
m_points.remove(index);
}
firePointChange();
return true;
}
}
}
break;
case QEvent::MouseButtonRelease:
if (!m_fingerPointMapping.isEmpty())
return true;
m_currentIndex = -1;
break;
case QEvent::MouseMove:
if (!m_fingerPointMapping.isEmpty())
return true;
if (m_currentIndex >= 0)
movePoint(m_currentIndex, ((QMouseEvent *)event)->pos());
break;
case QEvent::TouchBegin:
case QEvent::TouchUpdate:
{
const QTouchEvent *const touchEvent = static_cast(event);
const QList points = touchEvent->touchPoints();
const qreal pointSize = qMax(m_pointSize.width(), m_pointSize.height());
Q_FOREACH (const QTouchEvent::TouchPoint &touchPoint, points)
{
const int id = touchPoint.id();
switch (touchPoint.state())
{
case Qt::TouchPointPressed:
{
// find the point, move it
QSet activePoints = QSet::fromList(m_fingerPointMapping.values());
int activePoint = -1;
qreal distance = -1;
const int pointsCount = m_points.size();
const int activePointCount = activePoints.size();
if (pointsCount == 2 && activePointCount == 1) // only two points
{
activePoint = activePoints.contains(0) ? 1 : 0;
}
else
{
for (int i=0; i::iterator it = m_fingerPointMapping.find(id);
movePoint(it.value(), touchPoint.pos());
m_fingerPointMapping.erase(it);
}
break;
case Qt::TouchPointMoved:
{
// move the point
const int pointIdx = m_fingerPointMapping.value(id, -1);
if (pointIdx >= 0) // do we track this point?
movePoint(pointIdx, touchPoint.pos());
}
break;
default:
break;
}
}
if (m_fingerPointMapping.isEmpty())
{
event->ignore();
return false;
}
else
{
return true;
}
}
break;
case QEvent::TouchEnd:
if (m_fingerPointMapping.isEmpty())
{
event->ignore();
return false;
}
return true;
break;
case QEvent::Resize:
{
QResizeEvent *e = (QResizeEvent *) event;
if (e->oldSize().width() == 0 || e->oldSize().height() == 0)
break;
qreal stretch_x = e->size().width() / qreal(e->oldSize().width());
qreal stretch_y = e->size().height() / qreal(e->oldSize().height());
for (int i=0; iwidth() - 2, m_widget->height() - 2), 4.0, 4.0);
p.setBrush(QBrush());
if (m_connectionPen.style() != Qt::NoPen && m_connectionType != NoConnection)
{
p.setPen(m_connectionPen);
if (m_connectionType == CurveConnection)
{
QPainterPath path;
path.moveTo(m_points.at(0));
for (int i=1; i right || (lock & HoverPoints::LockToRight)) p.setX(right);
/* if (p.y() < top || (lock & HoverPoints::LockToTop)) p.setY(top);
else if (p.y() > bottom || (lock & HoverPoints::LockToBottom)) p.setY(bottom);
*/
return p;
}
void HoverPoints::setPoints(const QPolygonF &points)
{
if (points.size() != m_points.size())
m_fingerPointMapping.clear();
m_points.clear();
for (int i=0; i 0)
{
m_locks.resize(m_points.size());
m_locks.fill(0);
}
}
void HoverPoints::movePoint(int index, const QPointF &point, bool emitUpdate)
{
m_points[index] = bound_point(point, boundingRect(), m_locks.at(index));
if (emitUpdate)
firePointChange();
}
void HoverPoints::createGradient()
{
m_gradient.setCoordinateMode(QGradient::ObjectBoundingMode);
m_gradient.setCenter(0.45, 0.50);
m_gradient.setFocalPoint(0.40, 0.45);
m_gradient.setColorAt(0.0, QColor(175, 216, 252));
m_gradient.setColorAt(0.4, QColor(151, 183, 220));
m_gradient.setColorAt(0.8, QColor(86, 126, 191));
}
inline static bool x_less_than(const QPointF &p1, const QPointF &p2)
{
return p1.x() < p2.x();
}
inline static bool y_less_than(const QPointF &p1, const QPointF &p2)
{
return p1.y() < p2.y();
}
void HoverPoints::firePointChange()
{
if (m_sortType != NoSort)
{
QPointF oldCurrent;
if (m_currentIndex != -1)
{
oldCurrent = m_points[m_currentIndex];
}
if (m_sortType == XSort)
qSort(m_points.begin(), m_points.end(), x_less_than);
else if (m_sortType == YSort)
qSort(m_points.begin(), m_points.end(), y_less_than);
// Compensate for changed order...
if (m_currentIndex != -1)
{
for (int i=0; i