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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-10 01:09:50 +00:00
Add rest of the diff from the old nevrax code for pixel programs to NL3D
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6 changed files with 20 additions and 0 deletions
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@ -133,6 +133,7 @@ public:
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// @{
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virtual void disableHardwareVertexProgram();
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virtual void disableHardwarePixelProgram();
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virtual void disableHardwareVertexArrayAGP();
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virtual void disableHardwareTextureShader();
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@ -168,6 +168,7 @@ public:
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*/
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// @{
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virtual void disableHardwareVertexProgram()=0;
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virtual void disableHardwarePixelProgram()=0;
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virtual void disableHardwareVertexArrayAGP()=0;
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virtual void disableHardwareTextureShader()=0;
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// @}
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@ -258,6 +258,11 @@ void IDriver::removeVtxPrgDrvInfoPtr(ItVtxPrgDrvInfoPtrList vtxPrgDrvInfoIt)
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{
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_VtxPrgDrvInfos.erase(vtxPrgDrvInfoIt);
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}
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// ***************************************************************************
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void IDriver::removePixelPrgDrvInfoPtr(ItPixelPrgDrvInfoPtrList pixelPrgDrvInfoIt)
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{
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_PixelPrgDrvInfos.erase(pixelPrgDrvInfoIt);
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}
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// ***************************************************************************
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bool IDriver::invalidateShareTexture (ITexture &texture)
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@ -213,6 +213,12 @@ void CDriverUser::disableHardwareVertexProgram()
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_Driver->disableHardwareVertexProgram();
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}
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void CDriverUser::disableHardwarePixelProgram()
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{
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NL3D_HAUTO_UI_DRIVER;
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_Driver->disableHardwarePixelProgram();
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}
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void CDriverUser::disableHardwareVertexArrayAGP()
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{
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NL3D_HAUTO_UI_DRIVER;
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@ -363,6 +363,7 @@ void CFlareModel::traverseRender()
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}
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// setup driver
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drv->activeVertexProgram(NULL);
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drv->activePixelProgram(NULL);
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drv->setupModelMatrix(fs->getLookAtMode() ? CMatrix::Identity : getWorldMatrix());
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// we don't change the fustrum to draw 2d shapes : it is costly, and we need to restore it after the drawing has been done
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// we setup Z to be (near + far) / 2, and setup x and y to get the screen coordinates we want
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@ -565,6 +566,7 @@ void CFlareModel::updateOcclusionQueryBegin(IDriver *drv)
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{
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nlassert(drv);
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drv->activeVertexProgram(NULL);
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drv->activePixelProgram(NULL);
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drv->setupModelMatrix(CMatrix::Identity);
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initStatics();
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drv->setColorMask(false, false, false, false); // don't write any pixel during the test
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@ -661,6 +663,7 @@ void CFlareModel::occlusionTest(CMesh &mesh, IDriver &drv)
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}
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drv.setColorMask(false, false, false, false); // don't write any pixel during the test
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drv.activeVertexProgram(NULL);
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drv.activePixelProgram(NULL);
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setupOcclusionMeshMatrix(drv, *_Scene);
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drv.activeVertexBuffer(const_cast<CVertexBuffer &>(mesh.getVertexBuffer()));
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// query drawn count
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@ -377,6 +377,9 @@ void CScene::endPartRender()
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// Reset profiling
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_NextRenderProfile= false;
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IDriver *drv = getDriver();
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drv->activeVertexProgram(NULL);
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drv->activePixelProgram(NULL);
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/*
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uint64 total = PSStatsRegisterPSModelObserver +
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@ -1561,6 +1564,7 @@ void CScene::renderOcclusionTestMeshs()
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nlassert(RenderTrav.getDriver());
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RenderTrav.getDriver()->setupViewport(RenderTrav.getViewport());
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RenderTrav.getDriver()->activeVertexProgram(NULL);
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RenderTrav.getDriver()->activePixelProgram(NULL);
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IDriver::TPolygonMode oldPolygonMode = RenderTrav.getDriver()->getPolygonMode();
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CMaterial m;
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m.initUnlit();
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