mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-10 09:19:01 +00:00
Fixed: #1074 sheets_packer using default static relative paths
This commit is contained in:
parent
cfe8f1870f
commit
b80b9c4c58
9 changed files with 38 additions and 58 deletions
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@ -697,26 +697,28 @@ void CContinentManager::reloadSky()
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// ***************************************************************************
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void CContinentManager::loadContinentLandMarks()
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{
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std::string dataPath = "../../client/data";
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if (ClientCfg.UpdatePackedSheet == false)
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{
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readLMConts();
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readLMConts(dataPath);
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}
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else
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{
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buildLMConts();
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readLMConts();
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buildLMConts("ryzom.world", "../../common/data_leveldesign/primitives", dataPath);
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readLMConts(dataPath);
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}
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}
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// ***************************************************************************
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void CContinentManager::readLMConts()
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void CContinentManager::readLMConts(const std::string &dataPath)
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{
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CIFile f;
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string sPackedFileName = CPath::lookup(LM_PACKED_FILE, false);
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if (sPackedFileName.empty())
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sPackedFileName = LM_PACKED_FILE_SAVE;
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sPackedFileName = CPath::standardizePath(dataPath) + LM_PACKED_FILE;
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if (f.open(sPackedFileName))
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{
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@ -127,7 +127,7 @@ public:
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protected:
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void loadContinentLandMarks();
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void readLMConts();
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void readLMConts(const std::string &dataPath);
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protected:
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@ -67,7 +67,7 @@ void primitiveToLM(CContLandMark &lm, IPrimitive *p)
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}
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// ***************************************************************************
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bool buildLMConts()
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bool buildLMConts(const std::string &worldSheet, const std::string &primitivesPath, const std::string &dataPath)
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{
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bool bRebuild = false;
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@ -75,7 +75,7 @@ bool buildLMConts()
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map<string, sTmpContinent*> AllContinents; // Map with all continents.
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{
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CEntitySheet *sheet = SheetMngr.get(CSheetId("ryzom.world"));
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CEntitySheet *sheet = SheetMngr.get(CSheetId(worldSheet));
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if (!sheet || sheet->type() != CEntitySheet::WORLD)
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{
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@ -100,7 +100,7 @@ bool buildLMConts()
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vector<string> vRegionFiles;
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{
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vector<string> vTmp;
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CPath::getPathContent("../../common/data_leveldesign/primitives", true, false, true, vTmp);
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CPath::getPathContent(primitivesPath, true, false, true, vTmp);
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for (uint32 i = 0; i < vTmp.size(); ++i)
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{
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string filename = CFile::getFilename(vTmp[i]);
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@ -115,7 +115,7 @@ bool buildLMConts()
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string sPackedFileName = CPath::lookup(LM_PACKED_FILE, false);
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if (sPackedFileName.empty())
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{
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sPackedFileName = LM_PACKED_FILE_SAVE;
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sPackedFileName = NLMISC::CPath::standardizePath(dataPath) + LM_PACKED_FILE;
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bRebuild = true;
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}
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else
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@ -253,7 +253,7 @@ bool buildLMConts()
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}
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else
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{
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nlwarning("cannot find continent %s in ryzom.world", contName.c_str());
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nlwarning("cannot find continent %s in %s", contName.c_str(), worldSheet.c_str());
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}
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}
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}
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@ -83,10 +83,9 @@ public:
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}
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};
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extern bool buildLMConts();
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extern bool buildLMConts(const std::string &worldSheet, const std::string &primitivesPath, const std::string &dataPath);
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#define LM_PACKED_FILE "lmconts.packed"
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#define LM_PACKED_FILE_SAVE "../../client/data/" LM_PACKED_FILE
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#define WORLD_MAP_FILE "global_world_map.primitive"
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#endif // CL_CONTINENT_MANAGER_BUILD_H
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@ -4,4 +4,7 @@
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/////////////////////////////////
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/////////////////////////////////
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DataPath = { "../../common/data_leveldesign", "../../common/data_common", "../../client/data" };
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WorldSheet = "ryzom.world";
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PrimitivesPath = "../../common/data_leveldesign/primitives";
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OutputDataPath = "../../client/data";
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LigoPrimitiveClass = "world_editor_classes.xml";
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@ -52,7 +52,7 @@
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Optimization="4"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\client\src;..\..\common\src"
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PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE"
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PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;LIBXML_STATIC"
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BasicRuntimeChecks="3"
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SmallerTypeCheck="true"
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RuntimeLibrary="3"
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@ -140,7 +140,7 @@
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Optimization="4"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\client\src;..\..\common\src"
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PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE"
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PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;LIBXML_STATIC"
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BasicRuntimeChecks="3"
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SmallerTypeCheck="true"
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RuntimeLibrary="3"
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@ -148,6 +148,7 @@
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PrecompiledHeaderThrough="stdpch.h"
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WarningLevel="3"
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DebugInformationFormat="3"
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OmitDefaultLibName="true"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -167,7 +168,6 @@
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AdditionalLibraryDirectories="../../nel/lib64"
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IgnoreDefaultLibraryNames="msvcrt.lib"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(OutDir)\$(TargetName).pdb"
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SubSystem="1"
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TargetMachine="17"
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/>
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@ -232,7 +232,7 @@
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OmitFramePointers="true"
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EnableFiberSafeOptimizations="true"
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AdditionalIncludeDirectories="..\..\client\src;..\..\common\src"
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PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE"
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PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;LIBXML_STATIC"
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StringPooling="true"
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RuntimeLibrary="2"
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BufferSecurityCheck="false"
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@ -325,7 +325,7 @@
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OmitFramePointers="true"
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EnableFiberSafeOptimizations="true"
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AdditionalIncludeDirectories="..\..\client\src;..\..\common\src"
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PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE"
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PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;LIBXML_STATIC"
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StringPooling="true"
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RuntimeLibrary="2"
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BufferSecurityCheck="false"
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@ -147,12 +147,6 @@ const std::string ConfigFileName = "sheets_packer.cfg";
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//---------------------------------------------------
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CClientConfig::CClientConfig()
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{
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SaveConfig = false;
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UpdatePackedSheet = true; // Update packed sheet if needed
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SceneName = "";
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IdFilePath = "";
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LanguageCode = "en"; // Default to english
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FPExceptions = false; // Disable Floating Point Exceptions.
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}// CClientConfig //
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@ -178,13 +172,14 @@ void setValues()
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}
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catch(EUnknownVar &) {nlwarning("Default value used for 'DataPath' !!!");}
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// UpdatePackedSheet
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READ_BOOL(UpdatePackedSheet)
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// SceneName
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READ_STRING(SceneName)
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// IdFile Path
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READ_STRING(IdFilePath)
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// World sheet name
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READ_STRING(WorldSheet)
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// Primitives path
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READ_STRING(PrimitivesPath)
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// Output data path
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READ_STRING(OutputDataPath)
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// Ligo primitive class
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READ_STRING(LigoPrimitiveClass)
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/////////////
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// FILTERS //
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@ -216,13 +211,6 @@ void setValues()
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}
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}
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catch(EUnknownVar &) {}
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READ_STRING(LigoPrimitiveClass)
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// LanguageCode
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READ_STRING(LanguageCode)
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READ_BOOL(FPExceptions)
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}// load //
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@ -261,10 +249,4 @@ void CClientConfig::init(const std::string &configFileName)
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//-----------------------------------------------
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void CClientConfig::release ()
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{
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// Do we have to save the cfg file ?
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if (AppCfg.SaveConfig)
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{
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// Save it
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AppCfg.ConfigFile.save ();
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}
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}
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@ -41,24 +41,18 @@ struct CClientConfig
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void init (const std::string &configFileName);
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/// Save the cfg file when exit the client ?
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bool SaveConfig;
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/// Data Path.
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std::vector<std::string> DataPath;
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/// True if we want the packed sheet to be updated if needed
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bool UpdatePackedSheet;
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/// Name of the scene to play.
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std::string SceneName;
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/// Path for the Id file.
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std::string IdFilePath;
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// Enable/disable Floating Point Exceptions
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bool FPExceptions;
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/// World sheet name
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std::string WorldSheet;
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/// Path where to find .primitive files
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std::string PrimitivesPath;
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/// Path where to create lmconts.packed
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std::string OutputDataPath;
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std::string LigoPrimitiveClass;
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// TODO
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std::string LanguageCode;
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public:
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/// Constructor.
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@ -98,7 +98,7 @@ bool init()
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if (!LigoConfig.readPrimitiveClass (AppCfg.LigoPrimitiveClass.c_str(), false))
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nlwarning ("Can't load primitive class file %s", AppCfg.LigoPrimitiveClass.c_str());
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NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig;
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buildLMConts();
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buildLMConts(AppCfg.WorldSheet, AppCfg.PrimitivesPath, AppCfg.OutputDataPath);
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// The init is a success.
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return true;
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