Commit graph

987 commits

Author SHA1 Message Date
kaetemi
e435a07bb6 Fix bug #45 crash in zone lighter with large number of CPU cores 2013-07-24 20:51:43 +02:00
kervala
aeddda3e19 Fixed: lua_open() doesn't exist with Lua 5.2 2013-07-24 18:47:50 +02:00
Michael Witrant
293601e80e Fixed definition tests for optional LibOVR
--HG--
branch : multipass-stereo
2013-07-06 20:40:42 +02:00
Michael Witrant
a33a0e5c56 LibOVR is optional, and is disabled by default
--HG--
branch : multipass-stereo
2013-07-06 20:05:19 +02:00
Michael Witrant
c60bd3e3f5 Added LibOVR finder and Linux support, ref #43
--HG--
branch : multipass-stereo
2013-07-06 19:33:07 +02:00
kaetemi
eab2386ff6 Don't render to texture when in wireframe mode, re #43
--HG--
branch : multipass-stereo
2013-07-05 03:42:38 +02:00
kaetemi
248f07ad9e Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
2013-07-05 02:38:56 +02:00
kaetemi
b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
2013-07-05 02:04:34 +02:00
kaetemi
352ee42571 Distort 2D gui as well, ref #43
--HG--
branch : multipass-stereo
2013-07-04 21:12:11 +02:00
kaetemi
dcd77495ca Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
2013-07-04 00:42:06 +02:00
kaetemi
bf8bd64f0d Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
2013-07-04 00:09:10 +02:00
kaetemi
e68e7161d8 Use width instead of height of screen for hmd fov, re #43
--HG--
branch : multipass-stereo
2013-07-03 06:04:37 +02:00
kaetemi
1fe2b62eb1 Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
2013-07-03 05:21:32 +02:00
kaetemi
0dd8764e45 Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
2013-07-03 03:53:32 +02:00
kaetemi
52f4a37939 Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
2013-07-03 03:21:57 +02:00
kaetemi
391fa6dcff Add arbfp1 and fp40 barrel fragment programs, see #43
--HG--
branch : multipass-stereo
2013-07-02 19:39:05 +02:00
kaetemi
73d3176f0c Test arbfp1, see #43
--HG--
branch : multipass-stereo
2013-07-02 18:48:29 +02:00
kaetemi
d13da7a398 Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
2013-07-02 18:43:15 +02:00
kaetemi
43f8adff79 Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
2013-07-02 03:34:49 +02:00
kaetemi
ce92c13289 Test the barrel shader, see #43
--HG--
branch : multipass-stereo
2013-07-02 02:40:27 +02:00
kaetemi
c5c6f7c871 Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
2013-07-02 00:55:13 +02:00
kaetemi
7766116494 Fix a render target issue, see #43
--HG--
branch : multipass-stereo
2013-07-02 00:53:45 +02:00
kaetemi
c5e1235cbb Create stereo render target, see #43
--HG--
branch : multipass-stereo
2013-07-01 23:23:54 +02:00
kaetemi
85109102b2 Add interface for stereo display render targets, ref #43
--HG--
branch : multipass-stereo
2013-07-01 21:23:47 +02:00
kaetemi
fe91e2a751 Cleanup
--HG--
branch : multipass-stereo
2013-07-01 20:15:55 +02:00
kaetemi
5f229667bc Create interface classes for stereo displays and head mounted displays, see #43
--HG--
branch : multipass-stereo
2013-06-28 23:19:32 +02:00
kaetemi
1cc5848220 Create a clipping frustum, ref #43
--HG--
branch : multipass-stereo
2013-06-26 21:35:36 +02:00
kaetemi
e7842982a0 Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
--HG--
branch : multipass-stereo
2013-06-26 20:57:37 +02:00
kaetemi
38be9b5997 Fix warning
--HG--
branch : multipass-stereo
2013-06-26 20:10:30 +02:00
kaetemi
202413ab52 Adjust 2D interface shift, re #43
--HG--
branch : multipass-stereo
2013-06-26 19:58:27 +02:00
kaetemi
4864ce7a5a Add eye distance in 2D interface shift, re #43
--HG--
branch : multipass-stereo
2013-06-26 17:24:23 +02:00
kaetemi
5423d4d025 Add 2D interface shifting calculations, see #43
--HG--
branch : multipass-stereo
2013-06-26 16:59:08 +02:00
kaetemi
39197681fa Correctly adjust text to viewport, re #43
--HG--
branch : multipass-stereo
2013-06-26 16:08:48 +02:00
kaetemi
91be2d64bd Cleanup and make bloom work with stereo rendering, re #43
--HG--
branch : multipass-stereo
2013-06-26 15:49:31 +02:00
kaetemi
32a187a199 Render from multiple cameras, see #43
--HG--
branch : multipass-stereo
2013-06-26 08:00:19 +02:00
kaetemi
a5c9592165 Read sensor data and set camera in snowballs, ref #43
--HG--
branch : multipass-stereo
2013-06-26 04:57:58 +02:00
kaetemi
a79b9f7e65 Add library name to device name, re #43
--HG--
branch : multipass-stereo
2013-06-26 02:55:15 +02:00
kaetemi
64821ab4de List stereo devices, see #43
--HG--
branch : multipass-stereo
2013-06-26 02:45:49 +02:00
kaetemi
78179ed809 Rename some functions to follow the same naming convention of others
--HG--
branch : multipass-stereo
2013-06-19 23:49:39 +02:00
kaetemi
ad5b60963f Cleanup
--HG--
branch : multipass-stereo
2013-06-19 23:34:40 +02:00
kaetemi
be33bbc70f Add support for fp40 with opengl
--HG--
branch : multipass-stereo
2013-06-19 22:41:03 +02:00
kaetemi
f278ac7638 Activate textures for postprocessing material under direct3d
--HG--
branch : multipass-stereo
2013-06-19 21:16:13 +02:00
kaetemi
9b0b1008ff Fix linux compile
--HG--
branch : multipass-stereo
2013-06-19 16:18:09 +02:00
kaetemi
dfb110b387 Add function to check which pixel program profiles are available on a driver
--HG--
branch : multipass-stereo
2013-06-19 05:03:47 +02:00
kaetemi
1c3fc17d91 Cleanup more unneeded code
--HG--
branch : multipass-stereo
2013-06-19 02:36:57 +02:00
kaetemi
4200483383 Removed unneeded parser related code from the opengl pixel program implementation
--HG--
branch : multipass-stereo
2013-06-19 02:33:19 +02:00
kaetemi
197c0687d9 Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
--HG--
branch : multipass-stereo
2013-06-19 02:10:38 +02:00
kaetemi
f08de2dcdc Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
--HG--
branch : multipass-stereo
2013-06-19 02:01:12 +02:00
kaetemi
983fab378c Add rest of the diff from the old nevrax code for pixel programs to NL3D
--HG--
branch : multipass-stereo
2013-06-19 01:38:23 +02:00
kaetemi
7be5858010 Simplify CPixelProgram
--HG--
branch : multipass-stereo
2013-06-19 01:19:45 +02:00
kaetemi
16d47d742f Add some files from old nevrax shader code for exposing pixel programs in the drivers
--HG--
branch : multipass-stereo
2013-06-19 01:14:30 +02:00
kaetemi
f63a275f2b Backed out changeset ea4b76b7213a, bad approach
--HG--
branch : multipass-stereo
2013-06-19 01:03:20 +02:00
kaetemi
c7994bb11f Allow rendering with bloom to a user provided render target (untested) (#43)
--HG--
branch : multipass-stereo
2013-06-17 00:45:17 +02:00
kaetemi
c7a9edd495 Remove silly heap allocation of a null pointer
--HG--
branch : multipass-stereo
2013-06-16 23:49:45 +02:00
kaetemi
87c30bceea Add info structure for multipass camera rendering effects #43
--HG--
branch : multipass-stereo
2013-06-16 20:48:17 +02:00
kaetemi
d139185b1e Compile NLGUI with lua 5.2 2013-06-16 02:33:04 +02:00
dfighter1985
cfc78bd614 FIXED: GUI not showing up because of the interface user functions not getting registered, because of a file linking issue. 2013-06-05 03:29:34 +02:00
kaetemi
76a7df820b This should fix #41. It was creating the unknown for the new type and then returning a new sheet for the requested unknown 2013-05-02 21:37:15 +02:00
kervala
2aea567fe2 Changed: Moved Ryzom detailed version in client 2013-04-29 14:46:53 +02:00
kervala
0624da9c82 Changed: Added a new event EventCloseWindowId when system reports window should be closed 2013-04-29 11:15:14 +02:00
kervala
9aff9ae939 Fixed: PCH compilation 2013-03-31 23:36:56 +02:00
kervala
0c2e2d3e8f fixes #32 build failure/error using clang 2013-03-26 13:56:16 +01:00
kervala
3aee7c3ac8 fixes a warning 2013-03-24 20:16:53 +01:00
kervala
ab454f3d92 fixes #31 Luabind can't be found
Added PCH support to NeL GUI
2013-03-24 20:16:23 +01:00
dfighter1985
fe456d91b6 GUI Editor no longer depends on RTTI typename, instead it uses GetClassName() string provided by DECLARE_UI_CLASS(). 2013-02-20 22:05:09 +01:00
mattraykowski
6e309fee7a changed #20 - moved the libwww package discovery and fixed include paths in library project. 2013-02-19 10:04:40 -06:00
dfighter1985
ecbcdf388f MODIFIED: Resolved some GCC build errors. 2013-02-17 14:30:05 +01:00
mattraykowski
e7e51f01e0 merging gui editor repo. 2013-02-14 09:53:06 -06:00
dfighter1985
96a5f00dbf CHANGED: Somehow lost this code part during development.
--HG--
branch : gsoc2012-gui-editor
2013-02-14 12:13:32 +01:00
dfighter1985
fcb736c387 Merged mainline default branch changes.
--HG--
branch : gsoc2012-gui-editor
2013-02-14 10:47:10 +01:00
kervala
4f8b62acb4 Changed: Typo fixes (Thanks to DuDraig!) 2013-02-12 17:35:51 +01:00
kervala
671827225d Changed: French comments translated to English 2013-02-11 22:24:48 +01:00
kervala
6e498aefad Changed: Typo fixes (thanks to Vagrant!) 2013-02-09 10:05:32 +01:00
kervala
1582ae9dbf Changed: Preliminary memory leaks detection under Windows 2013-02-08 13:29:17 +01:00
kervala
c71e6e82f1 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:26:07 +01:00
kervala
45c8b20f39 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
kervala
c53d1fb301 Changed: OpenGL headers not being found by PCH 2013-01-09 09:29:15 +01:00
kervala
5efeb5ba62 Fixed: Compilation with VC++ 2010 and 2012 2012-12-11 12:22:41 +01:00
kaetemi
dcbdb76fc9 Changed: Better log text 2012-12-10 13:32:17 +01:00
kaetemi
0e973ec976 Fixed: typo 2012-12-10 13:30:14 +01:00
kaetemi
d29a9ee8d7 Changed: Alternative code for play function for streaming source 2012-12-10 13:28:39 +01:00
kaetemi
6502311563 Changed: Additional checks for streaming buffers in OpenAL 2012-12-10 13:09:41 +01:00
kervala
7136618a72 Changed: Preliminary memory leaks detection under Windows 2012-12-08 11:40:34 +01:00
kervala
0cabe14089 Changed: Code simplification 2012-12-08 11:24:43 +01:00
kervala
af366070ea Changed: Simplification of OpenGL ES driver 2012-12-06 10:48:46 +01:00
kervala
9483b7f170 Changed: Updated OpenGL registries 2012-12-06 09:39:53 +01:00
kervala
58c8606d5d Changed: Preliminary memory leaks detection under Windows 2012-12-05 10:26:01 +01:00
kervala
1715470910 Changed: Display HRESULT when D3DXCreateEffect fails 2012-12-03 09:37:21 +01:00
kervala
9ad7bd7969 Changed: Replaced size() by !empty() 2012-12-03 09:36:45 +01:00
kervala
8bf05865ab Changed: Disabled some useless temporary files 2012-12-01 12:43:35 +01:00
dfighter1985
cb13ce46cd MODIFIED: #1471 Merged mainline default to this branch.
--HG--
branch : gsoc2012-gui-editor
2012-11-25 05:22:40 +01:00
dfighter1985
66d381f37d MODIFIED: #1471 Incompatible / unincrementable iterators assert will no longer be hit in debug mode with M$ STL when updating the interface anims.
--HG--
branch : gsoc2012-gui-editor
2012-11-22 22:57:37 +01:00
kervala
11e88fed8f Changed: Minor changes 2012-10-28 13:47:09 +01:00
kervala
b7be696848 Move all PACS headers in nel/include/pacs directory (fixes #2) 2012-10-28 11:55:21 +01:00
kervala
95cb41465a Changed: NPOT textures finally don't need that in D3D 2012-10-27 18:44:38 +02:00
kervala
0d782993f9 Fixed #1: Implement anisotropic filtering for textures 2012-10-27 17:46:13 +02:00
kervala
100befeb1b Changed: Minor changes 2012-10-27 16:39:06 +02:00
kervala
7c024fb479 Changed: Simplify OpenGL ES driver by using some aliases 2012-10-27 16:27:13 +02:00
dfighter1985
d83c375981 CHANGED: #1471 GUI library will now build with the new externals and Visual Studio 2010.
--HG--
branch : gsoc2012-gui-editor
2012-10-24 18:16:01 +02:00
kervala
bced63993b Changed: #573 Add anti-aliasing to the OpenGL Driver 2012-10-17 11:05:51 +02:00