Copyright banner + line endings... I always mess this up somehow..

--HG--
branch : gsoc2014-dfighter
This commit is contained in:
dfighter1985 2014-07-09 21:13:57 +02:00
parent 012ad96806
commit d850a07e9e
2 changed files with 259 additions and 227 deletions

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@ -1,185 +1,201 @@
#include "texture_chooser.h" // Ryzom Core Studio GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
#include "nel/misc/path.h" // Copyright (C) 2010 Winch Gate Property Limited
#include "nel/misc/bitmap.h" //
#include "nel/misc/file.h" // This program is free software: you can redistribute it and/or modify
#include <vector> // it under the terms of the GNU Affero General Public License as
#include <string> // published by the Free Software Foundation, either version 3 of the
#include <QPixMap> // License, or (at your option) any later version.
#include <QImage> //
#include <QListWidget> // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
#include "nel/gui/view_renderer.h" // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
struct TextureChooserPrivate //
{ // You should have received a copy of the GNU Affero General Public License
QListWidget *fileTextures; // along with this program. If not, see <http://www.gnu.org/licenses/>.
QListWidget *atlasTextures;
#include "texture_chooser.h"
TextureChooserPrivate() #include "nel/misc/path.h"
{ #include "nel/misc/bitmap.h"
fileTextures = new QListWidget(); #include "nel/misc/file.h"
atlasTextures = new QListWidget(); #include <vector>
} #include <string>
}; #include <QPixMap>
#include <QImage>
TextureChooser::TextureChooser( QDialog *parent ) : #include <QListWidget>
QDialog( parent )
{ #include "nel/gui/view_renderer.h"
setupUi( this );
struct TextureChooserPrivate
d_ptr = new TextureChooserPrivate; {
this->tabWidget->clear(); QListWidget *fileTextures;
this->tabWidget->addTab( d_ptr->fileTextures, tr( "File textures" ) ); QListWidget *atlasTextures;
this->tabWidget->addTab( d_ptr->atlasTextures, tr( "Atlas texture" ) );
TextureChooserPrivate()
setupConnections(); {
} fileTextures = new QListWidget();
atlasTextures = new QListWidget();
TextureChooser::~TextureChooser() }
{ };
delete d_ptr;
d_ptr = NULL; TextureChooser::TextureChooser( QDialog *parent ) :
} QDialog( parent )
{
setupUi( this );
void TextureChooser::load()
{ d_ptr = new TextureChooserPrivate;
// Load the file textures this->tabWidget->clear();
d_ptr->fileTextures->clear(); this->tabWidget->addTab( d_ptr->fileTextures, tr( "File textures" ) );
this->tabWidget->addTab( d_ptr->atlasTextures, tr( "Atlas texture" ) );
std::vector< std::string > textures;
//NLMISC::CPath::getFileList( "tga", textures ); setupConnections();
NLMISC::CPath::getFileListByPath( "dds", "interfaces", textures ); }
NLMISC::CPath::getFileListByPath( "dds", "gamedev", textures );
TextureChooser::~TextureChooser()
std::sort( textures.begin(), textures.end() ); {
delete d_ptr;
std::vector< std::string >::const_iterator itr = textures.begin(); d_ptr = NULL;
while( itr != textures.end() ) }
{
d_ptr->fileTextures->addItem( itr->c_str() );
++itr; void TextureChooser::load()
} {
// Load the file textures
// Now load the atlas textures d_ptr->fileTextures->clear();
d_ptr->atlasTextures->clear();
textures.clear(); std::vector< std::string > textures;
//NLMISC::CPath::getFileList( "tga", textures );
NLGUI::CViewRenderer::getInstance()->getTextureNames( textures ); NLMISC::CPath::getFileListByPath( "dds", "interfaces", textures );
itr = textures.begin(); NLMISC::CPath::getFileListByPath( "dds", "gamedev", textures );
while( itr != textures.end() )
{ std::sort( textures.begin(), textures.end() );
d_ptr->atlasTextures->addItem( itr->c_str() );
++itr; std::vector< std::string >::const_iterator itr = textures.begin();
} while( itr != textures.end() )
{
// set the file textures row after the atlas, because they are shown first d_ptr->fileTextures->addItem( itr->c_str() );
d_ptr->atlasTextures->setCurrentRow( 0 ); ++itr;
d_ptr->fileTextures->setCurrentRow( 0 ); }
}
// Now load the atlas textures
void TextureChooser::accept() d_ptr->atlasTextures->clear();
{ textures.clear();
QListWidgetItem *item = d_ptr->fileTextures->currentItem();
if( item == NULL ) NLGUI::CViewRenderer::getInstance()->getTextureNames( textures );
return; itr = textures.begin();
while( itr != textures.end() )
selection = item->text(); {
QDialog::accept(); d_ptr->atlasTextures->addItem( itr->c_str() );
} ++itr;
}
void TextureChooser::reject()
{ // set the file textures row after the atlas, because they are shown first
selection = ""; d_ptr->atlasTextures->setCurrentRow( 0 );
d_ptr->fileTextures->setCurrentRow( 0 );
QDialog::reject(); }
}
void TextureChooser::accept()
void TextureChooser::onFileTxtRowChanged( int row ) {
{ QListWidgetItem *item = d_ptr->fileTextures->currentItem();
if( row < 0 ) if( item == NULL )
return; return;
QListWidgetItem *item = d_ptr->fileTextures->item( row ); selection = item->text();
QString fn = item->text(); QDialog::accept();
}
std::string rfn = fn.toUtf8().constData();
rfn = NLMISC::CPath::lookup( rfn ); void TextureChooser::reject()
{
NLMISC::CIFile f; selection = "";
bool b = f.open( rfn );
if( !b ) QDialog::reject();
{ }
return;
} void TextureChooser::onFileTxtRowChanged( int row )
{
NLMISC::CBitmap bm; if( row < 0 )
uint8 depth = bm.load( f ); return;
f.close();
b = bm.convertToType( NLMISC::CBitmap::RGBA ); QListWidgetItem *item = d_ptr->fileTextures->item( row );
if( !b ) QString fn = item->text();
{
return; std::string rfn = fn.toUtf8().constData();
} rfn = NLMISC::CPath::lookup( rfn );
setPreviewImage( bm ); NLMISC::CIFile f;
} bool b = f.open( rfn );
if( !b )
void TextureChooser::onAtlasTxtRowChanged( int row ) {
{ return;
if( row < 0 ) }
return;
NLMISC::CBitmap bm;
QListWidgetItem *item = d_ptr->atlasTextures->item( row ); uint8 depth = bm.load( f );
QString fn = item->text(); f.close();
b = bm.convertToType( NLMISC::CBitmap::RGBA );
std::string rfn = fn.toUtf8().constData(); if( !b )
{
NLMISC::CBitmap bm; return;
}
bool b = NLGUI::CViewRenderer::getInstance()->getTexture( bm, rfn );
if( !b ) setPreviewImage( bm );
return; }
setPreviewImage( bm ); void TextureChooser::onAtlasTxtRowChanged( int row )
} {
if( row < 0 )
return;
void TextureChooser::setupConnections()
{ QListWidgetItem *item = d_ptr->atlasTextures->item( row );
connect( d_ptr->fileTextures, SIGNAL( currentRowChanged( int ) ), this, SLOT( onFileTxtRowChanged( int ) ) ); QString fn = item->text();
connect( d_ptr->atlasTextures, SIGNAL( currentRowChanged( int ) ), this, SLOT( onAtlasTxtRowChanged( int ) ) );
} std::string rfn = fn.toUtf8().constData();
void TextureChooser::setPreviewImage( NLMISC::CBitmap &bm ) NLMISC::CBitmap bm;
{
// should be depth, but CBitmap always uses 32 bit to store the image bool b = NLGUI::CViewRenderer::getInstance()->getTexture( bm, rfn );
uint32 size = bm.getSize() * ( 32 / 8 ); if( !b )
uint8 *data = new uint8[ size ]; return;
bm.getData( data );
setPreviewImage( bm );
/// Convert from ABGR to ARGB }
{
int i = 0;
while( i < size ) void TextureChooser::setupConnections()
{ {
uint8 t = 0; connect( d_ptr->fileTextures, SIGNAL( currentRowChanged( int ) ), this, SLOT( onFileTxtRowChanged( int ) ) );
connect( d_ptr->atlasTextures, SIGNAL( currentRowChanged( int ) ), this, SLOT( onAtlasTxtRowChanged( int ) ) );
/// ABGR }
t = data[ i ];
data[ i ] = data[ i + 2 ]; void TextureChooser::setPreviewImage( NLMISC::CBitmap &bm )
data[ i + 2 ] = t; {
// should be depth, but CBitmap always uses 32 bit to store the image
i += 4; uint32 size = bm.getSize() * ( 32 / 8 );
} uint8 *data = new uint8[ size ];
} bm.getData( data );
QImage img( data, bm.getWidth(), bm.getHeight(), QImage::Format_ARGB32 ); /// Convert from ABGR to ARGB
label->setPixmap( QPixmap::fromImage( img ) ); {
int i = 0;
delete data; while( i < size )
data = NULL; {
} uint8 t = 0;
/// ABGR
t = data[ i ];
data[ i ] = data[ i + 2 ];
data[ i + 2 ] = t;
i += 4;
}
}
QImage img( data, bm.getWidth(), bm.getHeight(), QImage::Format_ARGB32 );
label->setPixmap( QPixmap::fromImage( img ) );
delete data;
data = NULL;
}

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@ -1,42 +1,58 @@
#ifndef TEXTURE_CHOOSER_H // Ryzom Core Studio GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
#define TEXTURE_CHOOSER_H // Copyright (C) 2010 Winch Gate Property Limited
//
#include "ui_texture_chooser.h" // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
namespace NLMISC // published by the Free Software Foundation, either version 3 of the
{ // License, or (at your option) any later version.
class CBitmap; //
} // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
struct TextureChooserPrivate; // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
class TextureChooser : public QDialog, public Ui::TextureChooser //
{ // You should have received a copy of the GNU Affero General Public License
Q_OBJECT // along with this program. If not, see <http://www.gnu.org/licenses/>.
public: #ifndef TEXTURE_CHOOSER_H
TextureChooser( QDialog *parent = NULL ); #define TEXTURE_CHOOSER_H
~TextureChooser();
#include "ui_texture_chooser.h"
void load();
QString getSelection(){ return selection; } namespace NLMISC
{
public Q_SLOTS: class CBitmap;
void accept(); }
void reject();
struct TextureChooserPrivate;
private Q_SLOTS:
void onFileTxtRowChanged( int row ); class TextureChooser : public QDialog, public Ui::TextureChooser
void onAtlasTxtRowChanged( int row ); {
Q_OBJECT
private:
void setupConnections(); public:
void setPreviewImage( NLMISC::CBitmap &bm ); TextureChooser( QDialog *parent = NULL );
~TextureChooser();
QString selection;
void load();
TextureChooserPrivate *d_ptr; QString getSelection(){ return selection; }
};
public Q_SLOTS:
#endif void accept();
void reject();
private Q_SLOTS:
void onFileTxtRowChanged( int row );
void onAtlasTxtRowChanged( int row );
private:
void setupConnections();
void setPreviewImage( NLMISC::CBitmap &bm );
QString selection;
TextureChooserPrivate *d_ptr;
};
#endif