mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-22 23:26:15 +00:00
#1470 major update; these changes were necessary for the admin tool; currently untested - need new testserver with php 5.4
--HG-- branch : gsoc2012-achievements
This commit is contained in:
parent
a874eb6f04
commit
a3d40de283
15 changed files with 309 additions and 196 deletions
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@ -1,21 +1,23 @@
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<?php
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class AchAchievement extends AchList {
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private $id;
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private $parent;
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private $category;
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private $tie_race;
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private $tie_civ;
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private $tie_cult;
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private $image;
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private $name;
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private $template;
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private $dev;
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use Node;
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function AchAchievement(&$data) {
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protected $parent_id;
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protected $category;
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protected $tie_race;
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protected $tie_civ;
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protected $tie_cult;
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protected $image;
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protected $name;
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protected $template;
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protected $dev;
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function AchAchievement($data,$parent) {
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global $DBc,$_USER;
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$this->id = $data['aa_id'];
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$this->parent = $data['aa_parent'];
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$this->setParent($parent);
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$this->setID($data['aa_id']);
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$this->parent_id = $data['aa_parent'];
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$this->category = $data['aa_category'];
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$this->tie_race = $data['aa_tie_race'];
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$this->tie_civ = $data['aa_tie_civ'];
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@ -25,44 +27,27 @@
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$this->template = $data['aal_template'];
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$this->dev = $data['aa_dev'];
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#echo $this->id;
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$res = $DBc->sqlQuery("SELECT * FROM ach_perk LEFT JOIN (ach_perk_lang) ON (apl_lang='".$_USER->getLang()."' AND apl_perk=ap_id) LEFT JOIN (ach_player_perk) ON (app_perk=ap_id AND app_player='".$_USER->getID()."') WHERE ap_achievement='".$this->id."' AND ap_parent IS NULL");
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#MISSING: or parent is done
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$sz = sizeof($res);
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for($i=0;$i<$sz;$i++) {
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#echo "Z";
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$res[$i]['this'] = $this;
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$tmp = $this->makeChild($res[$i]);
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#echo var_export($tmp,true);
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if($tmp->isDone()) {
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$this->child_done[] = sizeof($this->nodes);
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$this->addDone($tmp);
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}
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else {
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$this->child_open[] = sizeof($this->nodes);
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$this->addOpen($tmp);
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}
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$this->nodes[] = $tmp;
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#MISSING: divide into groups -> open/done
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}
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#echo var_export($this->child_open,true);
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#echo "X-".$this->hasOpen();
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}
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protected function makeChild(&$a) {
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return new AchPerk($a);
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protected function makeChild($a) {
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return new AchPerk($a,$this);
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}
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function getID() {
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return $this->id;
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}
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function getParent() {
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return $this->parent;
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function getParentID() {
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return $this->parent_id;
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}
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function getTieRace() {
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@ -87,14 +72,21 @@
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function getValueDone() {
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$val = 0;
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foreach($this->child_done as $elem) {
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$val += $this->nodes[$elem]->getValue();
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$iter = $this->getDone();
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while($iter->hasNext()) {
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$curr = $this->findNodeIdx($iter->getNext());
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$val += $curr->getValue();
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}
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return $val;
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}
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function getValueOpen() {
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return $this->nodes[$this->child_open[0]]->getValue();
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$iter = $this->getDone();
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if($iter->hasNext()) {
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$curr = $this->findNodeIdx($iter->getNext());
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return $curr->getValue();
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}
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return 0;
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}
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function getTemplate($insert = array()) {
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@ -1,12 +1,12 @@
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<?php
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class AchCategory extends AchList implements Tieable {
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private $id = false;
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private $ties_cult;
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private $ties_civ;
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private $ties_cult_dev;
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private $ties_civ_dev;
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private $cult;
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private $civ;
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protected $id;
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protected $ties_cult;
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protected $ties_civ;
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protected $ties_cult_dev;
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protected $ties_civ_dev;
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protected $cult;
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protected $civ;
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function AchCategory($id,$cult = null,$civ = null) {
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global $DBc,$_USER;
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$sz = sizeof($res);
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for($i=0;$i<$sz;$i++) {
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#echo "Y";
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$tmp = $this->makeChild($res[$i]);
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#echo var_export($tmp,true);
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if($tmp->hasOpen()) {
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$this->child_open[] = sizeof($this->nodes);
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$this->addOpen($tmp);
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}
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if($tmp->hasDone()) {
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$this->child_done[] = sizeof($this->nodes);
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$this->addDone($tmp);
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}
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$this->nodes[] = $tmp;
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}
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$res = $DBc->sqlQuery("SELECT count(*) as anz FROM ach_achievement WHERE aa_tie_cult IS NOT NULL AND aa_category='".$this->id."' AND aa_dev='0'");
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$this->ties_civ_dev = $res[0]['anz'];
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}
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protected function makeChild(&$a) {
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return new AchAchievement($a);
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protected function makeChild($a) {
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return new AchAchievement($a,$this);
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}
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function getID() {
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@ -1,22 +1,39 @@
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<?php
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abstract class AchList extends RenderNodeIterator {
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abstract class AchList extends Parentum {
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protected $child_done = array();
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protected $child_open = array();
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function getDone() {
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return $this->child_done;
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final function getDone() {
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return new NodeIterator($this->child_done);
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}
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function getOpen() {
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return $this->child_open;
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final function getOpen() {
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return new NodeIterator($this->child_open);
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}
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function hasOpen() {
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final function hasOpen() {
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return (sizeof($this->child_open) != 0);
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}
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function hasDone() {
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final function hasDone() {
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return (sizeof($this->child_done) != 0);
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}
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final function addOpen($n) {
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$this->child_open[] = $this->addChild($n);
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}
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final function addDone($n) {
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$this->child_done[] = $this->addChild($n);
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}
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function removeChild() {
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$idx = $this->getIdx($id);
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if($idx != null) {
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unset($this->child_open[$idx]);
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unset($this->child_done[$idx]);
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parent::removeIdx($idx);
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}
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}
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}
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?>
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@ -1,6 +1,7 @@
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<?php
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class AchMenuNode extends RenderNodeIterator {
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protected $id;
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class AchMenuNode extends Parentum {
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use Node;
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protected $parent_id;
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protected $name;
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protected $open;
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protected $order;
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protected $dev;
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function AchMenuNode(&$data) {
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function AchMenuNode($data,$parent) {
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global $DBc,$_USER;
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$this->id = $data['ac_id'];
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$this->setParent($parent);
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$this->setID($data['ac_id']);
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$this->parent_id = $data['ac_parent'];
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$this->name = $data['acl_name'];
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$this->image = $data['ac_image'];
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}
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}
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protected function makeChild(&$a) {
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return new AchMenuNode($a);
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}
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function getID() {
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return $this->id;
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protected function makeChild($a) {
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return new AchMenuNode($a,$this);
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}
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function getName() {
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<?php
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class AchMenu extends RenderNodeIterator {
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class AchMenu extends Parentum {
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/*---------------------------
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This class is the dispatcher for actual MenuNodes.
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Since every MenuNode will only keep a list of it's children,
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$tmp['ac_image'] = "test.png";
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$tmp['ac_order'] = -1;
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$tmp['open'] = $open;
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$this->nodes[] = new AchMenuNode($tmp);
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$this->nodes[] = new AchMenuNode($tmp,$this);
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$res = $DBc->sqlQuery("SELECT * FROM ach_category LEFT JOIN (ach_category_lang) ON (acl_lang='".$_USER->getLang()."' AND acl_category=ac_id) WHERE ac_parent IS NULL ORDER by ac_order ASC, acl_name ASC");
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return 0;
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}
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protected function makeChild(&$a) {
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return new AchMenuNode($a);
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protected function makeChild($a) {
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return new AchMenuNode($a,$this);
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}
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}
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?>
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@ -1,19 +1,21 @@
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<?php
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class AchObjective extends Parentum {
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private $id;
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private $perk;
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private $condition;
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private $value;
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private $name;
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private $display;
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private $done;
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private $progress;
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private $meta_image;
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use Node;
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function AchObjective(&$data) {
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protected $perk;
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protected $condition;
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protected $value;
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protected $name;
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protected $display;
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protected $done;
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protected $progress;
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protected $meta_image;
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function AchObjective($data,$parent) {
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global $DBc,$_USER;
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$this->id = $data['ao_id'];
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$this->setParent($parent);
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$this->setID($data['ao_id']);
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$this->perk = $data['ao_perk'];
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$this->condition = $data['ao_condition'];
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$this->value = $data['ao_value'];
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}
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}
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protected function makeChild(&$a) {
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protected function makeChild($a) {
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return null;
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}
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return $this->meta_image;
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}
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function getID() {
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return $this->id;
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}
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function getPerk() {
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return $this->perk;
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}
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@ -1,18 +1,18 @@
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<?php
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class AchPerk extends RenderNodeIterator {
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private $id;
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private $parent;
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private $achievement;
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private $value;
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private $name;
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private $done;
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private $dev;
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class AchPerk extends Parentum {
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use Node;
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function AchPerk(&$data) {
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protected $achievement;
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protected $value;
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protected $name;
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protected $done;
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protected $dev;
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function AchPerk($data,$parent) {
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global $DBc,$_USER;
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$this->id = $data['ap_id'];
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$this->parent = $data['this'];
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$this->setParent($parent);
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$this->setID($data['ap_id']);
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$this->achievement = $data['ap_achievement'];
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$this->value = $data['ap_value'];
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$this->name = $data['apl_name'];
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$res = $DBc->sqlQuery("SELECT * FROM ach_objective LEFT JOIN (ach_objective_lang) ON (aol_lang='".$_USER->getLang()."' AND aol_objective=ao_id) LEFT JOIN (ach_player_objective) ON (apo_objective=ao_id AND apo_player='".$_USER->getID()."') LEFT JOIN (ach_achievement) ON (aa_id=ao_metalink) WHERE ao_perk='".$this->id."'");
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$sz = sizeof($res);
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for($i=0;$i<$sz;$i++) {
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$this->nodes[] = $this->makeChild($res[$i]);
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$this->addChild($this->makeChild($res[$i]));
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}
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}
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protected function makeChild(&$a) {
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return new AchObjective($a);
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}
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function getID() {
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return $this->id;
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}
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function getParent() {
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return $this->parent;
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protected function makeChild($a) {
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return new AchObjective($a,$this);
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}
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function getAchievement() {
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@ -51,11 +43,14 @@
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}
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function objDrawable() {
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foreach($this->nodes as $elem) {
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if($elem->getDisplay() != "hidden") {
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$iter = $this->getIterator();
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while($iter->hasNext()) {
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$curr = $iter->getNext();
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if($curr->getDisplay() != "hidden") {
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return true;
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}
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}
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return false;
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}
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@ -15,15 +15,12 @@
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$sz = sizeof($res);
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for($i=0;$i<$sz;$i++) {
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$tmp = $this->makeChild($res[$i]);
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$this->child_done[] = sizeof($this->nodes);
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$this->nodes[] = $tmp;
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$this->addDone($this->makeChild($res[$i]));
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}
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}
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protected function makeChild(&$a) {
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return new AchAchievement($a);
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protected function makeChild($a) {
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return new AchAchievement($a,$this);
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}
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function getSummary() {
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@ -32,13 +29,15 @@
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//and also sum up how many have been completed
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$this->stats = array(); // [][name,done,total]
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$tmp = $this->menu->getChildren();
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foreach($tmp as $elem) {
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if($elem->getID() == 0 || $elem->inDev()) {
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$iter = $this->menu->getIterator();
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while($iter->hasNext()) {
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$curr = $iter->getNext();
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if($curr->getID() == 0 || $curr->inDev()) {
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continue; // skip summary page
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}
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$res = $this->sumStats($elem);
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$this->stats[] = array($elem->getName(),$res[0],$res[1]);
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$res = $this->sumStats($curr);
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$this->stats[] = array($curr->getName(),$res[0],$res[1]);
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}
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}
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@ -59,8 +58,10 @@
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$res = $DBc->sqlQuery("SELECT count(ap_id) as anz FROM ach_perk,ach_achievement WHERE aa_category='".$node->getID()."' AND ap_achievement=aa_id AND aa_dev='0' AND ap_dev='0'");
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$total += $res[0]["anz"];
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$tmp = $node->getChildren();
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foreach($tmp as $elem) {
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$iter = $node->getIterator();
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while($iter->hasNext()) {
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$curr = $iter->getNext();
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$res = $this->sumStats($elem);
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$done += $res[0];
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$total += $res[1];
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|
25
code/web/app/app_achievements/class/NodeIterator_class.php
Normal file
25
code/web/app/app_achievements/class/NodeIterator_class.php
Normal file
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@ -0,0 +1,25 @@
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<?php
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class NodeIterator {
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private $nodes;
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private $curr;
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function NodeIterator(&$nodes) {
|
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$this->nodes = $nodes;
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$this->curr = 0;
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}
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|
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function hasNext() {
|
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$tmp = array_keys($this->nodes);
|
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return isset($this->nodes[$tmp[$this->curr]]);
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}
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function getNext() {
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$tmp = array_keys($this->nodes);
|
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return $this->nodes[$tmp[$this->curr++]];
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}
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function first() {
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$this->curr = 0;
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}
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}
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?>
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22
code/web/app/app_achievements/class/Node_trait.php
Normal file
22
code/web/app/app_achievements/class/Node_trait.php
Normal file
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@ -0,0 +1,22 @@
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<?php
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trait Node {
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protected $id;
|
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protected $parent;
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|
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final function getID() {
|
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return $this->id;
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}
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|
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final function getParent() {
|
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return $this->parent;
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}
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final protected function setID($id) {
|
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$this->id = $id;
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}
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final protected function setParent($p) {
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$this->parent = $p;
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -1,5 +1,68 @@
|
|||
<?php
|
||||
abstract class Parentum {
|
||||
abstract protected function makeChild(&$args);
|
||||
/*---------------------------
|
||||
This class allows external access to the child-node list.
|
||||
Use the NodeIterator to iterate through the list since
|
||||
the numeric array keys might have gaps due to node removals!
|
||||
---------------------------*/
|
||||
protected $nodes = array();
|
||||
|
||||
abstract protected function makeChild($args); // overwriteable child generator; allows to define child type (eg.: admin classes that inherit base class)
|
||||
|
||||
final function getSize() {
|
||||
return sizeof($this->nodes);
|
||||
}
|
||||
|
||||
final function isEmpty() {
|
||||
return (sizeof($this->nodes) == 0);
|
||||
}
|
||||
|
||||
final function getIterator() {
|
||||
return new NodeIterator($this->nodes);
|
||||
}
|
||||
|
||||
final function addChild($n) {
|
||||
$tmp = sizeof($this->nodes);
|
||||
$this->nodes[] = $n;
|
||||
return $tmp;
|
||||
}
|
||||
|
||||
function removeChild($id) {
|
||||
$this->removeIdx($this->getIdx($id));
|
||||
}
|
||||
|
||||
function removeNode($n) {
|
||||
$this->removeIdx($this->findNode($n));
|
||||
}
|
||||
|
||||
final protected function removeIdx($idx) {
|
||||
if($idx != null) {
|
||||
unset($this->nodes[$idx]);
|
||||
}
|
||||
}
|
||||
|
||||
final protected function findNode($n) {
|
||||
foreach($this->nodes as $key=>$elem) {
|
||||
if($this->nodes[$key] === $n) {
|
||||
return $key;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
final protected function findNodeIdx($idx) {
|
||||
return $this->nodes[$idx];
|
||||
}
|
||||
|
||||
final protected function getIdx($id) {
|
||||
foreach($this->nodes as $key=>$elem) {
|
||||
if($elem->getID() == $id) {
|
||||
return $key;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -1,21 +0,0 @@
|
|||
<?php
|
||||
abstract class RenderNodeIterator extends Parentum {
|
||||
protected $nodes = array();
|
||||
|
||||
function getSize() {
|
||||
return sizeof($this->nodes);
|
||||
}
|
||||
|
||||
function getChild($i) {
|
||||
return $this->nodes[$i];
|
||||
}
|
||||
|
||||
function isEmpty() {
|
||||
return (sizeof($this->nodes) == 0);
|
||||
}
|
||||
|
||||
function getChildren() {
|
||||
return $this->nodes;
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -132,9 +132,13 @@
|
|||
if($sub == 0) {
|
||||
$html = "<table cellpadding='2px'>";
|
||||
}
|
||||
$sz = $menu->getSize();
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$curr = $menu->getChild($i);
|
||||
|
||||
$iter = $menu->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
#$sz = $menu->getSize();
|
||||
#for($i=0;$i<$sz;$i++) {
|
||||
#$curr = $menu->getChild($i);
|
||||
if($curr->inDev()) {
|
||||
continue;
|
||||
}
|
||||
|
@ -176,24 +180,28 @@
|
|||
$html .= ach_render_tiebar($cat->getCurrentCult(),$cat->getCurrentCiv(),$cat);
|
||||
}
|
||||
|
||||
$tmp = $cat->getDone();
|
||||
$sz = sizeof($tmp);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$iter = $cat->getDone();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $cat->findNodeIdx($iter->getNext());
|
||||
#$sz = sizeof($tmp);
|
||||
#for($i=0;$i<$sz;$i++) {
|
||||
#echo "A";
|
||||
if($cat->getChild($tmp[$i])->inDev()) {
|
||||
if($curr->inDev()) {
|
||||
continue;
|
||||
}
|
||||
$html .= ach_render_achievement_done($cat->getChild($tmp[$i]));
|
||||
$html .= ach_render_achievement_done($curr);
|
||||
}
|
||||
|
||||
$tmp = $cat->getOpen();
|
||||
$sz = sizeof($tmp);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$iter = $cat->getOpen();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $cat->findNodeIdx($iter->getNext());
|
||||
#$sz = sizeof($tmp);
|
||||
#for($i=0;$i<$sz;$i++) {
|
||||
#echo "B";
|
||||
if($cat->getChild($tmp[$i])->inDev()) {
|
||||
if($curr->inDev()) {
|
||||
continue;
|
||||
}
|
||||
$html .= ach_render_achievement_open($cat->getChild($tmp[$i]));
|
||||
$html .= ach_render_achievement_open($curr));
|
||||
}
|
||||
|
||||
return $html;
|
||||
|
@ -251,8 +259,7 @@
|
|||
$html = "";
|
||||
|
||||
$perk_list = $ach->getOpen();
|
||||
|
||||
$perk = $ach->getChild($perk_list[0]);
|
||||
$perk = $ach->findNodeIdx($perk_list->getNext());
|
||||
|
||||
if($perk->inDev()) {
|
||||
return $html;
|
||||
|
@ -273,9 +280,11 @@
|
|||
$html = "";
|
||||
|
||||
$perk_list = $ach->getDone();
|
||||
while($perk_list->hasNext()) {
|
||||
$perk = $this->findNodeIdx($perk_list->getNext());
|
||||
|
||||
foreach($perk_list as $elem) {
|
||||
$perk = $ach->getChild($elem);
|
||||
#foreach($perk_list as $elem) {
|
||||
#$perk = $ach->getChild($elem);
|
||||
if($perk->inDev()) {
|
||||
continue;
|
||||
}
|
||||
|
@ -291,7 +300,9 @@
|
|||
$i = 0;
|
||||
$skip = false;
|
||||
|
||||
foreach($obj as $elem) {
|
||||
while($obj->hasNext()) {
|
||||
#foreach($obj as $elem) {
|
||||
$elem = $obj->getNext();
|
||||
if(($i%2) == 0) {
|
||||
$html .= "<tr>";
|
||||
}
|
||||
|
|
|
@ -134,8 +134,6 @@
|
|||
}
|
||||
|
||||
function ach_render_menu(&$menu,$sub = 0) {
|
||||
global $_CONF;
|
||||
|
||||
$html = "<style>
|
||||
.ach_menu {
|
||||
display:block;
|
||||
|
@ -153,9 +151,18 @@
|
|||
}
|
||||
</style>";
|
||||
|
||||
$sz = $menu->getSize();
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$curr = $menu->getChild($i);
|
||||
return $html.ach_render_mnode($menu,$sub);
|
||||
}
|
||||
|
||||
function ach_render_mnode(&$menu,$sub) {
|
||||
global $_CONF;
|
||||
|
||||
$iter = $menu->getIterator();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $iter->getNext();
|
||||
#$sz = $menu->getSize();
|
||||
#for($i=0;$i<$sz;$i++) {
|
||||
# $curr = $menu->getChild($i);
|
||||
if($curr->inDev()) {
|
||||
continue;
|
||||
}
|
||||
|
@ -172,7 +179,7 @@
|
|||
</tr>
|
||||
</table></a></span>";
|
||||
if($curr->hasOpenCat() != 0) {
|
||||
$html .= "<div style='display:block;margin-left:25px;'>".ach_render_menu($curr,($sub+4))."</div>";
|
||||
$html .= "<div style='display:block;margin-left:25px;'>".ach_render_mnode($curr,($sub+4))."</div>";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -186,24 +193,28 @@
|
|||
$html .= ach_render_tiebar($cat->getCurrentCult(),$cat->getCurrentCiv(),$cat);
|
||||
}
|
||||
|
||||
$tmp = $cat->getDone();
|
||||
$sz = sizeof($tmp);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$iter = $cat->getDone();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $cat->findNodeIdx($iter->getNext());
|
||||
#$sz = sizeof($tmp);
|
||||
#for($i=0;$i<$sz;$i++) {
|
||||
#echo "A";
|
||||
if($cat->getChild($tmp[$i])->inDev()) {
|
||||
if($curr->inDev()) {
|
||||
continue;
|
||||
}
|
||||
$html .= ach_render_achievement_done($cat->getChild($tmp[$i]));
|
||||
$html .= ach_render_achievement_done($curr);
|
||||
}
|
||||
|
||||
$tmp = $cat->getOpen();
|
||||
$sz = sizeof($tmp);
|
||||
for($i=0;$i<$sz;$i++) {
|
||||
$iter = $cat->getOpen();
|
||||
while($iter->hasNext()) {
|
||||
$curr = $cat->findNodeIdx($iter->getNext());
|
||||
#$sz = sizeof($tmp);
|
||||
#for($i=0;$i<$sz;$i++) {
|
||||
#echo "B";
|
||||
if($cat->getChild($tmp[$i])->inDev()) {
|
||||
if($curr->inDev()) {
|
||||
continue;
|
||||
}
|
||||
$html .= ach_render_achievement_open($cat->getChild($tmp[$i]));
|
||||
$html .= ach_render_achievement_open($curr));
|
||||
}
|
||||
|
||||
return $html;
|
||||
|
@ -284,8 +295,9 @@
|
|||
$html = "";
|
||||
|
||||
$perk_list = $ach->getOpen();
|
||||
$perk = $ach->findNodeIdx($perk_list->getNext());
|
||||
|
||||
$perk = $ach->getChild($perk_list[0]);
|
||||
#$perk = $ach->getChild($perk_list[0]);
|
||||
|
||||
if($perk->inDev()) {
|
||||
return $html;
|
||||
|
@ -295,7 +307,7 @@
|
|||
$html .= "<span style='color:#999999;font-weight:bold;display:block;'>".$perk->getName()."</span>";
|
||||
}
|
||||
if($perk->objDrawable()) {
|
||||
$html .= ach_render_obj_list($perk->getChildren());
|
||||
$html .= ach_render_obj_list($perk->getIterator());
|
||||
}
|
||||
|
||||
return $html;
|
||||
|
@ -306,9 +318,10 @@
|
|||
$html = "";
|
||||
|
||||
$perk_list = $ach->getDone();
|
||||
|
||||
foreach($perk_list as $elem) {
|
||||
$perk = $ach->getChild($elem);
|
||||
while($perk_list->hasNext()) {
|
||||
$perk = $this->findNodeIdx($perk_list->getNext());
|
||||
#foreach($perk_list as $elem) {
|
||||
#$perk = $ach->getChild($elem);
|
||||
if($perk->inDev()) {
|
||||
continue;
|
||||
}
|
||||
|
@ -323,8 +336,10 @@
|
|||
|
||||
$i = 0;
|
||||
$skip = false;
|
||||
|
||||
foreach($obj as $elem) {
|
||||
|
||||
while($obj->hasNext()) {
|
||||
#foreach($obj as $elem) {
|
||||
$elem = $obj->getNext();
|
||||
if(($i%2) == 0) {
|
||||
$html .= "<tr>";
|
||||
}
|
||||
|
|
|
@ -34,10 +34,10 @@ else {
|
|||
require_once("include/ach_render_common.php");
|
||||
|
||||
require_once("class/Parentum_abstract.php");
|
||||
require_once("class/RenderNodeIteraor_abstract.php");
|
||||
require_once("class/AchList_abstract.php");
|
||||
require_once("class/Tieable_inter.php");
|
||||
|
||||
require_once("class/NodeIterator_class.php");
|
||||
require_once("class/Node_trait.php");
|
||||
|
||||
require_once("class/AchMenu_class.php");
|
||||
require_once("class/AchMenuNode_class.php");
|
||||
|
|
Loading…
Reference in a new issue