Commit graph

394 commits

Author SHA1 Message Date
kaetemi
47e5e587ad Use vector instead of map to store sbrick sheets, it's faster 2014-05-23 19:13:08 +02:00
kaetemi
db5c65fedf Merge 2014-04-30 12:57:54 +02:00
kaetemi
1a4a7bafab Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea 2014-04-30 12:54:20 +02:00
kervala
50324ccd55 Fixed #151: White box on character selection screen (a big thanks to nimetu for the patch!) 2014-04-29 10:31:02 +02:00
kaetemi
562dae3c3f Add command to eternally trap players ingame 2014-04-01 13:52:36 +02:00
kervala
9f0daa9a1e Fixed: Wrong header guard warning 2014-03-27 15:51:20 +01:00
kervala
b8ad53adf3 Fixed: Typo detected by clang 2014-03-27 13:40:22 +01:00
kervala
e9b8ee0fec Fixed: Improve compilation speed including revision.h in a smaller .cpp file 2014-03-26 13:13:17 +01:00
kaetemi
afece9a65e Merge with default
--HG--
branch : multipass-stereo
2014-02-08 02:58:22 +01:00
Nimetu
5b09380bff Hide over the limit landmarks instead deleting them
--HG--
branch : misc-patches
2014-01-03 22:43:00 +02:00
Nimetu
0bad9f2f5e Fix inventory items draggable state (issue #78)
--HG--
branch : misc-patches
2014-01-03 20:31:14 +02:00
kervala
d8a6c9f966 Fixed: Warning with clang 2013-11-13 21:40:41 +01:00
kaetemi
af621187f1 Merge with default
--HG--
branch : multipass-stereo
2013-10-06 15:50:49 +02:00
kervala
de43ea8d86 Fixed: Some warnings 2013-09-29 16:26:24 +02:00
kervala
43bbfe3da7 Fixed: Some warnings 2013-09-27 16:30:55 +02:00
Nimetu
75d784c656 Fixed: map landmark bug (issue #15) 2013-09-23 17:34:01 +03:00
kervala
61a5647bdd Changed: Typo 2013-09-22 13:18:28 +02:00
kervala
6695a9064e Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-22 13:10:57 +02:00
kaetemi
f6668b3f6f Cleanup vr config interface
--HG--
branch : multipass-stereo
2013-09-15 02:14:38 +02:00
kaetemi
6186da84b2 Add ingame configuration interface for virtual reality devices
--HG--
branch : multipass-stereo
2013-09-15 01:34:06 +02:00
kaetemi
7782576dfc Merge with default
--HG--
branch : multipass-stereo
2013-09-07 16:25:45 +02:00
kervala
980b7120c8 Changed: Merged code from official client 2013-09-06 15:00:01 +02:00
kaetemi
96b2df8405 Merge with default
--HG--
branch : multipass-stereo
2013-08-01 23:02:49 +02:00
kaetemi
f5a8bd2785 Missed one 2013-07-28 18:22:35 +02:00
kaetemi
692dafacfb Fix a typo 2013-07-28 18:19:51 +02:00
kaetemi
cf42b3473f Fix a compile error 2013-07-28 17:49:28 +02:00
kaetemi
171faa31fb Avoid redundant calls to getDbProp("UI:SAVE:INSCENE:...")
--HG--
branch : kaetemi-optimize
2013-07-28 07:55:16 +02:00
kaetemi
aeb9f4d945 Avoid redundant per-frame calls to getDbProp("UI:ENTITY:GUILD:#:ICON")
--HG--
branch : kaetemi-optimize
2013-07-28 05:48:59 +02:00
kaetemi
5a9537dfcc Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
--HG--
branch : kaetemi-optimize
2013-07-28 05:10:07 +02:00
kaetemi
19a8b48355 Avoid redundant per-frame calls to getDbProp("SERVER:USER:DEFAULT_WEIGHT_HANDS")
--HG--
branch : kaetemi-optimize
2013-07-28 05:10:06 +02:00
kaetemi
d5308215aa Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
--HG--
branch : kaetemi-optimize
2013-07-28 00:48:34 +02:00
kaetemi
fb00acf329 Avoid redundant per-frame calls to getDbValue32(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i))
--HG--
branch : kaetemi-optimize
2013-07-28 00:29:32 +02:00
kaetemi
2a57f6c647 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false)
--HG--
branch : kaetemi-optimize
2013-07-28 00:29:32 +02:00
kaetemi
263e506551 Some necessary changes to camera setting, re #43
--HG--
branch : multipass-stereo
2013-07-05 00:17:09 +02:00
kaetemi
93d856b394 Make oversize screenshots be perfectly seamless
--HG--
branch : multipass-stereo
2013-07-04 23:11:15 +02:00
kaetemi
5c568c6ea0 Correctly apply bloom on oversize screenshots
--HG--
branch : multipass-stereo
2013-07-04 22:26:31 +02:00
kaetemi
c87403ecb9 Refactor fulldetail override
--HG--
branch : multipass-stereo
2013-07-04 22:18:19 +02:00
kaetemi
3b9f934b82 Fixes to compile Ryzom Client with lua 5.2 2013-06-16 03:43:45 +02:00
kervala
2aea567fe2 Changed: Moved Ryzom detailed version in client 2013-04-29 14:46:53 +02:00
kervala
f68cda5cd2 Changed: Process EventCloseWindowId by client 2013-04-29 14:44:39 +02:00
kervala
33c73f3f16 fixes #33 build failure/error using clang 2013-03-26 19:57:00 +01:00
dfighter1985
2bdceaecda Resolved some build errors occuring after previous commit. 2013-02-21 01:25:50 +01:00
dfighter1985
8d54b6f77d MODIFIED: Resolved build error with FINAL_VERSION set. 2013-02-18 01:26:56 +01:00
dfighter1985
ecbcdf388f MODIFIED: Resolved some GCC build errors. 2013-02-17 14:30:05 +01:00
mattraykowski
e7e51f01e0 merging gui editor repo. 2013-02-14 09:53:06 -06:00
dfighter1985
fcb736c387 Merged mainline default branch changes.
--HG--
branch : gsoc2012-gui-editor
2013-02-14 10:47:10 +01:00
kervala
45c8b20f39 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
kervala
3de412e4d5 Changed: Sorted landmarks 2012-12-01 12:01:24 +01:00
kervala
0b9fc06b7e Fixed: clang compile issue with stream operator >> confusion (patch provided by tebruno99, thanks!) 2012-11-29 19:19:34 +01:00
dfighter1985
cb13ce46cd MODIFIED: #1471 Merged mainline default to this branch.
--HG--
branch : gsoc2012-gui-editor
2012-11-25 05:22:40 +01:00
kervala
f21fa78062 Fixed: Client side issues 2012-11-24 20:24:06 +01:00
kervala
d2da18ff10 Changed: Minor typos 2012-11-24 20:23:13 +01:00
kervala
11e88fed8f Changed: Minor changes 2012-10-28 13:47:09 +01:00
kervala
25dd379d7e Changed: Replaced string empty comparisons with empty() 2012-10-06 17:17:26 +02:00
kervala
65a3946ea8 Fixed: #1498 Client fails to switch shortcut bars on ctrl + number hotkeys 2012-10-06 17:12:23 +02:00
kervala
5c82fcd39c Fixed: #1497 optimize the drawing of radar by removing multiple access to local db (patch provided by yricl, a big thanks!) 2012-09-29 14:35:43 +02:00
kervala
2e4df39c5b Fixed: Don't compress textures in DXTC when used as buttons 2012-09-26 12:44:52 +02:00
kervala
edee553e1b Fixed: Don't compress textures in DXTC when used as buttons 2012-09-25 21:21:58 +02:00
kervala
1374286cab Changed: #825 Remove all warnings when compiling Ryzom 2012-09-25 13:20:25 +02:00
kervala
0795a61516 Changed: #825 Remove all warnings when compiling Ryzom 2012-09-25 12:33:02 +02:00
kervala
e8e75d05c0 Changed: Synchronization with SVN 2012-09-22 23:53:46 +02:00
kervala
49900c0be3 Fixed: Compilation under unices (syslog.h included before chat_displayer.h creates a conflict with LOG_WARNING) 2012-09-18 09:11:23 +02:00
kervala
8922f96b9a Changed: Synchronization with SVN 2012-09-11 20:26:36 +02:00
dfighter1985
44643839be CHANGED: #1471 The local string mapper is now instantiated by CWidgetManager.
--HG--
branch : gui-refactoring
2012-07-16 06:16:43 +02:00
dfighter1985
63f7fa81e9 CHANGED: #1471 it's a good idea to register GUI widget classes with the reflection system if we want to use them!
--HG--
branch : gui-refactoring
2012-07-14 05:16:09 +02:00
dfighter1985
e2abe1e33e CHANGED: #1471 CInterfaceParser is now a component of CWidgetManager, and is instantiated by an abstract factory method. (IParser::createParser())
--HG--
branch : gui-refactoring
2012-07-13 05:37:09 +02:00
dfighter1985
bab0ca184a CHANGED: #1471 no need to go thru CInterfaceManager, when CViewRenderer has it's own Singleton.
--HG--
branch : gui-refactoring
2012-07-12 23:04:36 +02:00
dfighter1985
ba6fd68efc CHANGED: #1474 CInterfaceManager is no longer a subclass of CInterfaceParser, instead CInterfaceParser is a component of CInterfaceManager.
--HG--
branch : gui-refactoring
2012-07-12 21:39:51 +02:00
dfighter1985
f9cda42c8d CHANGED: #1471 Moved some Lua related code from CInterfaceManager to CLuaManager and CInterfaceParser.
--HG--
branch : gui-refactoring
2012-07-12 09:01:35 +02:00
dfighter1985
11d2efb96f CHANGED: #1471 Moved CProcedure code to it's own files, and also moved the procedure handling code from CInterfaceManager to CWidgetManager.
--HG--
branch : gui-refactoring
2012-07-12 05:29:33 +02:00
dfighter1985
530b542e4a CHANGED: #1471 Moved some more GUI code from CInterfaceManager to CWidgetManager.
--HG--
branch : gui-refactoring
2012-07-11 22:27:22 +02:00
dfighter1985
b8f3aff5b1 CHANGED: #1471 Moved the input event handling code from CInterfaceManager to CWidgetManager.
--HG--
branch : gui-refactoring
2012-07-11 06:44:34 +02:00
dfighter1985
ad764e7bf0 CHANGED: #1471 Moved the widget drawing code from CInterfaceManager to CWidgetManager, so the GUI library can now draw the widgets!
--HG--
branch : gui-refactoring
2012-07-10 23:01:09 +02:00
dfighter1985
42a282de48 CHANGED: #1471 Moved the contexthelp drawing/controlling code to the GUI library.
--HG--
branch : gui-refactoring
2012-07-10 06:25:15 +02:00
dfighter1985
dcadeb9095 CHANGED: #1471 CInterfaceParser is now part of the Nel GUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-07-09 03:45:00 +02:00
dfighter1985
e11d65bedc CHANGED: #1471 CInterfaceParser no longer depends on CLuaIHMRyzom.
--HG--
branch : gui-refactoring
2012-07-09 03:07:19 +02:00
dfighter1985
d78ed9eac3 CHANGED: #1471 Modularized CInterfaceParser. It is now extendable with parser modules, so it can parse Ryzom game related stuff without the parser code having to be in the class itself.
--HG--
branch : gui-refactoring
2012-07-09 02:36:17 +02:00
dfighter1985
5e68fa3e75 CHANGED: #1471 Classes derived from CInterfaceOptions are now instantiated using a factory.
--HG--
branch : gui-refactoring
2012-07-08 01:56:49 +02:00
dfighter1985
18b83ad1fc CHANGED: #1471 Some more cleanup in CInterfaceParser, removed some unused code, which also means less coupling and less refactoring to do :P
--HG--
branch : gui-refactoring
2012-07-07 21:17:15 +02:00
dfighter1985
750b069ff7 CHANGED: #1471 Moved CSheetSelectionGroup and CSheetSelection to the GUI library.
--HG--
branch : gui-refactoring
2012-07-07 20:38:45 +02:00
dfighter1985
b689c57052 CHANGED: #1471 Little cleanup in CInterfaceParser.
--HG--
branch : gui-refactoring
2012-07-07 19:49:13 +02:00
dfighter1985
d301c46c27 Merged default branch into gui-refactoring.
--HG--
branch : gui-refactoring
2012-07-02 22:46:08 +02:00
dfighter1985
ec51a4f340 CHANGED: #1471 Moved the basic interface expression user functions into the NELGUI library under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-07-02 05:07:13 +02:00
dfighter1985
65f038bf4e CHANGED: #1471 CViewPointer is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-07-02 03:21:42 +02:00
dfighter1985
803bdc6272 CHANGED: #1471 Broke up CViewPointer into a generic and a Ryzom game related class.
--HG--
branch : gui-refactoring
2012-07-02 02:50:47 +02:00
dfighter1985
31482e873b CHANGED: #1471 CInterfaceTrack and CInterfaceAnim are now part of the NELGUI library and are under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-07-01 04:13:24 +02:00
dfighter1985
cb4bc53ecd CHANGED: #1471 CInterfaceAnim no longer depends on Ryzom game related code.
--HG--
branch : gui-refactoring
2012-07-01 03:45:38 +02:00
dfighter1985
cbb55e5133 CHANGED: #1471 CGroupHTML, CGroupParagraph, CViewLink are now part of the NELGUI library and are under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-07-01 03:11:24 +02:00
dfighter1985
bb698212bf CHANGED: #1471 Decoupled CGroupHTML, CGroupParagraph, CViewLink from Ryzom game related code.
--HG--
branch : gui-refactoring
2012-06-30 05:58:02 +02:00
dfighter1985
b65e0ca0c5 CHANGED: #1471 CGroupTable and CGroupCell are now part of the NELGUI library and are under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-29 06:58:14 +02:00
dfighter1985
baee35347b CHANGED: #1471 CGroupTable and CGroupCell no longer depend on CInterfaceManager, and a Ryzom game global.
--HG--
branch : gui-refactoring
2012-06-29 06:15:56 +02:00
dfighter1985
4ba859dc7c CHANGED: #1471 CDBGroupComboBox is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-29 02:57:29 +02:00
dfighter1985
d82891c719 CHANGED: #1471 CDBGroupComboBox no longer depends on the isLoggedin global Ryzom game variable.
--HG--
branch : gui-refactoring
2012-06-29 00:30:27 +02:00
kaetemi
e9f75e639d Fixed: Valgrind warnings 2012-06-28 11:08:36 +02:00
dfighter1985
9cb78fe4f5 CHANGED: #1471 CDBGroupSelectNumber is now part of the NELGUI library and is under the NLGUI namespace. Also had to add a workaround so that the linker doesn't drop the seemingly unused code from the library. Thanks goes to Kaetami for that!
--HG--
branch : gui-refactoring
2012-06-28 11:06:36 +02:00
dfighter1985
cabff5c8e5 CHANGED: #1471 CDBViewQuantity is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-28 07:35:11 +02:00
dfighter1985
c1148532b9 CHANGED: #1471 CDBViewNumber is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-28 07:16:15 +02:00
dfighter1985
5e6cada535 CHANGED: CDBViewDigit is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-28 07:07:44 +02:00
dfighter1985
00ab7b9fa4 CHANGED: #1471 CDBViewBar3 is now part of the NELGUI library and is under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-24 04:51:30 +02:00
dfighter1985
786cc61057 CHANGED: #1471 CDBViewBar3 no longer depends on CInterfaceManager.
--HG--
branch : gui-refactoring
2012-06-24 04:33:55 +02:00