mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-11 17:59:03 +00:00
Changed: #1301 Added the add transition method.
This commit is contained in:
parent
16fb09e8ef
commit
c88d410224
2 changed files with 80 additions and 1 deletions
|
@ -151,8 +151,87 @@ void ZoneBuilder::addZone(sint32 posX, sint32 posY)
|
||||||
|
|
||||||
void ZoneBuilder::addTransition(const sint32 posX, const sint32 posY)
|
void ZoneBuilder::addTransition(const sint32 posX, const sint32 posY)
|
||||||
{
|
{
|
||||||
|
// Read-only mode
|
||||||
if ((m_listZonesWidget == 0) || (m_undoStack == 0))
|
if ((m_listZonesWidget == 0) || (m_undoStack == 0))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if (m_landscapeMap.empty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
m_titleAction = QString("Transition zone %1,%2").arg(posX).arg(posY);
|
||||||
|
m_createdAction = false;
|
||||||
|
m_zonePositionList.clear();
|
||||||
|
|
||||||
|
nlinfo(QString("trans %1,%2").arg(posX).arg(posY).toStdString().c_str());
|
||||||
|
|
||||||
|
sint32 x = (sint32)floor(float(posX) / m_landscapeScene->cellSize());
|
||||||
|
sint32 y = (sint32)floor(float(posY) / m_landscapeScene->cellSize());
|
||||||
|
sint32 k;
|
||||||
|
|
||||||
|
// Detect if we are in a transition square to switch
|
||||||
|
BuilderZoneRegion *builderZoneRegion = m_landscapeMap.value(m_currentZoneRegion).builderZoneRegion;
|
||||||
|
builderZoneRegion->init(this);
|
||||||
|
const NLLIGO::CZoneRegion &zoneRegion = currentZoneRegion()->ligoZoneRegion();
|
||||||
|
bool bCutEdgeTouched = false;
|
||||||
|
for (uint8 transPos = 0; transPos < 4; ++transPos)
|
||||||
|
{
|
||||||
|
uint ce = zoneRegion.getCutEdge(x, y, transPos);
|
||||||
|
|
||||||
|
if ((ce > 0) && (ce < 3))
|
||||||
|
for (k = 0; k < 2; ++k)
|
||||||
|
{
|
||||||
|
float xTrans, yTrans;
|
||||||
|
|
||||||
|
if ((transPos == 0) || (transPos == 1))
|
||||||
|
{
|
||||||
|
if (ce == 1)
|
||||||
|
xTrans = m_landscapeScene->cellSize() / 3.0f;
|
||||||
|
else
|
||||||
|
xTrans = 2.0f * m_landscapeScene->cellSize() / 3.0f;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (transPos == 2)
|
||||||
|
xTrans = 0;
|
||||||
|
else
|
||||||
|
xTrans = m_landscapeScene->cellSize();
|
||||||
|
}
|
||||||
|
xTrans += x * m_landscapeScene->cellSize();
|
||||||
|
|
||||||
|
if ((transPos == 2) || (transPos == 3))
|
||||||
|
{
|
||||||
|
if (ce == 1)
|
||||||
|
yTrans = m_landscapeScene->cellSize() / 3.0f;
|
||||||
|
else
|
||||||
|
yTrans = 2.0f * m_landscapeScene->cellSize() / 3.0f;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (transPos == 1)
|
||||||
|
yTrans = 0;
|
||||||
|
else
|
||||||
|
yTrans = m_landscapeScene->cellSize();
|
||||||
|
}
|
||||||
|
yTrans += y * m_landscapeScene->cellSize();
|
||||||
|
|
||||||
|
if ((posX >= (xTrans - m_landscapeScene->cellSize() / 12.0f)) &&
|
||||||
|
(posX <= (xTrans + m_landscapeScene->cellSize() / 12.0f)) &&
|
||||||
|
(posY >= (yTrans - m_landscapeScene->cellSize() / 12.0f)) &&
|
||||||
|
(posY <= (yTrans + m_landscapeScene->cellSize() / 12.0f)))
|
||||||
|
{
|
||||||
|
builderZoneRegion->invertCutEdge (x, y, transPos);
|
||||||
|
bCutEdgeTouched = true;
|
||||||
|
}
|
||||||
|
ce = 3 - ce;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// If not clicked to change the cutEdge so the user want to change the transition
|
||||||
|
if (!bCutEdgeTouched)
|
||||||
|
{
|
||||||
|
builderZoneRegion->cycleTransition (x, y);
|
||||||
|
}
|
||||||
|
checkEndMacro();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ZoneBuilder::delZone(const sint32 posX, const sint32 posY)
|
void ZoneBuilder::delZone(const sint32 posX, const sint32 posY)
|
||||||
|
|
|
@ -97,7 +97,7 @@ public:
|
||||||
|
|
||||||
/// Zone Bricks
|
/// Zone Bricks
|
||||||
/// @{
|
/// @{
|
||||||
void addZone(sint32 posX, sint32 posY);
|
void addZone(const sint32 posX, const sint32 posY);
|
||||||
void addTransition(const sint32 posX, const sint32 posY);
|
void addTransition(const sint32 posX, const sint32 posY);
|
||||||
void delZone(const sint32 posX, const sint32 posY);
|
void delZone(const sint32 posX, const sint32 posY);
|
||||||
/// @}
|
/// @}
|
||||||
|
|
Loading…
Reference in a new issue