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Changed: #1198 Window is too large when switching from fullscreen to windowed mode
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@ -1777,12 +1777,16 @@ bool CDriverGL::setMode(const GfxMode& mode)
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if (!setScreenMode(mode))
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if (!setScreenMode(mode))
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return false;
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return false;
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// change window size before changing style for some cases
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setWindowSize(mode.Width, mode.Height);
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// when changing window style, it's possible system change window size too
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// when changing window style, it's possible system change window size too
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setWindowStyle(mode.Windowed ? EWSWindowed : EWSFullscreen);
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setWindowStyle(mode.Windowed ? EWSWindowed : EWSFullscreen);
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if (!mode.Windowed)
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if (!mode.Windowed)
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_Depth = mode.Depth;
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_Depth = mode.Depth;
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// to be sure window size is correct after changing style
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setWindowSize(mode.Width, mode.Height);
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setWindowSize(mode.Width, mode.Height);
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setWindowPos(_WindowX, _WindowY);
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setWindowPos(_WindowX, _WindowY);
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