mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-10 09:19:01 +00:00
Merge
This commit is contained in:
commit
e71c3b5417
2 changed files with 3 additions and 0 deletions
|
@ -559,6 +559,8 @@ bool CDriverGL::setupDisplay()
|
||||||
// meaning that light direction is always (0,1,0) in eye-space
|
// meaning that light direction is always (0,1,0) in eye-space
|
||||||
// use enableLighting(0....), to get normal behaviour
|
// use enableLighting(0....), to get normal behaviour
|
||||||
_DriverGLStates.enableLight(0, true);
|
_DriverGLStates.enableLight(0, true);
|
||||||
|
_LightMode[0] = CLight::DirectionalLight;
|
||||||
|
_WorldLightDirection[0] = CVector::Null;
|
||||||
|
|
||||||
_Initialized = true;
|
_Initialized = true;
|
||||||
|
|
||||||
|
|
|
@ -71,6 +71,7 @@ SCharacter3DSetup::SCharacter3DSetup ()
|
||||||
}
|
}
|
||||||
Tattoo = 0;
|
Tattoo = 0;
|
||||||
EyesColor = 0;
|
EyesColor = 0;
|
||||||
|
HairColor = 0;
|
||||||
CharHeight = 0.0f;
|
CharHeight = 0.0f;
|
||||||
ChestWidth = 0.0f;
|
ChestWidth = 0.0f;
|
||||||
ArmsWidth = 0.0f;
|
ArmsWidth = 0.0f;
|
||||||
|
|
Loading…
Reference in a new issue