dfighter1985
|
cd8b37eca5
|
CHANGED: #1471 CCtrlColPick is now in the NELGUI library and is under NLGUI namespace.
--HG--
branch : gui-refactoring
|
2012-06-16 03:39:23 +02:00 |
|
dfighter1985
|
beb9fa96dc
|
CHANGED: #1471 CCtrlPolygon is now in the NELGUI library and is under NLGUI.
--HG--
branch : gui-refactoring
|
2012-06-16 02:55:19 +02:00 |
|
dfighter1985
|
dbec432a19
|
CHANGED: #1471 CCtrlQuad is now in the NELGUI library under the NLGUI namespace.
--HG--
branch : gui-refactoring
|
2012-06-16 02:34:07 +02:00 |
|
dfighter1985
|
a062e563bf
|
CHANGED: #1471 CCtrlScroll is now part of NELGUI, and is under the NLGUI namespace. Also added a new class CGroupSubMenuBase.
--HG--
branch : gui-refactoring
|
2012-06-16 02:06:53 +02:00 |
|
dfighter1985
|
a90445fa03
|
CHANGED: #1471 CCtrlButton is now under the NLGUI namespace.
--HG--
branch : gui-refactoring
|
2012-06-16 00:49:40 +02:00 |
|
dfighter1985
|
aca24ff510
|
CHANGED: #1471 CCtrlButton is now part of the NEL GUI library.
--HG--
branch : gui-refactoring
|
2012-06-16 00:23:20 +02:00 |
|
dfighter1985
|
bf7d3afd38
|
CHANGED: #1471 CCtrlBaseButton is now part of the NLGUI namespace.
--HG--
branch : gui-refactoring
|
2012-06-15 23:30:27 +02:00 |
|
dfighter1985
|
dfb1f0ed37
|
CHANGED: #1471 CCtrlBaseButton is now part of the NELGUI Library.
--HG--
branch : gui-refactoring
|
2012-06-15 22:40:08 +02:00 |
|
dfighter1985
|
a05fe020c3
|
CHANGED: #1471 Moved back some more static methods from CLuaIHMRyzom to CLuaIHM, as CLuaIHM can now handle these too.
--HG--
branch : gui-refactoring
|
2012-06-09 22:18:29 +02:00 |
|
dfighter1985
|
c792abe091
|
CHANGED: #1471 The classes moved in the previous commit are now under the NLGUI namespace.
--HG--
branch : gui-refactoring
|
2012-06-09 03:57:40 +02:00 |
|
dfighter1985
|
56a75a90ab
|
CHANGED: #1471 Finally moved some of the basic widget classes and the widget manager, action handler manager to the GUI lib. Also moved some GUI related methods back to CLuaIHM.
--HG--
branch : gui-refactoring
|
2012-06-09 01:37:43 +02:00 |
|
kaetemi
|
67c2eb523f
|
Changed: Different default type id for sound sheet id workaround
|
2012-06-05 19:11:43 +02:00 |
|
kaetemi
|
8a80c21661
|
Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types
|
2012-06-05 15:13:13 +02:00 |
|
kaetemi
|
6a806d82d2
|
Changed: Small optimization for sheet id constructor with default type
|
2012-06-05 14:03:38 +02:00 |
|
kaetemi
|
fc8e83a0b9
|
Changed: Assign sane type id to temporary sound sheet ids
--HG--
branch : sound_dev
|
2012-06-04 13:27:12 +02:00 |
|
kaetemi
|
d3352cecf6
|
Changed: Removed some debug messages
--HG--
branch : sound_dev
|
2012-06-04 12:35:34 +02:00 |
|
kaetemi
|
8a696b55e1
|
Fixed: Make build_soundbank tool work with latest changes
--HG--
branch : sound_dev
|
2012-06-03 16:00:43 +02:00 |
|
kaetemi
|
497ae4d09b
|
Added: Temporary workaround for using sound sheet id without updated sheet id bin
--HG--
branch : sound_dev
|
2012-06-03 15:57:57 +02:00 |
|
kaetemi
|
6bc3ef2ba6
|
Changed: Also handle distMax with negative alpha in new manual rolloff function
--HG--
branch : sound_dev
|
2012-06-03 15:56:47 +02:00 |
|
kaetemi
|
2fc601c556
|
Changed: Avoid some more sqrt calculations
--HG--
branch : sound_dev
|
2012-06-03 02:00:32 +02:00 |
|
kaetemi
|
19d2d91f86
|
Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
--HG--
branch : sound_dev
|
2012-06-03 01:50:53 +02:00 |
|
kaetemi
|
221d04642a
|
Changed: Debug messages
--HG--
branch : sound_dev
|
2012-06-02 23:06:48 +02:00 |
|
kaetemi
|
fc4d91fad2
|
Fixed: Sound CSheetId implementation
--HG--
branch : sound_dev
|
2012-06-02 18:12:38 +02:00 |
|
kaetemi
|
f79f3fca48
|
Fixed: Sound CSheetID implementation (part 3) (partially tested)
--HG--
branch : sound_dev
|
2012-06-02 16:06:10 +02:00 |
|
kaetemi
|
9cd7498fe9
|
Fixed: Sound CSheetID implementation (part 2) (not tested)
--HG--
branch : sound_dev
|
2012-06-02 15:24:21 +02:00 |
|
kaetemi
|
3608f0a429
|
Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
--HG--
branch : sound_dev
|
2012-06-02 15:21:03 +02:00 |
|
kaetemi
|
aa7598efe2
|
Fixed: Sound CSheetId implementation (part 1) (not tested)
--HG--
branch : sound_dev
|
2012-06-02 14:54:39 +02:00 |
|
kaetemi
|
35503d03e5
|
Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
--HG--
branch : sound_dev
|
2012-06-02 14:53:11 +02:00 |
|
kaetemi
|
cab401fa13
|
Merged: From default to sound_dev
--HG--
branch : sound_dev
|
2012-06-02 11:09:14 +02:00 |
|
dfighter1985
|
0155fd6ed4
|
CHANGED: #1471 CViewRenderer no longer depends on CClientConfig, and is now part of NELGUI, under the NLGUI namespace.
--HG--
branch : gui-refactoring
|
2012-06-02 02:09:58 +02:00 |
|
sfb
|
af454dd1cf
|
Fixed EOL issues and added .hgeol file.
|
2012-05-29 08:31:11 -05:00 |
|
Fabien_HENON
|
a55297c29a
|
Changed: #1469 StringId conversion to CSheetId for sounds
--HG--
branch : gsoc2012-fabien
|
2012-05-26 23:40:27 +02:00 |
|
Fabien_HENON
|
dd6f2f2611
|
Changed: #1469 Getting last version from default branch
--HG--
branch : gsoc2012-fabien
|
2012-05-26 21:38:30 +02:00 |
|
Fabien_HENON
|
f70bdc4032
|
Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
--HG--
branch : gsoc2012-fabien
|
2012-05-26 19:21:19 +02:00 |
|
dfighter1985
|
2db0a5d06e
|
CHANGED: #1471 CInterfaceExpr, CInterfaceExprNode and related classes are now in NELGUI and under NLGUI namespace.
--HG--
branch : gui-refactoring
|
2012-05-25 03:21:03 +02:00 |
|
kervala
|
e9692f5fea
|
Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON
|
2012-05-24 20:28:19 +02:00 |
|
dfighter1985
|
4284b5f4d5
|
CHANGED: #1471 CInterfaceProperty is not part of the NELGUI library and is under NLGUI namespace.
--HG--
branch : gui-refactoring
|
2012-05-24 18:23:51 +02:00 |
|
dfighter1985
|
b834d9ea17
|
ADDED: #1471 added a global db manager for the GUI library, also added support for resizeing the CDB bank handler.
--HG--
branch : gui-refactoring
|
2012-05-24 00:55:50 +02:00 |
|
Fabien_HENON
|
5174e15521
|
Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
--HG--
branch : gsoc2012-fabien
|
2012-05-23 22:27:39 +02:00 |
|
dfighter1985
|
f769f6fb0c
|
CHANGED: #1471 Moved the stuff I moved to NELGUI library, under the NLGUI namespace.
--HG--
branch : gui-refactoring
|
2012-05-23 19:40:41 +02:00 |
|
dfighter1985
|
5a2a89b4fc
|
CHANGED: #1471 Moved the previously refactored code to the NELGUI library.
--HG--
branch : gui-refactoring
|
2012-05-23 04:13:58 +02:00 |
|
kervala
|
b0c27a92ce
|
Fixed: Some Windows.h inclusions
|
2012-05-21 10:03:08 +02:00 |
|
kervala
|
96372fb098
|
Changed: #878 Fix typos in comments/code
|
2012-05-19 23:43:42 +02:00 |
|
dfighter1985
|
1289f028a0
|
Moved some Lua stuff over to the NelGUI library.
--HG--
branch : gui-refactoring
|
2012-05-19 23:00:52 +02:00 |
|
dfighter1985
|
07b5992f94
|
Moved some Lua related string formatting methods from CInterfaceManager to
LuaHelperStuff namespace.
--HG--
branch : gui-refactoring
|
2012-05-19 00:00:09 +02:00 |
|
kervala
|
b0e48907d7
|
Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!)
|
2012-05-18 20:53:59 +02:00 |
|
dfighter1985
|
b7feaa83cb
|
Refactored the CEvent -> CEventDescriptor code in CInputHandlerManager. Extracted it as a new class CInputHandler, and moved some of it to CInterfaceManager.
--HG--
branch : gui-refactoring
|
2012-05-17 03:28:50 +02:00 |
|
kervala
|
097138eaba
|
Changed: #1275 Compilation under Mac OS X
|
2012-05-15 12:58:20 +02:00 |
|
kervala
|
2e08d335ab
|
Changed: #825 Remove all warnings when compiling Ryzom
|
2012-05-15 12:55:56 +02:00 |
|
kervala
|
d4372f4aa1
|
Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols
|
2012-05-14 13:21:00 +02:00 |
|
kervala
|
db208efe92
|
Changed: #1275 Create an OpenGL ES driver
|
2012-05-13 17:43:46 +02:00 |
|
kervala
|
f7888cb7c9
|
Changed: #1275 Added OpenGL ES CMake module
|
2012-05-13 16:23:48 +02:00 |
|
kervala
|
5f04213d44
|
Changed: #1275 Create an OpenGL ES driver
|
2012-05-13 15:27:20 +02:00 |
|
kervala
|
dbd45081f4
|
Changed: Include OpenGL headers in "opengl" directory
|
2012-05-13 15:26:45 +02:00 |
|
kervala
|
7a23895df3
|
Changed: Update glext.h
|
2012-05-12 20:58:23 +02:00 |
|
kervala
|
26dd470afc
|
Changed: #1275 Create an OpenGL ES driver
|
2012-05-12 20:56:37 +02:00 |
|
kervala
|
07dd298ed2
|
Changed: Include stdopengl.h in Objective-C files
|
2012-05-12 20:55:58 +02:00 |
|
kervala
|
f6c77399a9
|
Fixed: Renable PCH under for OpenGL driver under Mac OS X
|
2012-05-12 20:54:37 +02:00 |
|
kervala
|
cf5e9bc8d9
|
Changed: #1275 Create an OpenGL ES driver
|
2012-05-12 19:21:52 +02:00 |
|
dfighter1985
|
4996705ed7
|
Moved event descriptors under the NLGUI namespace.
--HG--
branch : gui-refactoring
|
2012-05-10 23:31:39 +02:00 |
|
dfighter1985
|
aed979a7fe
|
Created NELGUI library, moved the GUI event descriptors there.
--HG--
branch : gui-refactoring
|
2012-05-10 22:17:04 +02:00 |
|
dfighter1985
|
10f7241449
|
Added new class CCDBManager, which encapsulates the separate CDB components into a easily (re)usable database solution. Also made CCDBSynchronized and CInterfaceManager use it.
--HG--
branch : cdb-refactoring
|
2012-04-27 22:49:38 +02:00 |
|
dfighter1985
|
982c57b70f
|
Refactored the static branch observing code into a new class CCDBBranchObservingHandler. The CDB system *should* be fully reusable now!
--HG--
branch : cdb-refactoring
|
2012-04-22 06:45:35 +02:00 |
|
dfighter1985
|
decc92e75d
|
Extracted the CDB bank handling code into a new class CCDBBankHandler, the CDB system should be now totally independent of Ryzom.
--HG--
branch : cdb-refactoring
|
2012-04-17 08:23:02 +02:00 |
|
dfighter1985
|
17eab4ef52
|
CDB is now part of NLMISC. However it still requires some work!
--HG--
branch : cdb-refactoring
|
2012-04-16 06:08:12 +02:00 |
|
kaetemi
|
b3260314ac
|
Fixed: Crash on exit caused by incomplete music channel reset
|
2012-04-13 23:30:35 +02:00 |
|
kaetemi
|
adfffad551
|
Fixed: Typo
|
2012-04-13 14:15:04 +02:00 |
|
kaetemi
|
f17f7e726d
|
Changed: #1459 Reserve functional group controller node names
|
2012-04-13 13:59:24 +02:00 |
|
kaetemi
|
def7d31721
|
Merge
|
2012-04-13 11:59:56 +02:00 |
|
kaetemi
|
cdb719130f
|
Changed: #1459 Simplify the sound group controller interface
|
2012-04-13 11:54:20 +02:00 |
|
kervala
|
e3170b57bc
|
Changed: #825 Remove all warnings when compiling Ryzom
|
2012-04-13 10:07:06 +02:00 |
|
kaetemi
|
de4e298fb6
|
Changed: Provide a fake sound name for fake CSound created by music channel
|
2012-04-13 03:10:13 +02:00 |
|
kaetemi
|
b13f0dcb34
|
Fixed: #1298 Replace assert with warning when physical sound source fails to play
|
2012-04-12 21:38:28 +02:00 |
|
kaetemi
|
4a02d20a4c
|
Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
--HG--
branch : sound_dev
|
2012-04-12 18:16:53 +02:00 |
|
kaetemi
|
b371588b93
|
Added: Log warnings when setting excessively high max distances on sound sources
--HG--
branch : sound_dev
|
2012-04-12 18:06:33 +02:00 |
|
kaetemi
|
f9745080b5
|
Removed: Warning messages
--HG--
branch : sound_dev
|
2012-04-12 17:56:54 +02:00 |
|
kaetemi
|
d63bda28f4
|
Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled
--HG--
branch : sound_dev
|
2012-04-12 17:48:56 +02:00 |
|
kaetemi
|
b6025fc008
|
Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
--HG--
branch : sound_dev
|
2012-04-12 17:24:06 +02:00 |
|
kaetemi
|
015f47d71d
|
Changed: #795 Handle safely when audio decoder fails to be created
--HG--
branch : sound_dev
|
2012-04-12 12:06:03 +02:00 |
|
kaetemi
|
a33f3e7e32
|
Merge
--HG--
branch : sound_dev
|
2012-04-12 00:28:10 +02:00 |
|
kaetemi
|
1cd4936ceb
|
Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
--HG--
branch : sound_dev
|
2012-04-12 00:25:26 +02:00 |
|
kaetemi
|
b486e22a96
|
Fixed: Typos and warnings
--HG--
branch : sound_dev
|
2012-04-11 23:34:36 +02:00 |
|
kaetemi
|
80bf70efbb
|
Changed: Make CWinThread::start more sane, and fixed a typo
--HG--
branch : sound_dev
|
2012-04-11 22:05:18 +02:00 |
|
kaetemi
|
c0c5ee6d93
|
Fixed: Implementation for CPThread::isRunning()
--HG--
branch : sound_dev
|
2012-04-11 21:55:33 +02:00 |
|
kaetemi
|
1b49b59e02
|
Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play
--HG--
branch : sound_dev
|
2012-04-11 21:51:01 +02:00 |
|
kaetemi
|
c03655b0ba
|
Added: Some sort of implementation for CPThread::isRunning()
--HG--
branch : sound_dev
|
2012-04-11 20:20:02 +02:00 |
|
kaetemi
|
695dac7783
|
Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
--HG--
branch : sound_dev
|
2012-04-11 19:30:37 +02:00 |
|
kaetemi
|
2f504788f0
|
Added: #795 Synchronous loading of audio file streams
--HG--
branch : sound_dev
|
2012-04-11 18:07:16 +02:00 |
|
kaetemi
|
bbd291a089
|
Added: #795 Streamed audio file sound source
--HG--
branch : sound_dev
|
2012-04-11 17:39:46 +02:00 |
|
kaetemi
|
57aa8b4d74
|
Fixed: #795 Removed unused include
--HG--
branch : sound_dev
|
2012-04-11 15:45:59 +02:00 |
|
kaetemi
|
19599cd9f5
|
Changed: Allow changing looping parameter of audio decoder after init
--HG--
branch : sound_dev
|
2012-04-11 15:44:02 +02:00 |
|
kaetemi
|
1758ed6a96
|
Added: Function to set thread priority
--HG--
branch : sound_dev
|
2012-04-11 15:38:49 +02:00 |
|
kaetemi
|
268f2e247f
|
Fixed: Potential bug in CWinThread, someone using a mutex on the stack again
--HG--
branch : sound_dev
|
2012-04-11 13:24:03 +02:00 |
|
kaetemi
|
1b88f2782b
|
Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
--HG--
branch : sound_dev
|
2012-04-11 11:52:28 +02:00 |
|
kaetemi
|
09717924cf
|
Removed: #795 CMusicBuffer from sound lowlevel
--HG--
branch : sound_dev
|
2012-04-11 11:40:42 +02:00 |
|
kaetemi
|
7a95fae1f9
|
Changed: Improve performance of ryzom client CSoundManager. Strange code, though.
--HG--
branch : sound_dev
|
2012-04-11 00:48:47 +02:00 |
|
kaetemi
|
b15e014a9d
|
Changed: #795 Move vorbis dependency to nlsound and group project files
--HG--
branch : sound_dev
|
2012-04-10 20:40:24 +02:00 |
|
kaetemi
|
84f11c6327
|
Fixed: #1459 Done
--HG--
branch : sound_dev
|
2012-04-10 18:18:58 +02:00 |
|
kaetemi
|
11f0872a01
|
Added: #1459 Load group controller from sound sheets
--HG--
branch : sound_dev
|
2012-04-10 16:32:04 +02:00 |
|
kaetemi
|
0b64102ab8
|
Added: #1459 Group controllers for sound sources
--HG--
branch : sound_dev
|
2012-04-10 15:24:35 +02:00 |
|