From c2c30b4b962276cf37858f5104f12a87527dbdbc Mon Sep 17 00:00:00 2001 From: kervala Date: Thu, 3 Dec 2015 14:34:45 +0100 Subject: [PATCH] Changed: Minor changes --HG-- branch : develop --- code/ryzom/client/data/gamedev/interfaces_v3/player.xml | 2 +- code/ryzom/client/src/init_main_loop.cpp | 1 - code/ryzom/client/src/interface_v3/action_handler_game.cpp | 2 -- 3 files changed, 1 insertion(+), 4 deletions(-) diff --git a/code/ryzom/client/data/gamedev/interfaces_v3/player.xml b/code/ryzom/client/data/gamedev/interfaces_v3/player.xml index dc3d8598a..997d151fc 100644 --- a/code/ryzom/client/data/gamedev/interfaces_v3/player.xml +++ b/code/ryzom/client/data/gamedev/interfaces_v3/player.xml @@ -218,7 +218,7 @@ - + diff --git a/code/ryzom/client/src/init_main_loop.cpp b/code/ryzom/client/src/init_main_loop.cpp index ccab8b337..63bad66c4 100644 --- a/code/ryzom/client/src/init_main_loop.cpp +++ b/code/ryzom/client/src/init_main_loop.cpp @@ -182,7 +182,6 @@ struct CStatThread : public NLMISC::IRunnable CURL *curl = curl_easy_init(); if(!curl) return; curl_easy_setopt(curl, CURLOPT_NOPROGRESS, 1); -// curl_easy_setopt(curl, CURLOPT_USERAGENT, "unknown"); curl_easy_setopt(curl, CURLOPT_USERAGENT, "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.0.10) Gecko/2009042316 Firefox/3.0.10 (.NET CLR 3.5.30729)"); // FIXME curl_easy_setopt(curl, CURLOPT_REFERER, string("http://www.ryzomcore.org/" + referer).c_str()); curl_easy_setopt(curl, CURLOPT_URL, url.c_str()); diff --git a/code/ryzom/client/src/interface_v3/action_handler_game.cpp b/code/ryzom/client/src/interface_v3/action_handler_game.cpp index e92db8e44..644722511 100644 --- a/code/ryzom/client/src/interface_v3/action_handler_game.cpp +++ b/code/ryzom/client/src/interface_v3/action_handler_game.cpp @@ -3535,7 +3535,6 @@ class CHandlerGameConfigApply : public IActionHandler } } - if (ClientCfg.AnisotropicFilter != anisotropic) { ClientCfg.AnisotropicFilter = anisotropic; @@ -3544,7 +3543,6 @@ class CHandlerGameConfigApply : public IActionHandler } } - // *** Apply the Screen AR // since already set in the config file, need only to bkup the current version CHandlerGameConfigInit::BkupScreenAspectRatio= ClientCfg.ScreenAspectRatio;