Fixed: Warning comparing an enum to an int

This commit is contained in:
kervala 2015-02-14 17:47:10 +01:00
parent 6c14b8f081
commit bc214862df
2 changed files with 2 additions and 1 deletions

View file

@ -797,7 +797,7 @@ void CCharacter3D::setup (const SCharacter3DSetup &c3ds)
} }
// Instance skin color // Instance skin color
if (c3ds.People != -1) if (c3ds.People != EGSPD::CPeople::Undefined)
if ((c3ds.People != _CurrentSetup.People) || bInstanceRebuilt || bQualityRebuilt) if ((c3ds.People != _CurrentSetup.People) || bInstanceRebuilt || bQualityRebuilt)
{ {
if (!_Instances[i].empty()) if (!_Instances[i].empty())

View file

@ -51,6 +51,7 @@ public:
enum TPeople enum TPeople
{ {
Undefined = -1,
Humanoid = 0, Humanoid = 0,
Playable = 0, Playable = 0,
Fyros = 0, Fyros = 0,