// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "character_summary.h"
void CCharacterSummary::serial(class NLMISC::IStream &f) throw (NLMISC::EStream)
{
f.serialVersion(0);
f.serial (Mainland);
f.serial (Name);
f.serialEnum (People);
f.serial (Location);
f.serial (VisualPropA);
f.serial (VisualPropB);
f.serial (VisualPropC);
f.serial (SheetId);
f.serialEnum (Title);
f.serial (CharacterSlot);
f.serial (InRingSession);
f.serial (HasEditSession);
static volatile bool serialNB = true; // TMP TMP, for test
if (serialNB)
{
f.serial (InNewbieland);
}
}