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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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CHANGED: #1471 CInterfaceAnim no longer depends on Ryzom game related code.
--HG-- branch : gui-refactoring
This commit is contained in:
parent
cbb55e5133
commit
cb4bc53ecd
3 changed files with 30 additions and 39 deletions
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@ -924,6 +924,31 @@ bool CStringPostProcessNPCRemoveTitle::cbIDStringReceived(ucstring &inOut)
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// ***************************************************************************
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class CAHAnimStart : public IActionHandler
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{
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public:
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virtual void execute (CCtrlBase * /* pCaller */, const std::string &Params)
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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string sAnim = getParam(Params, "anim");
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pIM->startAnim(sAnim);
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}
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};
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REGISTER_ACTION_HANDLER (CAHAnimStart, "anim_start");
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// ***************************************************************************
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class CAHAnimStop : public IActionHandler
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{
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public:
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virtual void execute (CCtrlBase * /* pCaller */, const std::string &Params)
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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string sAnim = getParam(Params, "anim");
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pIM->stopAnim(sAnim);
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}
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};
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REGISTER_ACTION_HANDLER (CAHAnimStop, "anim_stop");
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@ -14,17 +14,11 @@
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// You should have received a copy of the GNU Affero General Public License
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// ----------------------------------------------------------------------------
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#include "stdpch.h"
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#include "interface_anim.h"
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#include "interface_anim.h"
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#include "interface_manager.h"
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#include "nel/gui/widget_manager.h"
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#include "nel/gui/interface_expr.h"
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#include "nel/gui/interface_expr.h"
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#include "nel/misc/xml_auto_ptr.h"
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#include "nel/misc/xml_auto_ptr.h"
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#include "nel/gui/action_handler.h"
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#include "nel/gui/action_handler.h"
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#include "../time_client.h"
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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using namespace std;
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using namespace std;
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@ -591,11 +585,13 @@ void CInterfaceAnim::update()
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if ((_Duration == 0) || (_Finished))
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if ((_Duration == 0) || (_Finished))
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return;
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return;
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const CWidgetManager::SInterfaceTimes × = CWidgetManager::getInstance()->getInterfaceTimes();
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// Delta time limiter
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// Delta time limiter
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if (DT > 0.1)
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if ( ( times.frameDiffMs / 1000.0f ) > 0.1)
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_CurrentTime += 0.1;
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_CurrentTime += 0.1;
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else
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else
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_CurrentTime += DT;
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_CurrentTime += ( times.frameDiffMs / 1000.0f );
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// Stop the anim if we have to
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// Stop the anim if we have to
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if (_AnimHasToBeStopped)
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if (_AnimHasToBeStopped)
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@ -640,37 +636,8 @@ void CInterfaceAnim::stop()
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{
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{
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_Finished = true;
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_Finished = true;
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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if (!_AHOnFinish.empty())
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if (!_AHOnFinish.empty())
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CAHManager::getInstance()->runActionHandler(_AHOnFinish, _Parent, _AHOnFinishParams);
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CAHManager::getInstance()->runActionHandler(_AHOnFinish, _Parent, _AHOnFinishParams);
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}
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}
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// **************************
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// Action handlers associated
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// **************************
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// ***************************************************************************
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class CAHAnimStart : public IActionHandler
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{
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public:
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virtual void execute (CCtrlBase * /* pCaller */, const std::string &Params)
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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string sAnim = getParam(Params, "anim");
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pIM->startAnim(sAnim);
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}
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};
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REGISTER_ACTION_HANDLER (CAHAnimStart, "anim_start");
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// ***************************************************************************
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class CAHAnimStop : public IActionHandler
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{
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public:
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virtual void execute (CCtrlBase * /* pCaller */, const std::string &Params)
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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string sAnim = getParam(Params, "anim");
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pIM->stopAnim(sAnim);
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}
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};
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REGISTER_ACTION_HANDLER (CAHAnimStop, "anim_stop");
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@ -22,7 +22,6 @@
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#include "nel/gui/interface_property.h"
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#include "nel/gui/interface_property.h"
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#include "nel/gui/interface_group.h"
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#include "nel/gui/interface_group.h"
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#include "nel/gui/interface_link.h"
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#include "nel/gui/interface_link.h"
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#include "nel/3d/u_track.h"
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#include "nel/3d/u_track.h"
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/**
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/**
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