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Added: default value for HairColor (thx valgrind)
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@ -81,6 +81,7 @@ SCharacter3DSetup::SCharacter3DSetup ()
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}
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Tattoo = 0;
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EyesColor = 0;
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HairColor = 0;
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CharHeight = 0.0f;
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ChestWidth = 0.0f;
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ArmsWidth = 0.0f;
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