mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-25 00:26:17 +00:00
Changed: #1302 Added basic shell of World editor plugin.
This commit is contained in:
parent
332a2b9fc4
commit
f7603d1084
10 changed files with 588 additions and 0 deletions
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INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_BINARY_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}
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${LIBXML2_INCLUDE_DIR}
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${QT_INCLUDES})
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FILE(GLOB SRC *.cpp *.h)
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SET(OVQT_EXT_SYS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin.h
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${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin_manager.h
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${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin_spec.h)
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SET(OVQT_PLUGIN_WORLD_EDITOR_HDR world_editor_plugin.h
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world_editor_window.h
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)
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SET(OVQT_PLUGIN_WORLD_EDITOR_UIS world_editor_window.ui
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)
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SET(OVQT_PLUGIN_WORLD_EDITOR_RCS world_editor.qrc)
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SET(QT_USE_QTGUI TRUE)
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SET(QT_USE_QTOPENGL TRUE)
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QT4_ADD_RESOURCES(OVQT_PLUGIN_WORLD_EDITOR_RC_SRCS ${OVQT_PLUGIN_WORLD_EDITOR_RCS})
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QT4_WRAP_CPP(OVQT_PLUGIN_WORLD_EDITOR_MOC_SRC ${OVQT_PLUGIN_WORLD_EDITOR_HDR})
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QT4_WRAP_UI(OVQT_PLUGIN_WORLD_EDITOR_UI_HDRS ${OVQT_PLUGIN_WORLD_EDITOR_UIS})
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SOURCE_GROUP(QtResources FILES ${OVQT_PLUGIN_WORLD_EDITOR_UIS})
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SOURCE_GROUP(QtGeneratedUiHdr FILES ${OVQT_PLUGIN_WORLD_EDITOR_UI_HDRS})
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SOURCE_GROUP(QtGeneratedMocQrcSrc FILES ${OVQT_PLUGIN_WORLD_EDITOR_MOC_SRC} OVQT_PLUGIN_WORLD_EDITOR_RC_SRCS)
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SOURCE_GROUP("World Editor Plugin" FILES ${SRC})
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SOURCE_GROUP("OVQT Extension System" FILES ${OVQT_EXT_SYS_SRC})
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ADD_LIBRARY(ovqt_plugin_world_editor MODULE ${SRC}
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${OVQT_PLUGIN_WORLD_EDITOR_MOC_SRC}
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${OVQT_EXT_SYS_SRC}
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${OVQT_PLUGIN_WORLD_EDITOR_UI_HDRS}
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${OVQT_PLUGIN_WORLD_EDITOR_RC_SRCS})
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TARGET_LINK_LIBRARIES(ovqt_plugin_world_editor ovqt_plugin_core ovqt_plugin_landscape_editor nelmisc nel3d ${QT_LIBRARIES} ${QT_QTOPENGL_LIBRARY})
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NL_DEFAULT_PROPS(ovqt_plugin_world_editor "NeL, Tools, 3D: Object Viewer Qt Plugin: World Editor")
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NL_ADD_RUNTIME_FLAGS(ovqt_plugin_world_editor)
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NL_ADD_LIB_SUFFIX(ovqt_plugin_world_editor)
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ADD_DEFINITIONS(-DWORLD_EDITOR_LIBRARY ${LIBXML2_DEFINITIONS} -DQT_PLUGIN -DQT_SHARED ${QT_DEFINITIONS})
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INSTALL(TARGETS ovqt_plugin_world_editor LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT tools3d)
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<RCC>
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<qresource prefix="/">
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<file>icons/ic_nel_world_editor.png</file>
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</qresource>
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</RCC>
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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef WORLD_EDITOR_CONSTANTS_H
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#define WORLD_EDITOR_CONSTANTS_H
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namespace WorldEditor
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{
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namespace Constants
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{
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const char * const WORLD_EDITOR_PLUGIN = "WorldEditor";
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//settings
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const char * const WORLD_EDITOR_SECTION = "WorldEditor";
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const char * const WORLD_WINDOW_STATE = "WorldWindowState";
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const char * const WORLD_WINDOW_GEOMETRY = "WorldWindowGeometry";
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//resources
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const char * const ICON_WORLD_EDITOR = ":/icons/ic_nel_world_editor.png";
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} // namespace Constants
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} // namespace WorldEditor
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#endif // WORLD_EDITOR_CONSTANTS_H
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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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// Parts by Nokia Corporation (qt-info@nokia.com) Copyright (C) 2009.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef WORLD_EDITOR_GLOBAL_H
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#define WORLD_EDITOR_GLOBAL_H
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#include <QtCore/qglobal.h>
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#if defined(WORLD_EDITOR_LIBRARY)
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# define WORLD_EDITOR_EXPORT Q_DECL_EXPORT
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#else
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# define WORLD_EDITOR_EXPORT Q_DECL_IMPORT
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#endif
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#endif // WORLD_EDITOR_GLOBAL_H
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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Project includes
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#include "world_editor_plugin.h"
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#include "world_editor_window.h"
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#include "../core/icore.h"
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#include "../core/core_constants.h"
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// NeL includes
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#include "nel/misc/debug.h"
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// Qt includes
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#include <QtCore/QObject>
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namespace WorldEditor
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{
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WorldEditorPlugin::~WorldEditorPlugin()
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{
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Q_FOREACH(QObject *obj, m_autoReleaseObjects)
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{
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m_plugMan->removeObject(obj);
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}
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qDeleteAll(m_autoReleaseObjects);
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m_autoReleaseObjects.clear();
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}
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bool WorldEditorPlugin::initialize(ExtensionSystem::IPluginManager *pluginManager, QString *errorString)
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{
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Q_UNUSED(errorString);
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m_plugMan = pluginManager;
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addAutoReleasedObject(new WorldEditorContext(this));
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return true;
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}
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void WorldEditorPlugin::extensionsInitialized()
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{
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}
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void WorldEditorPlugin::shutdown()
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{
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}
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void WorldEditorPlugin::setNelContext(NLMISC::INelContext *nelContext)
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{
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#ifdef NL_OS_WINDOWS
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// Ensure that a context doesn't exist yet.
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// This only applies to platforms without PIC, e.g. Windows.
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nlassert(!NLMISC::INelContext::isContextInitialised());
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#endif // NL_OS_WINDOWS
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m_libContext = new NLMISC::CLibraryContext(*nelContext);
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}
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QString WorldEditorPlugin::name() const
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{
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return tr("WorldEditor");
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}
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QString WorldEditorPlugin::version() const
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{
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return "0.0.1";
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}
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QString WorldEditorPlugin::vendor() const
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{
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return "GSoC2011_dnk-88";
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}
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QString WorldEditorPlugin::description() const
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{
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return "World editor ovqt plugin.";
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}
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QStringList WorldEditorPlugin::dependencies() const
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{
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QStringList list;
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list.append(Core::Constants::OVQT_CORE_PLUGIN);
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return list;
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}
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void WorldEditorPlugin::addAutoReleasedObject(QObject *obj)
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{
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m_plugMan->addObject(obj);
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m_autoReleaseObjects.prepend(obj);
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}
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WorldEditorContext::WorldEditorContext(QObject *parent)
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: IContext(parent),
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m_worldEditorWindow(0)
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{
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m_worldEditorWindow = new WorldEditorWindow();
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}
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QUndoStack *WorldEditorContext::undoStack()
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{
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return m_worldEditorWindow->undoStack();
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}
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void WorldEditorContext::open()
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{
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//m_worldEditorWindow->open();
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}
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QWidget *WorldEditorContext::widget()
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{
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return m_worldEditorWindow;
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}
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}
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Q_EXPORT_PLUGIN(WorldEditor::WorldEditorPlugin)
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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef WORLD_EDITOR_PLUGIN_H
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#define WORLD_EDITOR_PLUGIN_H
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// Project includes
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#include "world_editor_constants.h"
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#include "../../extension_system/iplugin.h"
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#include "../core/icontext.h"
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// NeL includes
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#include "nel/misc/app_context.h"
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// Qt includes
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#include <QtCore/QObject>
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#include <QtGui/QIcon>
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namespace NLMISC
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{
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class CLibraryContext;
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}
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namespace ExtensionSystem
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{
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class IPluginSpec;
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}
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namespace WorldEditor
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{
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class WorldEditorWindow;
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class WorldEditorPlugin : public QObject, public ExtensionSystem::IPlugin
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{
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Q_OBJECT
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Q_INTERFACES(ExtensionSystem::IPlugin)
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public:
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virtual ~WorldEditorPlugin();
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bool initialize(ExtensionSystem::IPluginManager *pluginManager, QString *errorString);
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void extensionsInitialized();
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void shutdown();
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void setNelContext(NLMISC::INelContext *nelContext);
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QString name() const;
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QString version() const;
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QString vendor() const;
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QString description() const;
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QStringList dependencies() const;
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void addAutoReleasedObject(QObject *obj);
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protected:
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NLMISC::CLibraryContext *m_libContext;
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private:
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ExtensionSystem::IPluginManager *m_plugMan;
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QList<QObject *> m_autoReleaseObjects;
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};
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class WorldEditorContext: public Core::IContext
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{
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Q_OBJECT
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public:
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WorldEditorContext(QObject *parent = 0);
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virtual ~WorldEditorContext() {}
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virtual QString id() const
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{
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return QLatin1String("WorldEditorContext");
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}
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virtual QString trName() const
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{
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return tr("World Editor");
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}
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virtual QIcon icon() const
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{
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return QIcon(Constants::ICON_WORLD_EDITOR);
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}
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virtual void open();
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virtual QUndoStack *undoStack();
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virtual QWidget *widget();
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WorldEditorWindow *m_worldEditorWindow;
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};
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} // namespace WorldEditor
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#endif // WORLD_EDITOR_PLUGIN_H
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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
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//
|
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
|
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// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
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//
|
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// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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|
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// Project includes
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#include "world_editor_window.h"
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#include "world_editor_constants.h"
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#include "../core/icore.h"
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#include "../core/imenu_manager.h"
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#include "../core/core_constants.h"
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// Qt includes
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#include <QtCore/QSettings>
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namespace WorldEditor
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{
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QString _lastDir;
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WorldEditorWindow::WorldEditorWindow(QWidget *parent)
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: QMainWindow(parent),
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m_undoStack(0)
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{
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m_ui.setupUi(this);
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m_undoStack = new QUndoStack(this);
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createMenus();
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createToolBars();
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// readSettings();
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}
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WorldEditorWindow::~WorldEditorWindow()
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{
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// writeSettings();
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}
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QUndoStack *WorldEditorWindow::undoStack() const
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{
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return m_undoStack;
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}
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void WorldEditorWindow::open()
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{
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/* QStringList fileNames = QFileDialog::getOpenFileNames(this,
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tr("Open NeL Ligo land file"), _lastDir,
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tr("All NeL Ligo land files (*.land)"));
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setCursor(Qt::WaitCursor);
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if (!fileNames.isEmpty())
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{
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QStringList list = fileNames;
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_lastDir = QFileInfo(list.front()).absolutePath();
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||||
Q_FOREACH(QString fileName, fileNames)
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||||
{
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||||
}
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}
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setCursor(Qt::ArrowCursor);*/
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}
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void WorldEditorWindow::createMenus()
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{
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Core::IMenuManager *menuManager = Core::ICore::instance()->menuManager();
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}
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void WorldEditorWindow::createToolBars()
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{
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Core::IMenuManager *menuManager = Core::ICore::instance()->menuManager();
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//QAction *action = menuManager->action(Core::Constants::NEW);
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//m_ui.fileToolBar->addAction(action);
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QAction *action = menuManager->action(Core::Constants::OPEN);
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m_ui.fileToolBar->addAction(action);
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action = menuManager->action(Core::Constants::UNDO);
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if (action != 0)
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m_ui.undoToolBar->addAction(action);
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action = menuManager->action(Core::Constants::REDO);
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if (action != 0)
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m_ui.undoToolBar->addAction(action);
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//action = menuManager->action(Core::Constants::SAVE);
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//m_ui.fileToolBar->addAction(action);
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//action = menuManager->action(Core::Constants::SAVE_AS);
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//m_ui.fileToolBar->addAction(action);
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}
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void WorldEditorWindow::readSettings()
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{
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QSettings *settings = Core::ICore::instance()->settings();
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settings->beginGroup(Constants::WORLD_EDITOR_SECTION);
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restoreState(settings->value(Constants::WORLD_WINDOW_STATE).toByteArray());
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restoreGeometry(settings->value(Constants::WORLD_WINDOW_GEOMETRY).toByteArray());
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settings->endGroup();
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}
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void WorldEditorWindow::writeSettings()
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{
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QSettings *settings = Core::ICore::instance()->settings();
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settings->beginGroup(Constants::WORLD_EDITOR_SECTION);
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settings->setValue(Constants::WORLD_WINDOW_STATE, saveState());
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||||
settings->setValue(Constants::WORLD_WINDOW_GEOMETRY, saveGeometry());
|
||||
settings->endGroup();
|
||||
settings->sync();
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,57 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef WORLD_EDITOR_WINDOW_H
|
||||
#define WORLD_EDITOR_WINDOW_H
|
||||
|
||||
// Project includes
|
||||
#include "ui_world_editor_window.h"
|
||||
|
||||
// Qt includes
|
||||
#include <QtGui/QUndoStack>
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
class WorldEditorWindow: public QMainWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
WorldEditorWindow(QWidget *parent = 0);
|
||||
~WorldEditorWindow();
|
||||
|
||||
QUndoStack *undoStack() const;
|
||||
|
||||
Q_SIGNALS:
|
||||
public Q_SLOTS:
|
||||
void open();
|
||||
|
||||
private Q_SLOTS:
|
||||
private:
|
||||
void createMenus();
|
||||
void createToolBars();
|
||||
void readSettings();
|
||||
void writeSettings();
|
||||
|
||||
QUndoStack *m_undoStack;
|
||||
Ui::WorldEditorWindow m_ui;
|
||||
}; /* class WorldEditorWindow */
|
||||
|
||||
} /* namespace WorldEditor */
|
||||
|
||||
#endif // WORLD_EDITOR_WINDOW_H
|
|
@ -0,0 +1,54 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>WorldEditorWindow</class>
|
||||
<widget class="QMainWindow" name="WorldEditorWindow">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>800</width>
|
||||
<height>600</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>MainWindow</string>
|
||||
</property>
|
||||
<property name="windowIcon">
|
||||
<iconset resource="world_editor.qrc">
|
||||
<normaloff>:/icons/ic_nel_world_editor.png</normaloff>:/icons/ic_nel_world_editor.png</iconset>
|
||||
</property>
|
||||
<widget class="QWidget" name="centralwidget">
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QGraphicsView" name="graphicsView"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QToolBar" name="fileToolBar">
|
||||
<property name="windowTitle">
|
||||
<string>toolBar</string>
|
||||
</property>
|
||||
<attribute name="toolBarArea">
|
||||
<enum>TopToolBarArea</enum>
|
||||
</attribute>
|
||||
<attribute name="toolBarBreak">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="QToolBar" name="undoToolBar">
|
||||
<property name="windowTitle">
|
||||
<string>toolBar</string>
|
||||
</property>
|
||||
<attribute name="toolBarArea">
|
||||
<enum>TopToolBarArea</enum>
|
||||
</attribute>
|
||||
<attribute name="toolBarBreak">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
<resources>
|
||||
<include location="world_editor.qrc"/>
|
||||
</resources>
|
||||
<connections/>
|
||||
</ui>
|
Loading…
Reference in a new issue