Commit graph

5132 commits

Author SHA1 Message Date
kaetemi
b186a510b7 Merge multipass-stereo and game-device (Adds FXAA, removes DirectInput, updates Bloom, adds LibOVR 0.4 support) 2014-09-12 15:29:19 +02:00
kaetemi
cc9faf3025 Merge with develop 2014-09-12 15:19:12 +02:00
kaetemi
06fa33a3b2 IMPORTANT! This is the develop branch. Do not ever commit directly to default from now on 2014-09-12 14:41:34 +02:00
kaetemi
5858a5025d Merge with default 2014-08-19 15:43:49 +02:00
kaetemi
8cf1c9907a Merge with default 2014-08-16 15:05:32 +02:00
kaetemi
d297667008 Snowballs update 2014-08-12 21:11:55 +02:00
kaetemi
8e92f92c67 Use software cursor with attached display 2014-08-07 19:45:26 +02:00
kaetemi
0eced32df5 Project client loading screens into 3D space for HMD 2014-08-07 18:49:05 +02:00
kaetemi
f36faa55b6 Non-functional direct to rift 2014-08-07 05:09:11 +02:00
kaetemi
68c036cdb3 GL: Fix switch from different resolution fullscreen to borderless display 2014-08-07 04:45:14 +02:00
kaetemi
74aa40f277 Clean handling of display mode switching in client 2014-08-07 04:36:51 +02:00
kaetemi
2c9f1efc0b GL: Handle borderless fullscreen to specified monitor internally 2014-08-07 04:18:17 +02:00
kaetemi
f65a9e835f Specify monitor when changing display mode 2014-08-07 01:04:58 +02:00
kaetemi
b62024f94c Process some scene traversals only once when rendering in stereo 2014-08-06 14:36:09 +02:00
kaetemi
eb89fe8da3 OVR: Chroma factor 2014-08-05 20:14:58 +02:00
kaetemi
49043f60fa OVR: Fix for debug devices 2014-08-05 04:03:27 +02:00
kaetemi
5220692fe6 OVR: Convert texture coordinates and setup rendering material 2014-08-05 03:54:19 +02:00
kaetemi
420df031dc 3D: Ensure correct fog handling for effects 2014-08-05 02:58:55 +02:00
kaetemi
95ffae003d OVR: Test distortion mesh 2014-08-05 02:55:26 +02:00
kaetemi
1eb4122cbd OVR: Test large render target 2014-08-05 02:25:14 +02:00
kaetemi
f5c3f3ad45 3D: Set matrix modes after changing render target in effect 2014-08-05 02:24:11 +02:00
kaetemi
318798eeef 3D: Render target matrix context fix 2014-08-05 02:21:30 +02:00
kaetemi
0c6907c995 OVR: Testing 2014-08-05 01:49:45 +02:00
kaetemi
93cd45919e OVR: Translate camera 2014-08-05 00:51:53 +02:00
kaetemi
d699bf9f3c OVR: Get orientation 2014-08-05 00:46:04 +02:00
kaetemi
925a11fc14 OVR: Generate distortion mesh 2014-08-05 00:20:21 +02:00
kaetemi
e89e7985ab OVR: Read device descriptions 2014-08-04 20:32:31 +02:00
kaetemi
153856fb34 OVR: Iterate devices 2014-08-04 19:19:15 +02:00
kaetemi
6fc54b3ed1 Cleanup 2014-08-04 18:31:31 +02:00
kaetemi
0835833c9e Add placeholders for LibOVR 0.4.0 support 2014-08-04 18:30:25 +02:00
kaetemi
09222fd4f6 3D: Fix texture coords for FXAA on D3D 2014-08-04 07:38:40 +02:00
kaetemi
8007d2cf5e Add FXAA to Ryzom Client 2014-08-04 06:19:19 +02:00
kaetemi
24a3d1aaad Remove debug 2014-08-04 06:19:03 +02:00
kaetemi
005b0d1b15 3D: User higher quality FXAA version 2014-08-04 06:11:47 +02:00
kaetemi
283363425d Cleanup snowballs2 2014-08-04 05:24:40 +02:00
kaetemi
b9b497fc1f 3D: Add FXAA 2014-08-04 04:44:27 +02:00
kaetemi
2bd1d8a071 Fix crash on AMD with legacy clouds 2014-08-04 01:05:53 +02:00
kaetemi
ba88c3c19f Move default render target handling to CDriverUser 2014-08-04 00:57:43 +02:00
kaetemi
d71f4c28c8 Adjust render target handling for effects 2014-08-03 22:15:44 +02:00
kaetemi
ab606fa7dd Merge with default 2014-08-03 22:15:39 +02:00
kaetemi
ef79c4abed 3D: Cleanup bloom effect 2014-08-03 21:09:55 +02:00
kaetemi
011f340bf9 3D: Cleanup bloom effect 2014-08-03 20:35:05 +02:00
kaetemi
d99645efe0 GL: Share depth and stencil to get similar behaviour to D3D driver 2014-08-03 18:59:19 +02:00
kaetemi
5b0b668c66 Simplify GUI projection settings 2014-08-03 00:56:26 +02:00
kaetemi
e3b1648833 Off-center GUI cylinder 2014-08-02 20:11:28 +02:00
kaetemi
8d0227cbf3 Cylindrical GUI 2014-08-02 19:50:26 +02:00
kaetemi
6afd72bd87 Sound orientation with HMD and Headphones 2014-08-01 23:11:35 +02:00
kaetemi
f94c65faa9 Project GUI into space 2014-08-01 15:44:12 +02:00
kaetemi
2d7eb321b0 Temporary crashfix, ref #68 2014-08-01 15:23:13 +02:00
kaetemi
f6483d45ef Restore camera and scene viewport after disabling VR 2014-08-01 13:20:55 +02:00