mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-26 17:16:20 +00:00
Move all PACS headers in nel/include/pacs directory (fixes #2)
This commit is contained in:
parent
d68e03b816
commit
b9fd49ebc3
69 changed files with 92 additions and 95 deletions
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@ -15,11 +15,11 @@
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpacs.h"
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#include "build_indoor.h"
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#include "nel/pacs/build_indoor.h"
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#include "collision_mesh_build.h"
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#include "local_retriever.h"
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#include "exterior_mesh.h"
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#include "nel/pacs/collision_mesh_build.h"
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#include "nel/pacs/local_retriever.h"
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#include "nel/pacs/exterior_mesh.h"
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using namespace std;
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using namespace NLMISC;
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@ -16,7 +16,7 @@
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#include "stdpacs.h"
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#include "chain.h"
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#include "nel/pacs/chain.h"
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using namespace std;
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using namespace NLMISC;
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@ -16,7 +16,7 @@
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#include "stdpacs.h"
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#include "chain_quad.h"
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#include "nel/pacs/chain_quad.h"
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using namespace std;
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using namespace NLMISC;
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@ -16,7 +16,7 @@
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#include "stdpacs.h"
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#include "collision_callback.h"
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#include "nel/pacs/collision_callback.h"
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namespace NLPACS
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@ -16,7 +16,7 @@
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#include "stdpacs.h"
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#include "collision_desc.h"
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#include "nel/pacs/collision_desc.h"
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namespace NLPACS
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@ -16,8 +16,8 @@
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#include "stdpacs.h"
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#include "collision_ot.h"
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#include "move_primitive.h"
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#include "nel/pacs/collision_ot.h"
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#include "nel/pacs/move_primitive.h"
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namespace NLPACS
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@ -16,7 +16,7 @@
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#include "stdpacs.h"
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#include "collision_surface_temp.h"
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#include "nel/pacs/collision_surface_temp.h"
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namespace NLPACS
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@ -16,7 +16,7 @@
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#include "stdpacs.h"
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#include "edge_collide.h"
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#include "nel/pacs/edge_collide.h"
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using namespace NLMISC;
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using namespace std;
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@ -16,8 +16,8 @@
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#include "stdpacs.h"
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#include "edge_quad.h"
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#include "global_retriever.h"
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#include "nel/pacs/edge_quad.h"
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#include "nel/pacs/global_retriever.h"
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using namespace std;
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using namespace NLMISC;
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@ -16,9 +16,9 @@
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#include "stdpacs.h"
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#include "exterior_mesh.h"
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#include "local_retriever.h"
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#include "collision_desc.h"
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#include "nel/pacs/exterior_mesh.h"
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#include "nel/pacs/local_retriever.h"
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#include "nel/pacs/collision_desc.h"
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using namespace std;
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#include "stdpacs.h"
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#include "global_retriever.h"
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#include "retriever_bank.h"
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#include "nel/pacs/global_retriever.h"
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#include "nel/pacs/retriever_bank.h"
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#include "nel/misc/async_file_manager.h"
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#include "nel/misc/common.h"
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@ -18,9 +18,9 @@
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#include "nel/misc/plane.h"
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#include "local_retriever.h"
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#include "collision_desc.h"
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#include "retriever_instance.h"
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#include "nel/pacs/local_retriever.h"
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#include "nel/pacs/collision_desc.h"
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#include "nel/pacs/retriever_instance.h"
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#include "nel/misc/hierarchical_timer.h"
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#include "stdpacs.h"
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#include "move_cell.h"
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#include "move_element.h"
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#include "move_primitive.h"
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#include "nel/pacs/move_cell.h"
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#include "nel/pacs/move_element.h"
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#include "nel/pacs/move_primitive.h"
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namespace NLPACS
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{
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#include "stdpacs.h"
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#include "move_primitive.h"
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#include "move_element.h"
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#include "primitive_block.h"
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#include "nel/pacs/move_primitive.h"
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#include "nel/pacs/move_element.h"
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#include "nel/pacs/primitive_block.h"
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#include "nel/misc/hierarchical_timer.h"
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@ -16,8 +16,8 @@
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#include "stdpacs.h"
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#include "move_element.h"
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#include "move_element_inline.h"
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#include "nel/pacs/move_element.h"
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#include "nel/pacs/move_element_inline.h"
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// leave not static else this workaround don't work
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#include "stdpacs.h"
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#include "move_primitive.h"
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#include "collision_desc.h"
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#include "move_element.h"
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#include "nel/pacs/move_primitive.h"
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#include "nel/pacs/collision_desc.h"
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#include "nel/pacs/move_element.h"
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#include "nel/misc/hierarchical_timer.h"
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using namespace NLMISC;
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#include "stdpacs.h"
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#include "nel/misc/i_xml.h"
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#include "primitive_block.h"
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#include "nel/pacs/primitive_block.h"
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namespace NLPACS
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#include "nel/misc/hierarchical_timer.h"
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#include "primitive_world_image.h"
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#include "move_primitive.h"
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#include "move_element.h"
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#include "nel/pacs/primitive_world_image.h"
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#include "nel/pacs/move_primitive.h"
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#include "nel/pacs/move_element.h"
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using namespace NLMISC;
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#include "stdpacs.h"
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#include "retrievable_surface.h"
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#include "nel/pacs/retrievable_surface.h"
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using namespace std;
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using namespace NLMISC;
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#include "nel/misc/path.h"
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#include "nel/misc/progress_callback.h"
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#include "retriever_bank.h"
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#include "nel/pacs/retriever_bank.h"
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using namespace std;
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using namespace NLMISC;
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#include "stdpacs.h"
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#include "retriever_instance.h"
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#include "global_retriever.h"
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#include "nel/pacs/retriever_instance.h"
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#include "nel/pacs/global_retriever.h"
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using namespace std;
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using namespace NLMISC;
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpacs.h"
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#include "surface_quad.h"
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#include "nel/pacs/surface_quad.h"
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#include "nel/misc/file.h"
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#include "stdpacs.h"
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#include "vector_2s.h"
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#include "nel/pacs/vector_2s.h"
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namespace NLPACS {
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#include "nel/3d/shape.h"
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#include "nel/3d/transform_shape.h"
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#include "nel/3d/register_3d.h"
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#include "../../../src/pacs/global_retriever.h"
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#include "../../../src/pacs/local_retriever.h"
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#include "../../../src/pacs/retriever_bank.h"
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#include "nel/pacs/global_retriever.h"
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#include "nel/pacs/local_retriever.h"
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#include "nel/pacs/retriever_bank.h"
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#include "../ig_lighter_lib/ig_lighter_lib.h"
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#include "ig_lighter_lib.h"
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#include "nel/misc/path.h"
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#include "nel/../../src/pacs/retriever_bank.h"
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#include "nel/../../src/pacs/global_retriever.h"
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#include "nel/pacs/retriever_bank.h"
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#include "nel/pacs/global_retriever.h"
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#include "nel/3d/scene_group.h"
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#include "nel/3d/ps_util.h"
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#include "nel/../../src/pacs/global_retriever.h"
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#include "nel/pacs/global_retriever.h"
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#include "nel/misc/file.h"
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#include "nel/misc/o_xml.h"
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#include "nel/../../src/pacs/collision_mesh_build.h"
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#include "nel/../../src/pacs/primitive_block.h"
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#include "nel/pacs/collision_mesh_build.h"
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#include "nel/pacs/primitive_block.h"
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#include "../nel_mesh_lib/export_nel.h"
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#include "../nel_mesh_lib/export_appdata.h"
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#include "nel/3d/water_pool_manager.h"
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#include "nel/3d/instance_lighter.h"
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#include "nel/../../src/pacs/retriever_bank.h"
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#include "nel/../../src/pacs/global_retriever.h"
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#include "nel/pacs/retriever_bank.h"
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#include "nel/pacs/global_retriever.h"
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#include "../../object_viewer/object_viewer_interface.h"
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <vector>
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#include <map>
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#include "stdafx.h"
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#include "export_nel.h"
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#include "export_appdata.h"
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#include "../nel_export/nel_export.h"
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#include "../nel_export/nel_export_scene.h"
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#include "nel/../../src/pacs/collision_mesh_build.h"
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#include "nel/../../src/pacs/retriever_bank.h"
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#include "nel/../../src/pacs/global_retriever.h"
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#include "nel/../../src/pacs/build_indoor.h"
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#include "nel/../../src/pacs/primitive_block.h"
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#include "nel/pacs/collision_mesh_build.h"
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#include "nel/pacs/retriever_bank.h"
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#include "nel/pacs/global_retriever.h"
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#include "nel/pacs/build_indoor.h"
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#include "nel/pacs/primitive_block.h"
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#include "nel/3d/quad_grid.h"
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#include "nel/3d/bone.h"
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#include "nel/3d/animation_time.h"
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#include "nel/3d/animation_time.h"
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#include "nel/../../src/pacs/collision_mesh_build.h"
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#include "nel/pacs/collision_mesh_build.h"
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#define UVGEN_MISSING (-1)
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#define UVGEN_REFLEXION (-2)
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#include <map>
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#include <vector>
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#include "nel/../../src/pacs/collision_mesh_build.h"
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#include "nel/../../src/pacs/local_retriever.h"
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#include "nel/../../src/pacs/exterior_mesh.h"
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#include "nel/../../src/pacs/surface_quad.h"
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#include "nel/../../src/pacs/chain.h"
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#include "nel/pacs/collision_mesh_build.h"
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#include "nel/pacs/local_retriever.h"
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#include "nel/pacs/exterior_mesh.h"
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#include "nel/pacs/surface_quad.h"
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#include "nel/pacs/chain.h"
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#include "build_surfaces.h"
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#include "nel/misc/vector.h"
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#include "nel/misc/file.h"
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#include "nel/../../src/pacs/collision_mesh_build.h"
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#include "nel/pacs/collision_mesh_build.h"
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// External class declaration
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namespace NLPACS
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#include "nel/misc/time_nl.h"
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#include "nel/misc/file.h"
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#include "nel/../../src/pacs/collision_mesh_build.h"
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#include "nel/../../src/pacs/local_retriever.h"
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#include "nel/../../src/pacs/retriever_instance.h"
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#include "nel/../../src/pacs/global_retriever.h"
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#include "nel/../../src/pacs/retriever_bank.h"
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#include "nel/pacs/collision_mesh_build.h"
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#include "nel/pacs/local_retriever.h"
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#include "nel/pacs/retriever_instance.h"
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#include "nel/pacs/global_retriever.h"
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#include "nel/pacs/retriever_bank.h"
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#include "nel/pacs/u_global_position.h"
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#include <map>
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#include <vector>
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#include "nel/../../src/pacs/collision_mesh_build.h"
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#include "nel/../../src/pacs/local_retriever.h"
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#include "nel/../../src/pacs/exterior_mesh.h"
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#include "nel/pacs/collision_mesh_build.h"
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#include "nel/pacs/local_retriever.h"
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#include "nel/pacs/exterior_mesh.h"
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#include "mouline.h"
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#include "build_surfaces.h"
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#include "surface_splitter.h"
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#include "nel/../../src/pacs/global_retriever.h"
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#include "nel/../../src/pacs/retriever_bank.h"
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#include "nel/../../src/pacs/surface_quad.h"
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#include "nel/../../src/pacs/local_retriever.h"
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#include "nel/../../src/pacs/retriever_instance.h"
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#include "nel/../../src/pacs/chain.h"
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#include "nel/../../src/pacs/collision_mesh_build.h"
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#include "nel/pacs/global_retriever.h"
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#include "nel/pacs/retriever_bank.h"
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#include "nel/pacs/surface_quad.h"
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#include "nel/pacs/local_retriever.h"
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#include "nel/pacs/retriever_instance.h"
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#include "nel/pacs/chain.h"
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#include "nel/pacs/collision_mesh_build.h"
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#include <string>
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#include <deque>
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#include "nel/3d/mesh.h"
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#include "nel/3d/quad_grid.h"
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#include "nel/../../src/pacs/vector_2s.h"
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#include "nel/pacs/vector_2s.h"
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#include "build_surf.h"
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#include "nel/misc/geom_ext.h"
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#include "nel/misc/polygon.h"
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#include "nel/../../src/pacs/surface_quad.h"
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#include "nel/../../src/pacs/retrievable_surface.h"
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#include "nel/pacs/surface_quad.h"
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#include "nel/pacs/retrievable_surface.h"
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#include "prim_checker.h"
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#include "build_rbank.h"
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#include "prim_checker.h"
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#include "nel/../../src/pacs/global_retriever.h"
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#include "nel/../../src/pacs/retriever_bank.h"
|
||||
#include "nel/../../src/pacs/surface_quad.h"
|
||||
#include "nel/../../src/pacs/local_retriever.h"
|
||||
#include "nel/../../src/pacs/retriever_instance.h"
|
||||
#include "nel/pacs/global_retriever.h"
|
||||
#include "nel/pacs/retriever_bank.h"
|
||||
#include "nel/pacs/surface_quad.h"
|
||||
#include "nel/pacs/local_retriever.h"
|
||||
#include "nel/pacs/retriever_instance.h"
|
||||
|
||||
#include <string>
|
||||
#include <deque>
|
||||
|
|
|
@ -19,8 +19,8 @@
|
|||
|
||||
#include "nel/misc/types_nl.h"
|
||||
|
||||
#include "../../../src/pacs/local_retriever.h"
|
||||
#include "../../../src/pacs/quad_grid.h"
|
||||
#include "nel/pacs/local_retriever.h"
|
||||
#include "nel/pacs/quad_grid.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
#include "nel/pacs/u_retriever_bank.h"
|
||||
#include "nel/pacs/u_primitive_block.h"
|
||||
|
||||
#include "nel/../../src/pacs/global_retriever.h"
|
||||
#include "nel/pacs/global_retriever.h"
|
||||
|
||||
|
||||
// Nel Ligo
|
||||
|
|
|
@ -34,7 +34,7 @@
|
|||
#include "nel/ligo/zone_region.h"
|
||||
#include "nel/ligo/zone_bank.h"
|
||||
|
||||
#include "nel/../../src/pacs/collision_mesh_build.h"
|
||||
#include "nel/pacs/collision_mesh_build.h"
|
||||
|
||||
|
||||
#include "../../../leveldesign/export/tools.h"
|
||||
|
|
Loading…
Reference in a new issue