<?php ///////////////////////////////////////////////////////////////// // WARNING : this is a generated file, don't change it ! ///////////////////////////////////////////////////////////////// $arrayCounter = 0; $WS_TUserRole_EnumValues[$arrayCounter++] = "ur_player"; $WS_TUserRole_EnumValues[$arrayCounter++] = "ur_editor"; $WS_TUserRole_EnumValues[$arrayCounter++] = "ur_animator"; $WS_TUserRole_EnumValues[$arrayCounter] = "invalid"; $WS_TUserRole_InvalidValue = $arrayCounter; class WS_TUserRole { var $Value; function WS_TUserRole() { global $WS_TUserRole_InvalidValue; $this->Value = $WS_TUserRole_InvalidValue; } function toString() { global $WS_TUserRole_EnumValues; return $WS_TUserRole_EnumValues[$this->Value]; } function fromString($strValue) { global $WS_TUserRole_EnumValues; foreach ($WS_TUserRole_EnumValues as $k => $v) { if ($strValue === $v) { $this->Value = $k; return; } } $this->Value = $WS_TUserRole_InvalidValue; } function toInt() { return $this->Value; } function fromInt($intValue) { global $WS_TUserRole_InvalidValue; global $WS_TUserRole_EnumValues; if (array_key_exists($intValue, $WS_TUserRole_EnumValues)) $this->Value = $intValue; else $this->Value = $WS_TUserRole_InvalidValue; } } ?>