Fixed: Crash and bug if not supporting GL_ARB_texture_cube_map

This commit is contained in:
kervala 2010-12-20 17:00:58 +01:00
parent e60ba59fec
commit aa2e1a4717
2 changed files with 20 additions and 11 deletions

View file

@ -1251,8 +1251,11 @@ void CDriverGL::copyFrameBufferToTexture(ITexture *tex,
_DriverGLStates.setTextureMode(textureMode);
if (tex->isTextureCube())
{
glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, gltext->ID);
glCopyTexSubImage2D(NLCubeFaceToGLCubeFace[cubeFace], level, offsetx, offsety, x, y, width, height);
if(_Extensions.ARBTextureCubeMap)
{
glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, gltext->ID);
glCopyTexSubImage2D(NLCubeFaceToGLCubeFace[cubeFace], level, offsetx, offsety, x, y, width, height);
}
}
else
{

View file

@ -530,9 +530,12 @@ void CDriverGL::bindTextureWithMode(ITexture &tex)
_DriverGLStates.activeTextureARB(0);
if(tex.isTextureCube())
{
_DriverGLStates.setTextureMode(CDriverGLStates::TextureCubeMap);
// Bind this texture
glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, gltext->ID);
if (_Extensions.ARBTextureCubeMap)
{
_DriverGLStates.setTextureMode(CDriverGLStates::TextureCubeMap);
// Bind this texture
glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, gltext->ID);
}
}
else
{
@ -562,11 +565,14 @@ void CDriverGL::setupTextureBasicParameters(ITexture &tex)
gltext->MinFilter= tex.getMinFilter();
if(tex.isTextureCube())
{
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_WRAP_S, translateWrapToGl(ITexture::Clamp, _Extensions));
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_WRAP_T, translateWrapToGl(ITexture::Clamp, _Extensions));
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_WRAP_R, translateWrapToGl(ITexture::Clamp, _Extensions));
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_MAG_FILTER, translateMagFilterToGl(gltext));
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_MIN_FILTER, translateMinFilterToGl(gltext));
if (_Extensions.ARBTextureCubeMap)
{
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_WRAP_S, translateWrapToGl(ITexture::Clamp, _Extensions));
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_WRAP_T, translateWrapToGl(ITexture::Clamp, _Extensions));
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_WRAP_R, translateWrapToGl(ITexture::Clamp, _Extensions));
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_MAG_FILTER, translateMagFilterToGl(gltext));
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_MIN_FILTER, translateMinFilterToGl(gltext));
}
}
else
{
@ -1161,7 +1167,7 @@ bool CDriverGL::activateTexture(uint stage, ITexture *tex)
if (this->_CurrentTexture[stage]!=tex)
{
_DriverGLStates.activeTextureARB(stage);
if(tex)
if(tex && tex->TextureDrvShare)
{
// get the drv info. should be not NULL.
CTextureDrvInfosGL* gltext;