Changed: Give priority to ARB extensions in tests

This commit is contained in:
kervala 2014-03-26 14:36:00 +01:00
parent 5333ec3420
commit ed1b73948d

View file

@ -46,21 +46,21 @@ CVertexProgamDrvInfosGL::CVertexProgamDrvInfosGL(CDriverGL *drv, ItGPUPrgDrvInfo
H_AUTO_OGL(CVertexProgamDrvInfosGL_CVertexProgamDrvInfosGL);
// Extension must exist
nlassert (drv->_Extensions.NVVertexProgram
nlassert (drv->_Extensions.ARBVertexProgram
|| drv->_Extensions.NVVertexProgram
|| drv->_Extensions.EXTVertexShader
|| drv->_Extensions.ARBVertexProgram
);
#ifndef USE_OPENGLES
if (drv->_Extensions.NVVertexProgram) // NVIDIA implemntation
{
// Generate a program
nglGenProgramsNV (1, &ID);
}
else if (drv->_Extensions.ARBVertexProgram) // ARB implementation
// Generate a program
if (drv->_Extensions.ARBVertexProgram) // ARB implementation
{
nglGenProgramsARB(1, &ID);
}
else if (drv->_Extensions.NVVertexProgram) // NVIDIA implementation
{
nglGenProgramsNV(1, &ID);
}
else
{
ID = nglGenVertexShadersEXT(1); // ATI implementation
@ -74,7 +74,7 @@ bool CDriverGL::supportVertexProgram(CVertexProgram::TProfile profile) const
{
H_AUTO_OGL(CVertexProgamDrvInfosGL_supportVertexProgram)
return (profile == CVertexProgram::nelvp)
&& (_Extensions.NVVertexProgram || _Extensions.EXTVertexShader || _Extensions.ARBVertexProgram);
&& (_Extensions.ARBVertexProgram || _Extensions.NVVertexProgram || _Extensions.EXTVertexShader);
}
// ***************************************************************************
@ -1774,7 +1774,6 @@ bool CDriverGL::compileVertexProgram(NL3D::CVertexProgram *program)
}
// ***************************************************************************
bool CDriverGL::activeVertexProgram(CVertexProgram *program)
{
H_AUTO_OGL(CDriverGL_activeVertexProgram)
@ -1783,14 +1782,14 @@ bool CDriverGL::activeVertexProgram(CVertexProgram *program)
if (program && !CDriverGL::compileVertexProgram(program)) return false;
// Extension
if (_Extensions.NVVertexProgram)
{
return activeNVVertexProgram(program);
}
else if (_Extensions.ARBVertexProgram)
if (_Extensions.ARBVertexProgram)
{
return activeARBVertexProgram(program);
}
else if (_Extensions.NVVertexProgram)
{
return activeNVVertexProgram(program);
}
else if (_Extensions.EXTVertexShader)
{
return activeEXTVertexShader(program);
@ -1808,15 +1807,7 @@ void CDriverGL::enableVertexProgramDoubleSidedColor(bool doubleSided)
#ifndef USE_OPENGLES
// Vertex program exist ?
if (_Extensions.NVVertexProgram)
{
// change mode (not cached because supposed to be rare)
if(doubleSided)
glEnable (GL_VERTEX_PROGRAM_TWO_SIDE_NV);
else
glDisable (GL_VERTEX_PROGRAM_TWO_SIDE_NV);
}
else if (_Extensions.ARBVertexProgram)
if (_Extensions.ARBVertexProgram)
{
// change mode (not cached because supposed to be rare)
if(doubleSided)
@ -1824,16 +1815,23 @@ void CDriverGL::enableVertexProgramDoubleSidedColor(bool doubleSided)
else
glDisable (GL_VERTEX_PROGRAM_TWO_SIDE_ARB);
}
else if (_Extensions.NVVertexProgram)
{
// change mode (not cached because supposed to be rare)
if(doubleSided)
glEnable (GL_VERTEX_PROGRAM_TWO_SIDE_NV);
else
glDisable (GL_VERTEX_PROGRAM_TWO_SIDE_NV);
}
#endif
}
// ***************************************************************************
bool CDriverGL::supportVertexProgramDoubleSidedColor() const
{
H_AUTO_OGL(CDriverGL_supportVertexProgramDoubleSidedColor)
// currently only supported by NV_VERTEX_PROGRAM && ARB_VERTEX_PROGRAM
return _Extensions.NVVertexProgram || _Extensions.ARBVertexProgram;
return _Extensions.ARBVertexProgram || _Extensions.NVVertexProgram;
}
#ifdef NL_STATIC