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Fixed: All files and directories names are using 8-bits locale at the moment, so don't mix with UTF-8 under Windows (we could improve that later but it'll need a lot of changes, especially for all fopen calls)
--HG-- branch : develop
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1 changed files with 4 additions and 4 deletions
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@ -1789,18 +1789,18 @@ std::string CFileContainer::getApplicationDirectory(const std::string &appName,
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if (appPath.empty())
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{
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#ifdef NL_OS_WINDOWS
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wchar_t buffer[MAX_PATH];
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char buffer[MAX_PATH];
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#ifdef CSIDL_LOCAL_APPDATA
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if (local)
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{
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SHGetSpecialFolderPathW(NULL, buffer, CSIDL_LOCAL_APPDATA, TRUE);
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SHGetSpecialFolderPathA(NULL, buffer, CSIDL_LOCAL_APPDATA, TRUE);
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}
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else
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#endif
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{
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SHGetSpecialFolderPathW(NULL, buffer, CSIDL_APPDATA, TRUE);
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SHGetSpecialFolderPathA(NULL, buffer, CSIDL_APPDATA, TRUE);
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}
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appPath = CPath::standardizePath(ucstring((ucchar*)buffer).toUtf8());
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appPath = CPath::standardizePath(buffer);
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#elif defined(NL_OS_MAC)
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appPath = CPath::standardizePath(getenv("HOME"));
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appPath += "/Library/Application Support/";
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