Commit graph

4821 commits

Author SHA1 Message Date
kaetemi
fb7689db88 Added: Temporary workaround for using sound sheet id without updated sheet id bin 2012-06-03 15:57:57 +02:00
kaetemi
41069c4582 Changed: Also handle distMax with negative alpha in new manual rolloff function 2012-06-03 15:56:47 +02:00
SirCotare
fccddfd3b2 #1470 tied achievements added 2012-06-03 15:04:04 +02:00
dfighter1985
7a32e739e7 CHANGED: #1471 Moved lots of code from CInterfaceManager to CWidgetManager ( mostly code that is directly used by the widgets ) 2012-06-03 03:48:31 +02:00
kaetemi
1eae7bc35b Changed: Avoid some more sqrt calculations 2012-06-03 02:00:32 +02:00
kaetemi
1709e7ed8a Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance 2012-06-03 01:50:53 +02:00
kaetemi
0d05d505f3 Changed: Debug messages 2012-06-02 23:06:48 +02:00
dfighter1985
1f58c8ddc2 ADDED: #1471 IParser interface with a few methods, accessible from CWidgetManager, just so that I don't have to move CInterfaceParser right now. 2012-06-02 21:48:11 +02:00
kaetemi
1a32d2691c Fixed: Sound CSheetId implementation 2012-06-02 18:12:38 +02:00
kaetemi
1ac3f3f170 Fixed: Sound CSheetID implementation (part 3) (partially tested) 2012-06-02 16:06:10 +02:00
kaetemi
c935b00119 Fixed: Sound CSheetID implementation (part 2) (not tested) 2012-06-02 15:24:21 +02:00
kaetemi
a2c2d78fe8 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name 2012-06-02 15:21:03 +02:00
kaetemi
ea6ede03ba Fixed: Sound CSheetId implementation (part 1) (not tested) 2012-06-02 14:54:39 +02:00
kaetemi
caf00a5b7c Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools 2012-06-02 14:53:11 +02:00
kaetemi
b7d687d0c0 Merged: From default to sound_dev 2012-06-02 11:09:14 +02:00
kaetemi
7bd37858ff Merged: From gsoc2012-fabien r2211 to sound_dev 2012-06-02 10:57:01 +02:00
dfighter1985
5ea64cb530 CHANGED: #1471 CViewRenderer no longer depends on CClientConfig, and is now part of NELGUI, under the NLGUI namespace. 2012-06-02 02:09:58 +02:00
dfighter1985
891859406f CHANGED: #1471 CViewRenderer is now a separate Simpleton and not a part of CInterfaceManager. 2012-06-01 03:41:44 +02:00
dfighter1985
41134639db CHANGED: #1471 Moved CInterface::runActionHandler methods to CAHManager. 2012-06-01 01:22:05 +02:00
dfighter1985
51a515fded CHANGED: #1471 Renamed the action handler factory manager to CAHManager and moved some global functions into it as instance methods. Also broke up an action handler file to AH and Ryzom related files. 2012-06-01 00:19:53 +02:00
SirCotare
c1b5cf3cb2 #1470 class files moved; some rendering improvements; 2012-05-31 15:15:36 +02:00
dfighter1985
2e9fe265f2 CHANGED: #1471 Moved some more code from CInterfaceManager to CWidgetManager ( mostly widget lookup, modal handling, pointer, etc ) 2012-05-31 04:27:27 +02:00
dfighter1985
8d2f01fac8 ADDED: #1471 Added new class CWidgetManager, and started to move code into it from CInterfaceManager. 2012-05-30 02:12:37 +02:00
sfb
1346947253 Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
sfb
2f9410f22d Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
SirCotare
fe077f3e49 #1470 Achievement summary added; improved menu handling; Class scheme (UML) added; 2012-05-28 21:09:44 +02:00
dfighter1985
4053fe6f8d CHANGED: #1471 According to dnk-88 these methods are no longer needed, the XML description file is enough for the plugins. 2012-05-27 23:35:46 +02:00
dfighter1985
c3aff5dc6b ADDED: #1471 OVQT GUI Editor plugin skeleton code. 2012-05-27 21:52:02 +02:00
SirCotare
938f2a9509 #1470 working frontend + demo data; ingame rendering not included 2012-05-27 21:08:28 +02:00
Fabien_HENON
67a05e8c28 Changed: #1469 StringId conversion to CSheetId for sounds 2012-05-26 23:40:27 +02:00
Fabien_HENON
ae78742ca6 Changed: #1469 Getting last version from default branch 2012-05-26 21:38:30 +02:00
Fabien_HENON
c2a054fe90 Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET) 2012-05-26 19:21:19 +02:00
SirCotare
272c03236e #1470 bugfix in webig renderer (bgcolor); ER scheme/SQL update; untested wip of achievement app 2012-05-25 11:48:56 +02:00
dfighter1985
42919dc86b CHANGED: #1471 CInterfaceExpr, CInterfaceExprNode and related classes are now in NELGUI and under NLGUI namespace. 2012-05-25 03:21:03 +02:00
kervala
c97a644050 Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON 2012-05-24 20:28:19 +02:00
dfighter1985
2fff0616a5 CHANGED: #1471 CInterfaceProperty is not part of the NELGUI library and is under NLGUI namespace. 2012-05-24 18:23:51 +02:00
rti
8a0a0d11dd merge 2012-05-24 16:35:28 +02:00
rti
4d3b601fe4 Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++) 2012-05-24 16:33:56 +02:00
kervala
c48667fae9 Fixed: #1474 Compilation with new MySQL headers 2012-05-24 12:56:53 +02:00
dfighter1985
dc6c1db2cd CHANGED: #1471 instead of CInterfaceManager, the new global db manager will be used. 2012-05-24 05:02:24 +02:00
dfighter1985
bb9101ae9f ADDED: #1471 added a global db manager for the GUI library, also added support for resizeing the CDB bank handler. 2012-05-24 00:55:50 +02:00
Fabien_HENON
efc409a319 Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET) 2012-05-23 22:27:39 +02:00
kaetemi
f7ca61f461 Added: Hack to exclude .sound sheets starting with _ from being filtered out from the sheet_id.bin. Sound sheets do not follow the conventional sheets naming pattern at the moment 2012-05-23 22:05:34 +02:00
dfighter1985
c817c68e83 CHANGED: #1471 Moved the stuff I moved to NELGUI library, under the NLGUI namespace. 2012-05-23 19:40:41 +02:00
dfighter1985
731d1ced46 CHANGED: #1471 Moved the previously refactored code to the NELGUI library. 2012-05-23 04:13:58 +02:00
dfighter1985
4db9e47d13 Added: #1471 CLuaManager, Singleton for the Lua state, the code parts that depend on a globally available Lua state now depend on this instead of CInterfaceManager. Also refactored the code so it's ready to be moved to the NELGUI lib. 2012-05-23 02:41:43 +02:00
kervala
587def6dbb Fixed: Compilation with new MySQL headers 2012-05-21 10:51:30 +02:00
kervala
3b3950227e Changed: Don't include local files in PCH 2012-05-21 10:04:00 +02:00
kervala
4c0d138212 Fixed: Some Windows.h inclusions 2012-05-21 10:03:08 +02:00
dfighter1985
0d0fe51a0d Some more Lua refactoring, started to break CLuaIHM into 2 parts. CLuaIHM will be generic, CLuaIHMRyzom will contain the Ryzom only code. 2012-05-21 03:35:05 +02:00