acemtp@users.sourceforge.net
|
29b38937a5
|
Fixed: #841 set the good agpl header
|
2010-05-07 11:06:20 +02:00 |
|
acemtp
|
7d2f2ff7b1
|
Fixed: #841 set the good agpl header
|
2010-05-07 11:06:20 +02:00 |
|
kaetemi@users.sourceforge.net
|
4d3a73dfc4
|
Fixed: Picture files in tile edit exe project don't use precompiled header.
|
2010-05-07 10:10:55 +02:00 |
|
kaetemi
|
bcecc2f870
|
Fixed: Picture files in tile edit exe project don't use precompiled header.
|
2010-05-07 10:10:55 +02:00 |
|
kaetemi@users.sourceforge.net
|
670a95686a
|
Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension.
|
2010-05-07 08:45:41 +02:00 |
|
kaetemi
|
7a6498c279
|
Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension.
|
2010-05-07 08:45:41 +02:00 |
|
acemtp@users.sourceforge.net
|
d5c601ffa5
|
initial version
|
2010-05-06 02:08:41 +02:00 |
|
acemtp
|
1792297c93
|
initial version
|
2010-05-06 02:08:41 +02:00 |
|