dfighter1985
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bcfcb5bb83
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Oriented stuff.
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2014-08-04 21:41:33 +02:00 |
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dfighter1985
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de15faa5d2
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Vegetation set stuff.
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2014-08-04 21:33:11 +02:00 |
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dfighter1985
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90b9a592b8
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Most of the functionality works with the new code.
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2014-08-04 21:22:44 +02:00 |
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shubham_meena
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a313d66c89
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rest api using curl
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2014-08-04 14:05:11 +05:30 |
|
kaetemi
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2ad030f5f9
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GL: Occlusion query bugfix
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2014-08-03 22:15:12 +02:00 |
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dfighter1985
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80f7dd725d
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Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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2014-08-03 21:33:13 +02:00 |
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dfighter1985
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df4446701e
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Rotation can now be set.
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2014-08-03 19:04:34 +02:00 |
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dfighter1985
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ca1f00e35a
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Save the tile border, etc data when saving.
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2014-08-03 17:58:02 +02:00 |
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dfighter1985
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3823a9a01b
|
Added checks. Yes it's horrible and needs to be refactored.
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2014-08-03 04:15:12 +02:00 |
|
kervala
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5f5f0dd76c
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
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2014-08-02 11:18:24 +02:00 |
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kervala
|
9f3717bda0
|
Fixed: build_interface currently only works with 32 bits bitmaps
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2014-08-02 10:58:50 +02:00 |
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kervala
|
97fcba17cd
|
Fixed: VC++ 2010 compiler bug in for loop variables reuse
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2014-08-02 10:57:31 +02:00 |
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kervala
|
6fb6baeb90
|
Fixed: Some NeL tools in 3d directory don't need NeL 3D
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2014-08-01 17:17:53 +02:00 |
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kervala
|
a2c797551d
|
Fixed: Compilation of PACS tools without NeL 3D
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2014-08-01 17:00:08 +02:00 |
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shubham_meena
|
6388c2e3aa
|
API key management calender
|
2014-08-01 16:01:35 +05:30 |
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dfighter1985
|
b34db5e7da
|
Apply the current zoom factor!
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2014-08-01 02:38:04 +02:00 |
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dfighter1985
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66c8b95e2d
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Don't reload the pixmaps every time they are displayed... -.-
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2014-08-01 02:34:57 +02:00 |
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dfighter1985
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2ddd7e1035
|
Line endings...
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2014-07-31 23:23:52 +02:00 |
|
kaetemi
|
ff2059e1ab
|
Added tag ryzomcore/v0.9.1 for changeset 79776c337176
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2014-07-31 19:57:22 +02:00 |
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dfighter1985
|
ab2e54a3c8
|
When hitting 'save as' ask for a filename even if one is set.
|
2014-07-30 15:55:09 +02:00 |
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dfighter1985
|
6386c5aac4
|
Should store the filename after opening..
|
2014-07-30 15:44:02 +02:00 |
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dfighter1985
|
8ea69d4b81
|
Should only add 1 tile here...
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2014-07-30 15:40:02 +02:00 |
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dfighter1985
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677d13c7ab
|
128 and 256 tiles don't have alpha, so no need to load/save them.
|
2014-07-30 15:29:50 +02:00 |
|
dfighter1985
|
fadd8fbf89
|
Replace and delete image should be applied to the correct channel now.
|
2014-07-30 14:39:19 +02:00 |
|
dfighter1985
|
0750ca7a4d
|
Show the image that belongs to the channel that is selected.
|
2014-07-30 14:28:17 +02:00 |
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dfighter1985
|
47a5f95b71
|
Copyright headers...
|
2014-07-30 11:20:29 +02:00 |
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dfighter1985
|
8e3ec659d5
|
Close the loaded file and return true...
|
2014-07-30 11:15:14 +02:00 |
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dfighter1985
|
4a69a4f8b2
|
Set teh current selection to row 0
|
2014-07-30 11:14:41 +02:00 |
|
dfighter1985
|
99683c6569
|
Save and load the tilebank texture path.
|
2014-07-30 11:10:15 +02:00 |
|
dfighter1985
|
447caab681
|
Save and load the veget set filename.
|
2014-07-30 10:58:37 +02:00 |
|
dfighter1985
|
e82ffc9b14
|
TileBank loading.
|
2014-07-30 10:54:08 +02:00 |
|
dfighter1985
|
5b2aa71b90
|
Add the already selected tilesets to the land when editing.
|
2014-07-30 07:43:02 +02:00 |
|
dfighter1985
|
240844c1cd
|
Connected the oriented combobox and now saving it's value to the tilebank.
|
2014-07-30 01:50:01 +02:00 |
|
dfighter1985
|
a513af355d
|
Implemented saving of the currently stored tilebank data.
|
2014-07-30 01:29:17 +02:00 |
|
kaetemi
|
8c58150e83
|
ryzomcore/v0.9.1
|
2014-07-29 19:21:25 +02:00 |
|
kaetemi
|
7d835464f0
|
Crash workaround in IG loading, ref #171
|
2014-07-31 19:50:25 +02:00 |
|
kaetemi
|
af99ad6085
|
Bugfix
|
2014-07-30 21:47:48 +02:00 |
|
kaetemi
|
98db1841c3
|
Fix XRef ligo export
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
fa64fb9359
|
Faster ligo export step
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
c062aab85a
|
Crashfix for 3ds Max export
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
21282fe62e
|
Cleanup
|
2014-07-29 16:48:14 +02:00 |
|
kaetemi
|
413fb4bfbe
|
Fix Skin export interface issue, #169
|
2014-07-29 15:42:11 +02:00 |
|
kaetemi
|
f563a9642e
|
Add warning
|
2014-07-29 15:23:51 +02:00 |
|
kaetemi
|
1c1d7a2e4a
|
Crashfix Physique export
|
2014-07-29 15:23:06 +02:00 |
|
kaetemi
|
b74a24a312
|
Remove a debug assert
|
2014-07-29 14:39:07 +02:00 |
|
kaetemi
|
56c6bf21fd
|
Bugfix
|
2014-07-29 14:25:28 +02:00 |
|
kaetemi
|
c447405078
|
Initialize object viewer viewport at correct size
|
2014-07-29 14:10:40 +02:00 |
|
kaetemi
|
268d692b03
|
Compile fix
|
2014-07-29 14:09:08 +02:00 |
|
nimetu
|
25b5ff5c1d
|
Crafted tool durability, fix #156
|
2014-07-28 23:51:25 +02:00 |
|
dfighter1985
|
fed92a47d3
|
As it turns out, tilesets can be assigned to multiple lands...
|
2014-07-28 17:05:51 +02:00 |
|