Changed: Under Linux, it's recommended to put user application data in ~/.local/share

--HG--
branch : develop
This commit is contained in:
kervala 2016-06-18 19:47:05 +02:00
parent 7e488219a7
commit a8fac8f8e9

View file

@ -1784,7 +1784,9 @@ std::string CPath::getApplicationDirectory(const std::string &appName, bool loca
std::string CFileContainer::getApplicationDirectory(const std::string &appName, bool local)
{
static std::string appPaths[2];
std::string &appPath = appPaths[local ? 1 : 0];
if (appPath.empty())
{
#ifdef NL_OS_WINDOWS
@ -1800,26 +1802,21 @@ std::string CFileContainer::getApplicationDirectory(const std::string &appName,
SHGetSpecialFolderPathW(NULL, buffer, CSIDL_APPDATA, TRUE);
}
appPath = CPath::standardizePath(wideToUtf8(buffer));
#elif defined(NL_OS_MAC)
appPath = CPath::standardizePath(getenv("HOME"));
appPath += "/Library/Application Support/";
#else
appPath = CPath::standardizePath(getenv("HOME"));
// get user home directory from HOME environment variable
const char* homePath = getenv("HOME");
appPath = CPath::standardizePath(homePath ? homePath : ".");
#if defined(NL_OS_MAC)
appPath += "Library/Application Support/";
#else
// recommended for applications data that are owned by user
appPath += ".local/share/";
#endif
#endif
}
std::string path = appPath;
#ifdef NL_OS_WINDOWS
if (!appName.empty())
path = CPath::standardizePath(path + appName);
#elif defined(NL_OS_MAC)
path = CPath::standardizePath(path + appName);
#else
if (!appName.empty())
path = CPath::standardizePath(path + "." + toLower(appName));
#endif
return path;
return CPath::standardizePath(appPath + appName);
}
std::string CPath::getTemporaryDirectory()