// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "nel/misc/types_nl.h" #ifdef NL_OS_WINDOWS # define NOMINMAX # include # include #endif // NL_OS_WINDOWS #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "nel/misc/debug.h" #include "nel/misc/common.h" #include "nel/misc/stream.h" #include "nel/misc/time_nl.h" #include "nel/misc/command.h" #include "nel/misc/variable.h" #include "nel/misc/mem_stream.h" #include "nel/misc/hierarchical_timer.h"