mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-10 01:09:50 +00:00
Adjust 2D interface shift, re #43
This commit is contained in:
parent
06e96929af
commit
eb196fd99a
4 changed files with 42 additions and 7 deletions
|
@ -393,17 +393,52 @@ NLMISC::CQuat CStereoOVR::getOrientation() const
|
||||||
/// Get GUI shift
|
/// Get GUI shift
|
||||||
void CStereoOVR::getInterface2DShift(float &x, float &y, float distance)
|
void CStereoOVR::getInterface2DShift(float &x, float &y, float distance)
|
||||||
{
|
{
|
||||||
|
#if 0
|
||||||
|
|
||||||
NLMISC::CVector vector = CVector(0.f, -distance, 0.f);
|
NLMISC::CVector vector = CVector(0.f, -distance, 0.f);
|
||||||
NLMISC::CQuat rot = getOrientation();
|
NLMISC::CQuat rot = getOrientation();
|
||||||
rot.invert();
|
rot.invert();
|
||||||
NLMISC::CMatrix mat;
|
NLMISC::CMatrix mat;
|
||||||
mat.rotate(rot);
|
mat.rotate(rot);
|
||||||
if (m_Stage % 2) mat.translate(CVector(m_DevicePtr->HMDInfo.InterpupillaryDistance * -0.5f, 0.f, 0.f));
|
//if (m_Stage % 2) mat.translate(CVector(m_DevicePtr->HMDInfo.InterpupillaryDistance * -0.5f, 0.f, 0.f));
|
||||||
else mat.translate(CVector(m_DevicePtr->HMDInfo.InterpupillaryDistance * 0.5f, 0.f, 0.f));
|
//else mat.translate(CVector(m_DevicePtr->HMDInfo.InterpupillaryDistance * 0.5f, 0.f, 0.f));
|
||||||
mat.translate(vector);
|
mat.translate(vector);
|
||||||
CVector proj = CStereoOVR::getCurrentFrustum().project(mat.getPos());
|
CVector proj = CStereoOVR::getCurrentFrustum().project(mat.getPos());
|
||||||
x = proj.x - 0.5f;
|
|
||||||
y = proj.y - 0.5f;
|
NLMISC::CVector ipd;
|
||||||
|
if (m_Stage % 2) ipd = CVector(m_DevicePtr->HMDInfo.InterpupillaryDistance * -0.5f, 0.f, 0.f);
|
||||||
|
else ipd = CVector(m_DevicePtr->HMDInfo.InterpupillaryDistance * 0.5f, 0.f, 0.f);
|
||||||
|
CVector projipd = CStereoOVR::getCurrentFrustum().project(vector + ipd);
|
||||||
|
CVector projvec = CStereoOVR::getCurrentFrustum().project(vector);
|
||||||
|
|
||||||
|
x = (proj.x + projipd.x - projvec.x - 0.5f);
|
||||||
|
y = (proj.y + projipd.y - projvec.y - 0.5f);
|
||||||
|
|
||||||
|
#elif 1
|
||||||
|
|
||||||
|
// Alternative method
|
||||||
|
|
||||||
|
NLMISC::CVector vec = CVector(0.f, -distance, 0.f);
|
||||||
|
NLMISC::CVector ipd;
|
||||||
|
if (m_Stage % 2) ipd = CVector(m_DevicePtr->HMDInfo.InterpupillaryDistance * -0.5f, 0.f, 0.f);
|
||||||
|
else ipd = CVector(m_DevicePtr->HMDInfo.InterpupillaryDistance * 0.5f, 0.f, 0.f);
|
||||||
|
|
||||||
|
|
||||||
|
NLMISC::CQuat rot = getOrientation();
|
||||||
|
NLMISC::CQuat modrot = NLMISC::CQuat(CVector(0.f, 1.f, 0.f), NLMISC::Pi);
|
||||||
|
rot = rot * modrot;
|
||||||
|
float p = NLMISC::Pi + atan2f(2.0f * ((rot.x * rot.y) + (rot.z * rot.w)), 1.0f - 2.0f * ((rot.y * rot.y) + (rot.w * rot.w)));
|
||||||
|
if (p > NLMISC::Pi) p -= NLMISC::Pi * 2.0f;
|
||||||
|
float t = -atan2f(2.0f * ((rot.x * rot.w) + (rot.y * rot.z)), 1.0f - 2.0f * ((rot.z * rot.z) + (rot.w * rot.w)));// // asinf(2.0f * ((rot.x * rot.z) - (rot.w * rot.y)));
|
||||||
|
|
||||||
|
CVector rotshift = CVector(p, 0.f, t) * -distance;
|
||||||
|
|
||||||
|
CVector proj = CStereoOVR::getCurrentFrustum().project(vec + ipd + rotshift);
|
||||||
|
|
||||||
|
x = (proj.x - 0.5f);
|
||||||
|
y = (proj.y - 0.5f);
|
||||||
|
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void CStereoOVR::listDevices(std::vector<CStereoDeviceInfo> &devicesOut)
|
void CStereoOVR::listDevices(std::vector<CStereoDeviceInfo> &devicesOut)
|
||||||
|
|
|
@ -52,7 +52,7 @@ ScreenHeight = 800;
|
||||||
ScreenDepth = 32;
|
ScreenDepth = 32;
|
||||||
|
|
||||||
// If 1, run in fullscreen mode, 0 for windowed
|
// If 1, run in fullscreen mode, 0 for windowed
|
||||||
ScreenFull = 0;
|
ScreenFull = 1;
|
||||||
|
|
||||||
// Start position of the player (the z is always 0)
|
// Start position of the player (the z is always 0)
|
||||||
StartPoint = { 1840.0, -970.0, 0.0 };
|
StartPoint = { 1840.0, -970.0, 0.0 };
|
||||||
|
|
|
@ -388,7 +388,7 @@ void updateCommands()
|
||||||
if (StereoHMD)
|
if (StereoHMD)
|
||||||
{
|
{
|
||||||
float xshift, yshift;
|
float xshift, yshift;
|
||||||
StereoHMD->getInterface2DShift(xshift, yshift, 4.0f);
|
StereoHMD->getInterface2DShift(xshift, yshift, 1.f);
|
||||||
// snap to pixels
|
// snap to pixels
|
||||||
xshift = ((float)(sint32)(xshift * width)) / width;
|
xshift = ((float)(sint32)(xshift * width)) / width;
|
||||||
yshift = ((float)(sint32)(yshift * height)) / height;
|
yshift = ((float)(sint32)(yshift * height)) / height;
|
||||||
|
|
|
@ -98,7 +98,7 @@ void updateCompass ()
|
||||||
if (StereoHMD)
|
if (StereoHMD)
|
||||||
{
|
{
|
||||||
float xshift, yshift;
|
float xshift, yshift;
|
||||||
StereoHMD->getInterface2DShift(xshift, yshift, 4.0f);
|
StereoHMD->getInterface2DShift(xshift, yshift, 1.f);
|
||||||
x += xshift;
|
x += xshift;
|
||||||
y += yshift;
|
y += yshift;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue