mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-10 09:19:01 +00:00
Changed: Updated glext.h
--HG-- branch : develop
This commit is contained in:
parent
dca429c0b5
commit
aacb492c30
1 changed files with 7 additions and 2 deletions
|
@ -33,7 +33,7 @@ extern "C" {
|
||||||
** used to make the header, and the header can be found at
|
** used to make the header, and the header can be found at
|
||||||
** http://www.opengl.org/registry/
|
** http://www.opengl.org/registry/
|
||||||
**
|
**
|
||||||
** Khronos $Revision: 32957 $ on $Date: 2016-06-09 17:03:08 -0400 (Thu, 09 Jun 2016) $
|
** Khronos $Revision: 33061 $ on $Date: 2016-07-14 20:14:13 -0400 (Thu, 14 Jul 2016) $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
|
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
|
||||||
|
@ -53,7 +53,7 @@ extern "C" {
|
||||||
#define GLAPI extern
|
#define GLAPI extern
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define GL_GLEXT_VERSION 20160609
|
#define GL_GLEXT_VERSION 20160714
|
||||||
|
|
||||||
/* Generated C header for:
|
/* Generated C header for:
|
||||||
* API: gl
|
* API: gl
|
||||||
|
@ -8831,6 +8831,11 @@ GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRG
|
||||||
#define GL_INTERLACE_READ_INGR 0x8568
|
#define GL_INTERLACE_READ_INGR 0x8568
|
||||||
#endif /* GL_INGR_interlace_read */
|
#endif /* GL_INGR_interlace_read */
|
||||||
|
|
||||||
|
#ifndef GL_INTEL_conservative_rasterization
|
||||||
|
#define GL_INTEL_conservative_rasterization 1
|
||||||
|
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
|
||||||
|
#endif /* GL_INTEL_conservative_rasterization */
|
||||||
|
|
||||||
#ifndef GL_INTEL_fragment_shader_ordering
|
#ifndef GL_INTEL_fragment_shader_ordering
|
||||||
#define GL_INTEL_fragment_shader_ordering 1
|
#define GL_INTEL_fragment_shader_ordering 1
|
||||||
#endif /* GL_INTEL_fragment_shader_ordering */
|
#endif /* GL_INTEL_fragment_shader_ordering */
|
||||||
|
|
Loading…
Reference in a new issue