Commit graph

2948 commits

Author SHA1 Message Date
kaetemi
8225c0e2a0 Don't do EOL changes for database.xml and msg.xml, causes checksum difference 2013-07-25 18:06:32 +02:00
kaetemi
c3667b1aa9 Silently sneaking in a nicer splash image for ovqt 2013-07-25 02:39:07 +02:00
kaetemi
b93ab158a5 Merge with default 2013-07-25 00:37:00 +02:00
StudioEtrange
a60255b9fc PCHSupport.cmake edited online with Bitbucket 2013-07-24 21:57:52 +00:00
StudioEtrange
e3d6a799bb Fix some probleme with spaces in path on windows
PCHSupport.cmake edited online with Bitbucket
2013-07-24 20:53:33 +00:00
C?dric OCHS
70331ed79f Merged in StudioEtrange/ryzomcore/StudioEtrange/error-passing-wrong-version-number-to-ms-1374694351376 (pull request #17)
Error in version number passed to msvc linker
2013-07-24 21:40:43 +02:00
StudioEtrange
f7844411ee Error passing wrong version number to msvc linker
ENV: WinSDK8 VS2012 Compilation in 64 Bits
ERROR: error when linking client

CAUSE: msvc link support only major and minor version number. Before VS2012 extra number (like revision number) were stripped. Now the link throw an error with VS2012

see https://bugs.php.net/bug.php?id=63537 see http://msdn.microsoft.com/fr-fr/library/h88b7dc8(v=vs.110).aspx
2013-07-24 19:32:41 +00:00
StudioEtrange
ac357c4b41 Merged in StudioEtrange/nelcmake-edited-online-with-bitbucket-1374694264640 (pull request #2)
nel.cmake edited online with Bitbucket
2013-07-24 21:31:18 +02:00
StudioEtrange
1351d15eb2 nel.cmake edited online with Bitbucket 2013-07-24 19:31:10 +00:00
StudioEtrange
2ac44b3016 Merged in StudioEtrange/env-winsdk8-vs2012-compilation-in-64-bit-1374693753244 (pull request #1)
Error passing version number to msvc linker
2013-07-24 21:25:26 +02:00
StudioEtrange
ac772d0e3d ENV:
WinSDK8
VS2012
Compilation in 64 Bits

ERROR:
error when linking client

CAUSE:
msvc link support only major and minor version number.
Before VS2012 extra number (like revision number) were stripped. Now the link throw an error with VS2012

see https://bugs.php.net/bug.php?id=63537
see http://msdn.microsoft.com/fr-fr/library/h88b7dc8(v=vs.110).aspx
2013-07-24 19:22:38 +00:00
kaetemi
881f73dd8a Fix bug #45 crash in zone lighter with large number of CPU cores 2013-07-24 20:51:43 +02:00
kaetemi
993b450ee9 Use tags for pacs prim export 2013-07-24 20:51:38 +02:00
kaetemi
d660f1d92e EOL 2013-07-24 20:51:26 +02:00
kervala
e367d76b93 Fixed: lua_open() doesn't exist with Lua 5.2 2013-07-24 18:47:50 +02:00
kervala
f514946dfd Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange) 2013-07-24 18:47:04 +02:00
kaetemi
cbe1872eb8 Merge with default 2013-07-19 18:12:08 +02:00
kaetemi
18f9a7b8f1 Some necessary ryzom tools did not build when client and server were unchecked 2013-07-19 18:11:31 +02:00
kaetemi
a7970b17ac Merge with default 2013-07-19 15:38:49 +02:00
kaetemi
07a9d9aa0f Fix a divide-by-zero crash in the 3ds Max plugins on really fast PCs 2013-07-19 15:37:25 +02:00
kaetemi
efaf25fd95 Merge with default 2013-07-19 14:10:07 +02:00
kaetemi
f039c22f0c Merge with default 2013-07-18 23:05:25 +02:00
kaetemi
7aed5b709d Fix bad includes in snowballs, re #43 2013-07-06 21:58:26 +02:00
Michael Witrant
db58b68330 Fixed definition tests for optional LibOVR 2013-07-06 20:40:42 +02:00
Michael Witrant
1a397ec068 LibOVR is optional, and is disabled by default 2013-07-06 20:05:19 +02:00
Michael Witrant
48cc5ac5fe Added Win32 and Apple LibOVR build paths 2013-07-06 19:55:08 +02:00
Michael Witrant
6c049ae905 Fixed Linux build failure because a temporary pointer was passed, ref #43 2013-07-06 19:34:28 +02:00
Michael Witrant
c3490a2ee4 Added LibOVR finder and Linux support, ref #43 2013-07-06 19:33:07 +02:00
kaetemi
3f1a2fe6bd Handle head orientation in ryzom client, ref #43 2013-07-05 04:09:53 +02:00
kaetemi
a0140fd551 Don't render to texture when in wireframe mode, re #43 2013-07-05 03:42:38 +02:00
kaetemi
fc663f210f Put stereo render loop inside ryzom client main loop, see #43 2013-07-05 02:38:56 +02:00
kaetemi
fbb9ec7379 Init/release VR interfaces in ryzom client, ref #43 2013-07-05 02:04:34 +02:00
kaetemi
358fe91bbf Move some more updates out of the render code, see #43 2013-07-05 00:47:17 +02:00
kaetemi
df2835df4d Some necessary changes to camera setting, re #43 2013-07-05 00:17:09 +02:00
kaetemi
5fdb44ce04 Some more cleanup 2013-07-04 23:41:46 +02:00
kaetemi
eebe0c6b4e Make oversize screenshots be perfectly seamless 2013-07-04 23:11:15 +02:00
kaetemi
f7caadf8d8 Pull weather updates out of scene render 2013-07-04 22:39:05 +02:00
kaetemi
014ce65c70 Correctly apply bloom on oversize screenshots 2013-07-04 22:26:31 +02:00
kaetemi
c6daf905a3 Refactor fulldetail override 2013-07-04 22:18:19 +02:00
kaetemi
2e4a3c95b5 Merge with default 2013-07-04 21:12:34 +02:00
kaetemi
1ebc74f9d2 Distort 2D gui as well, ref #43 2013-07-04 21:12:11 +02:00
kaetemi
6b0c19b3d5 Correctly synchronize some more animation in snowballs, re #43 2013-07-04 20:43:49 +02:00
kaetemi
5fc257141c Fix particles being animated twice in stereo render, see #43 2013-07-04 00:42:06 +02:00
kaetemi
834f478700 Add stereo debugger for visually comparing rendered frames, ref #43 2013-07-04 00:09:10 +02:00
kaetemi
7cd5a94e4c Use width instead of height of screen for hmd fov, re #43 2013-07-03 06:04:37 +02:00
kaetemi
d700d01c6a Add minimal head model and world scale, ref #43 2013-07-03 05:21:32 +02:00
kaetemi
783c15b072 Make bloom work together with render target used for the rift shader, ref #43 2013-07-03 03:53:32 +02:00
kaetemi
afe8b1a8e6 Remove unnecessary user render target code from bloom, see #43 2013-07-03 03:21:57 +02:00
kaetemi
20f9cbd215 Merge with default 2013-07-03 03:17:29 +02:00
kaetemi
8249a7d26b Add arbfp1 and fp40 barrel fragment programs, see #43 2013-07-02 19:39:05 +02:00