mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-15 20:23:47 +00:00
CHANGED: #1471 Moved some Lua related code from CInterfaceManager to CLuaManager and CInterfaceParser.
This commit is contained in:
parent
cdbcadcbaa
commit
9ceeb6c967
17 changed files with 87 additions and 151 deletions
|
@ -299,17 +299,23 @@ namespace NLGUI
|
|||
|
||||
protected:
|
||||
std::map< std::string, IParserModule* > moduleMap;
|
||||
// LUA
|
||||
// ----------------------------------------------------------------------------------
|
||||
// LUA Interface State. NB: The LUA environnement is not shared between Login/OutGame/InGame
|
||||
NLMISC::CSmartPtr<CLuaState> _LuaState;
|
||||
virtual void initLUA();
|
||||
void uninitLUA();
|
||||
|
||||
// List of script loaded (for reloadLua command)
|
||||
std::set<std::string> _LuaFileScripts;
|
||||
// Load A .lua. false if parse error. string 'error' contains the eventual error desc (but warning still displayed)
|
||||
bool loadLUA(const std::string &luaFile, std::string &error);
|
||||
|
||||
bool cacheUIParsing;
|
||||
bool luaInitialized;
|
||||
|
||||
public:
|
||||
void initLUA();
|
||||
void uninitLUA();
|
||||
bool isLuaInitialized() const{ return luaInitialized; }
|
||||
|
||||
/// Load A .lua. false if parse error. string 'error' contains the eventual error desc (but warning still displayed)
|
||||
bool loadLUA( const std::string &luaFile, std::string &error );
|
||||
|
||||
/// Reload all LUA scripts inserted through <lua>
|
||||
void reloadAllLuaFileScripts();
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -45,13 +45,17 @@ namespace NLGUI
|
|||
|
||||
bool executeLuaScript( const std::string &luaScript, bool smallScript = false );
|
||||
|
||||
void ResetLuaState();
|
||||
|
||||
void forceGarbageCollect();
|
||||
|
||||
private:
|
||||
CLuaManager();
|
||||
|
||||
static CLuaManager *instance;
|
||||
static bool debugLua;
|
||||
|
||||
NLMISC::CSmartPtr< NLGUI::CLuaState > luaState;
|
||||
NLGUI::CLuaState *luaState;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -198,14 +198,12 @@ namespace NLGUI
|
|||
// ----------------------------------------------------------------------------
|
||||
CInterfaceParser::CInterfaceParser()
|
||||
{
|
||||
// LUA
|
||||
_LuaState= NULL;
|
||||
luaInitialized = false;
|
||||
cacheUIParsing = false;
|
||||
}
|
||||
|
||||
CInterfaceParser::~CInterfaceParser()
|
||||
{
|
||||
_LuaState = NULL;
|
||||
removeAllModules();
|
||||
}
|
||||
/** Convert a string into a memstream
|
||||
|
@ -2674,15 +2672,7 @@ namespace NLGUI
|
|||
// ***************************************************************************
|
||||
void CInterfaceParser::initLUA()
|
||||
{
|
||||
// do nothing if LUA environment already exists
|
||||
if( _LuaState != NULL )
|
||||
return;
|
||||
|
||||
// create a new LUA environnement
|
||||
nlassert(_LuaState==NULL);
|
||||
CLuaManager::enableLuaDebugging();
|
||||
CLuaManager::getInstance();
|
||||
_LuaState= CLuaManager::getInstance().getLuaState();
|
||||
|
||||
#ifdef LUA_NEVRAX_VERSION
|
||||
extern ILuaIDEInterface *LuaDebuggerIDE;
|
||||
|
@ -2690,18 +2680,16 @@ namespace NLGUI
|
|||
#endif
|
||||
|
||||
// register LUA methods
|
||||
CLuaIHM::registerAll(*_LuaState);
|
||||
CLuaIHM::registerAll( *( CLuaManager::getInstance().getLuaState() ) );
|
||||
luaInitialized = true;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CInterfaceParser::uninitLUA()
|
||||
{
|
||||
// Delete all LUA environnement (and hence variables)
|
||||
// delete _LuaState;
|
||||
// _LuaState= NULL;
|
||||
|
||||
// delete all .lua file loaded
|
||||
_LuaFileScripts.clear();
|
||||
CLuaManager::getInstance().ResetLuaState();
|
||||
luaInitialized = false;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
@ -2740,10 +2728,9 @@ namespace NLGUI
|
|||
}
|
||||
|
||||
// Parse script
|
||||
nlassert(_LuaState);
|
||||
try
|
||||
{
|
||||
_LuaState->executeFile(pathName);
|
||||
CLuaManager::getInstance().getLuaState()->executeFile(pathName);
|
||||
}
|
||||
catch(const ELuaError &e)
|
||||
{
|
||||
|
@ -2755,5 +2742,18 @@ namespace NLGUI
|
|||
return true;
|
||||
}
|
||||
|
||||
void CInterfaceParser::reloadAllLuaFileScripts()
|
||||
{
|
||||
std::set< std::string >::const_iterator it;
|
||||
for( it = _LuaFileScripts.begin(); it != _LuaFileScripts.end(); ++it )
|
||||
{
|
||||
std::string error;
|
||||
// if fail to reload a script, display the error code
|
||||
if( !loadLUA( *it, error ) )
|
||||
{
|
||||
nlwarning( LuaHelperStuff::formatLuaErrorSysInfo( error ).c_str() );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -31,6 +31,7 @@ namespace NLGUI
|
|||
|
||||
CLuaManager::~CLuaManager()
|
||||
{
|
||||
delete luaState;
|
||||
luaState = NULL;
|
||||
}
|
||||
|
||||
|
@ -51,5 +52,18 @@ namespace NLGUI
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CLuaManager::ResetLuaState()
|
||||
{
|
||||
delete luaState;
|
||||
luaState = new CLuaState( debugLua );
|
||||
}
|
||||
|
||||
void CLuaManager::forceGarbageCollect()
|
||||
{
|
||||
nlinfo("Collecting Garbaged LUA variables");
|
||||
luaState->setGCThreshold( 0 );
|
||||
nlinfo( NLMISC::toString( "Memory Used : %d Kb", luaState->getGCCount() ).c_str() );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -5105,7 +5105,7 @@ NLMISC_COMMAND(luaScript, "Execute a lua script", "direct_script_code")
|
|||
}
|
||||
|
||||
// not smallScript because suppose var can change a lot
|
||||
pIM->executeLuaScript(script, false);
|
||||
CLuaManager::getInstance().executeLuaScript(script, false);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -5186,7 +5186,7 @@ NLMISC_COMMAND(luaGC, "Force a garbage collector of lua", "")
|
|||
CInterfaceManager *pIM= CInterfaceManager::getInstance();
|
||||
if(ClientCfg.AllowDebugLua)
|
||||
{
|
||||
pIM->luaGarbageCollect();
|
||||
CLuaManager::getInstance().forceGarbageCollect();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
|
|
|
@ -838,7 +838,7 @@ void updateBGDownloaderUI()
|
|||
{
|
||||
if (LuaBGDSuccessFlag)
|
||||
{
|
||||
LuaBGDSuccessFlag = im->executeLuaScript("bgdownloader:setPatchSuccess()");
|
||||
LuaBGDSuccessFlag = CLuaManager::getInstance().executeLuaScript("bgdownloader:setPatchSuccess()");
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -858,19 +858,19 @@ void updateBGDownloaderUI()
|
|||
}
|
||||
if (LuaBGDSuccessFlag && bgWindowVisible)
|
||||
{
|
||||
LuaBGDSuccessFlag = im->executeLuaScript(toString("bgdownloader:setPatchProgress(%f)", progress));
|
||||
LuaBGDSuccessFlag = CLuaManager::getInstance().executeLuaScript(toString("bgdownloader:setPatchProgress(%f)", progress));
|
||||
}
|
||||
// display current priority of the downloader
|
||||
if (LuaBGDSuccessFlag && bgWindowVisible)
|
||||
{
|
||||
LuaBGDSuccessFlag = im->executeLuaScript("bgdownloader:displayPriority()");
|
||||
LuaBGDSuccessFlag = CLuaManager::getInstance().executeLuaScript("bgdownloader:displayPriority()");
|
||||
}
|
||||
}
|
||||
break;
|
||||
case BGDownloader::TaskResult_Success:
|
||||
if (LuaBGDSuccessFlag && bgWindowVisible)
|
||||
{
|
||||
LuaBGDSuccessFlag = im->executeLuaScript("bgdownloader:setPatchSuccess()");
|
||||
LuaBGDSuccessFlag = CLuaManager::getInstance().executeLuaScript("bgdownloader:setPatchSuccess()");
|
||||
}
|
||||
// task finished
|
||||
AvailablePatchs = 0;
|
||||
|
@ -887,7 +887,7 @@ void updateBGDownloaderUI()
|
|||
// error case
|
||||
if (LuaBGDSuccessFlag && bgWindowVisible)
|
||||
{
|
||||
LuaBGDSuccessFlag = im->executeLuaScript("bgdownloader:setPatchError()");
|
||||
LuaBGDSuccessFlag = CLuaManager::getInstance().executeLuaScript("bgdownloader:setPatchError()");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -900,12 +900,12 @@ void updateBGDownloaderUI()
|
|||
if (isBGDownloadEnabled())
|
||||
{
|
||||
// no necessary patch for now
|
||||
LuaBGDSuccessFlag = im->executeLuaScript("bgdownloader:setNoNecessaryPatch()");
|
||||
LuaBGDSuccessFlag = CLuaManager::getInstance().executeLuaScript("bgdownloader:setNoNecessaryPatch()");
|
||||
}
|
||||
else
|
||||
{
|
||||
// no download ui
|
||||
LuaBGDSuccessFlag = im->executeLuaScript("bgdownloader:setNoDownloader()");
|
||||
LuaBGDSuccessFlag = CLuaManager::getInstance().executeLuaScript("bgdownloader:setNoDownloader()");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1080,7 +1080,7 @@ public:
|
|||
CInterfaceManager *pIM= CInterfaceManager::getInstance();
|
||||
|
||||
// start the npc web page
|
||||
pIM->executeLuaScript("game:startNpcWebPage()", true);
|
||||
CLuaManager::getInstance().executeLuaScript("game:startNpcWebPage()", true);
|
||||
}
|
||||
};
|
||||
REGISTER_ACTION_HANDLER( CHandlerContextWebPage, "context_web_page");
|
||||
|
|
|
@ -1422,7 +1422,7 @@ public:
|
|||
CInterfaceManager *im = CInterfaceManager::getInstance();
|
||||
im->displaySystemInfo(ucstring("@{6F6F}") + playerName +ucstring(" @{FFFF}") + CI18N::get("uiRingInvitationSent"), "BC");
|
||||
// force a refresh of the ui
|
||||
im->executeLuaScript("CharTracking:forceRefresh()");
|
||||
CLuaManager::getInstance().executeLuaScript("CharTracking:forceRefresh()");
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
|
@ -127,7 +127,7 @@ void CGroupHTMLCS::getParameters (std::vector<CParameter> ¶meters, bool enco
|
|||
{
|
||||
webIgReady = true;
|
||||
CInterfaceManager *pIM = CInterfaceManager::getInstance();
|
||||
pIM->executeLuaScript("game:onWebIgReady()");
|
||||
CLuaManager::getInstance().executeLuaScript("game:onWebIgReady()");
|
||||
}
|
||||
|
||||
// For each line
|
||||
|
|
|
@ -622,15 +622,15 @@ void CInterfaceManager::destroy ()
|
|||
|
||||
void CInterfaceManager::initLUA()
|
||||
{
|
||||
if( _LuaState != NULL )
|
||||
if( isLuaInitialized() )
|
||||
return;
|
||||
|
||||
CInterfaceParser::initLUA();
|
||||
|
||||
if( _LuaState == NULL )
|
||||
if( !isLuaInitialized() )
|
||||
return;
|
||||
|
||||
CLuaIHMRyzom::RegisterRyzomFunctions( *_LuaState );
|
||||
CLuaIHMRyzom::RegisterRyzomFunctions( *( CLuaManager::getInstance().getLuaState() ) );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -1518,7 +1518,7 @@ void CInterfaceManager::updateFrameEvents()
|
|||
luaDebuggerMainLoop();
|
||||
|
||||
// handle gc for lua
|
||||
if (_LuaState) _LuaState->handleGC();
|
||||
CLuaManager::getInstance().getLuaState()->handleGC();
|
||||
|
||||
CBGDownloaderAccess::getInstance().update();
|
||||
|
||||
|
@ -3251,72 +3251,6 @@ void CInterfaceManager::connectYuboChat()
|
|||
}
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
bool CInterfaceManager::executeLuaScript(const std::string &luaScript, bool smallScript)
|
||||
{
|
||||
H_AUTO ( RZ_Interface_executeLuaScript )
|
||||
|
||||
nlassert(_LuaState);
|
||||
try
|
||||
{
|
||||
if(smallScript)
|
||||
_LuaState->executeSmallScript(luaScript);
|
||||
else
|
||||
_LuaState->executeScript(luaScript);
|
||||
}
|
||||
catch(const ELuaError &e)
|
||||
{
|
||||
std::string msg = e.luaWhat();
|
||||
char filename[MAX_PATH];
|
||||
char exceptionName[MAX_PATH];
|
||||
uint32 line;
|
||||
// Hamster: quick fix on AJM code but sscanf is still awfull
|
||||
if (sscanf(msg.c_str(), "%s: %s.lua:%d:",exceptionName, filename, &line) == 3) // NB: test not exact here, but should work in 99,9 % of cases
|
||||
{
|
||||
msg = CLuaIHMRyzom::createGotoFileButtonTag(filename, line) + msg;
|
||||
nlwarning(LuaHelperStuff::formatLuaErrorNlWarn(msg).c_str());
|
||||
displaySystemInfo(LuaHelperStuff::formatLuaErrorSysInfo(msg));
|
||||
}
|
||||
else // AJM: handle the other 0.1% of cases
|
||||
{
|
||||
// Yoyo: seems that previous test doesn't work.... btw, must still print the message please...
|
||||
std::vector<string> error;
|
||||
splitString(msg.c_str(), ":", error);
|
||||
if (error.size() > 3)
|
||||
{
|
||||
std::vector<string> contextList;
|
||||
explode(luaScript, string("\n"), contextList);
|
||||
fromString(error[2], line);
|
||||
if (line >= 3 && contextList.size() >= line)
|
||||
msg = error[0]+": \n>>> "+contextList[line-3]+"\n>>> "+contextList[line-2]+"\n>>> "+contextList[line-1]+"\nError:"+error[2]+": "+error[3];
|
||||
else if (line >= 2 && contextList.size() >= line)
|
||||
msg = error[0]+": \n>>>"+contextList[line-2]+"\n>>>"+contextList[line-1]+"\nError:"+error[2]+": "+error[3];
|
||||
else if (line >= 1 && contextList.size() >= line)
|
||||
msg = error[0]+": \n>>>"+contextList[line-1]+"\nError:"+error[2]+": "+error[3];
|
||||
}
|
||||
nlwarning(LuaHelperStuff::formatLuaErrorNlWarn(msg).c_str());
|
||||
displaySystemInfo(LuaHelperStuff::formatLuaErrorSysInfo(msg));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CInterfaceManager::reloadAllLuaFileScripts()
|
||||
{
|
||||
std::set<std::string>::const_iterator it= _LuaFileScripts.begin();
|
||||
for(;it!=_LuaFileScripts.end();it++)
|
||||
{
|
||||
string error;
|
||||
// if fail to reload a script, display the error code
|
||||
if(!loadLUA(*it, error))
|
||||
{
|
||||
displaySystemInfo(LuaHelperStuff::formatLuaErrorSysInfo(error));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
std::vector<std::string> CInterfaceManager::getInGameXMLInterfaceFiles()
|
||||
{
|
||||
|
@ -3374,8 +3308,7 @@ void CInterfaceManager::dumpLuaString(const std::string &str)
|
|||
// ***************************************************************************
|
||||
void CInterfaceManager::getLuaValueInfo(std::string &str, sint index)
|
||||
{
|
||||
nlassert(_LuaState);
|
||||
CLuaState &ls= *_LuaState;
|
||||
CLuaState &ls= *( CLuaManager::getInstance().getLuaState() );
|
||||
|
||||
sint type= ls.type(index);
|
||||
if(type==LUA_TNIL)
|
||||
|
@ -3421,8 +3354,7 @@ void CInterfaceManager::getLuaValueInfo(std::string &str, sint index)
|
|||
// ***************************************************************************
|
||||
void CInterfaceManager::dumpLuaKeyValueInfo(uint recursTableLevel, uint tabLevel)
|
||||
{
|
||||
nlassert(_LuaState);
|
||||
CLuaState &ls= *_LuaState;
|
||||
CLuaState &ls= *( CLuaManager::getInstance().getLuaState() );
|
||||
CLuaStackChecker lsc(&ls);
|
||||
|
||||
// Dump Key Str
|
||||
|
@ -3458,11 +3390,7 @@ void CInterfaceManager::dumpLuaKeyValueInfo(uint recursTableLevel, uint tabLeve
|
|||
// ***************************************************************************
|
||||
void CInterfaceManager::dumpLuaState(uint detail)
|
||||
{
|
||||
if(!_LuaState)
|
||||
{
|
||||
dumpLuaString("LUA State not created");
|
||||
return;
|
||||
}
|
||||
CLuaState *_LuaState = CLuaManager::getInstance().getLuaState();
|
||||
|
||||
// clamp detailed info to 2 (display at max content of eaxh Env of each group)
|
||||
clamp(detail, 0U, 2U);
|
||||
|
@ -3496,16 +3424,6 @@ void CInterfaceManager::dumpLuaState(uint detail)
|
|||
}
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CInterfaceManager::luaGarbageCollect()
|
||||
{
|
||||
if(!_LuaState)
|
||||
return;
|
||||
dumpLuaString("Collecting Garbaged LUA variables");
|
||||
_LuaState->setGCThreshold(0);
|
||||
dumpLuaString(NLMISC::toString("Memory Used : %d Kb", _LuaState->getGCCount()));
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void CInterfaceManager::createLocalBranch(const std::string &fileName, NLMISC::IProgressCallback &progressCallBack)
|
||||
{
|
||||
|
|
|
@ -51,6 +51,8 @@
|
|||
|
||||
#include "../ingame_database_manager.h"
|
||||
|
||||
#include "nel/gui/lua_manager.h"
|
||||
|
||||
//the network database node
|
||||
extern CCDBSynchronised IngameDbMngr;
|
||||
|
||||
|
@ -365,14 +367,8 @@ public:
|
|||
|
||||
/// \name LUA
|
||||
// @{
|
||||
/// Execute a lua script (smallScript for speed optimisation, see lua_helper). return false if parse/execute error (warning/sysinfo displayed)
|
||||
bool executeLuaScript(const std::string &luaScript, bool smallScript= false);
|
||||
/// Reload all LUA scripts inserted through <lua>
|
||||
void reloadAllLuaFileScripts();
|
||||
/// For debug: dump in the sysinfo and nlwarning state of lua. detail range from 0 to 2 (clamped).
|
||||
void dumpLuaState(uint detail);
|
||||
/// For debug: force a garbage collector
|
||||
void luaGarbageCollect();
|
||||
void dumpLuaState(uint detail);
|
||||
// @}
|
||||
|
||||
// Get the list of InGame XML Interface files, with any AddOn ones
|
||||
|
|
|
@ -133,7 +133,7 @@ public:
|
|||
|
||||
// execute a small script. NB: use a small script here because
|
||||
// most often action handlers are called from xml files => lot of redundant script
|
||||
pIM->executeLuaScript(sParams, true);
|
||||
CLuaManager::getInstance().executeLuaScript(sParams, true);
|
||||
|
||||
// pop UI caller
|
||||
if(pCaller)
|
||||
|
@ -179,7 +179,7 @@ static DECLARE_INTERFACE_USER_FCT(lua)
|
|||
// assign return value in retId.
|
||||
script= retId + "= " + script;
|
||||
// execute a small script here, because most often exprs are called from xml files => lot of redundant script
|
||||
pIM->executeLuaScript(script, true);
|
||||
CLuaManager::getInstance().executeLuaScript(script, true);
|
||||
|
||||
|
||||
// *** retrieve and convert return value
|
||||
|
|
|
@ -1520,7 +1520,7 @@ bool mainLoop()
|
|||
CSessionBrowserImpl::getInstance().init(CLuaManager::getInstance().getLuaState());
|
||||
}
|
||||
|
||||
CInterfaceManager::getInstance()->executeLuaScript("game:onMainLoopBegin()");
|
||||
CLuaManager::getInstance().executeLuaScript("game:onMainLoopBegin()");
|
||||
|
||||
|
||||
if (StartInitTime != 0)
|
||||
|
@ -1782,7 +1782,7 @@ bool mainLoop()
|
|||
if (group)
|
||||
group->updateAllLinks();
|
||||
// send a msg to lua for specific ui update
|
||||
pIM->executeLuaScript("game:onInGameDbInitialized()");
|
||||
CLuaManager::getInstance().executeLuaScript("game:onInGameDbInitialized()");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2896,7 +2896,7 @@ bool mainLoop()
|
|||
// This code must remain at the very end of the main loop.
|
||||
if(LoginSM.getCurrentState() == CLoginStateMachine::st_enter_far_tp_main_loop)
|
||||
{
|
||||
CInterfaceManager::getInstance()->executeLuaScript("game:onFarTpStart()");
|
||||
CLuaManager::getInstance().executeLuaScript("game:onFarTpStart()");
|
||||
// Will loop the network until the end of the relogging process
|
||||
FarTP.farTPmainLoop();
|
||||
|
||||
|
@ -2974,7 +2974,7 @@ bool mainLoop()
|
|||
lastConnectionState = CNetworkConnection::Connected;
|
||||
connectionState = NetMngr.getConnectionState();
|
||||
|
||||
CInterfaceManager::getInstance()->executeLuaScript("game:onFarTpEnd()");
|
||||
CLuaManager::getInstance().executeLuaScript("game:onFarTpEnd()");
|
||||
}
|
||||
|
||||
} // end of main loop
|
||||
|
@ -2982,7 +2982,7 @@ bool mainLoop()
|
|||
CInterfaceManager *im = CInterfaceManager::getInstance();
|
||||
if (CLuaManager::getInstance().getLuaState())
|
||||
{
|
||||
CInterfaceManager::getInstance()->executeLuaScript("game:onMainLoopEnd()");
|
||||
CLuaManager::getInstance().executeLuaScript("game:onMainLoopEnd()");
|
||||
}
|
||||
|
||||
// Stop Running Profiles (kick result)
|
||||
|
@ -4550,7 +4550,7 @@ void displayDebugClusters()
|
|||
void inGamePatchUncompleteWarning()
|
||||
{
|
||||
CInterfaceManager *im = CInterfaceManager::getInstance();
|
||||
im->executeLuaScript("bgdownloader:inGamePatchUncompleteWarning()");
|
||||
CLuaManager::getInstance().executeLuaScript("bgdownloader:inGamePatchUncompleteWarning()");
|
||||
/*
|
||||
CInterfaceManager *im = CInterfaceManager::getInstance();
|
||||
CGroupContainer *gc = dynamic_cast<CGroupContainer *>(CWidgetManager::getInstance()->getElementFromId("ui:interface:bg_downloader"));
|
||||
|
|
|
@ -893,7 +893,7 @@ void CInterfaceChatDisplayer::displayTell(/*TDataSetIndex senderIndex, */const u
|
|||
// for now, '&' are removed by server so use another format until a special msg is made
|
||||
if (strFindReplace(finalString, ucstring("<R2_INVITE>"), ucstring()))
|
||||
{
|
||||
CInterfaceManager::getInstance()->executeLuaScript("RingAccessPoint:forceRefresh()");
|
||||
CLuaManager::getInstance().executeLuaScript("RingAccessPoint:forceRefresh()");
|
||||
}
|
||||
|
||||
|
||||
|
@ -1704,8 +1704,7 @@ void impulseTeamInvitation(NLMISC::CBitMemStream &impulse)
|
|||
impulse.serial(textID);
|
||||
if (PermanentlyBanned) return;
|
||||
|
||||
CInterfaceManager *pIM = CInterfaceManager::getInstance();
|
||||
pIM->executeLuaScript("game:onTeamInvation("+toString(textID)+")", 0);
|
||||
CLuaManager::getInstance().executeLuaScript("game:onTeamInvation("+toString(textID)+")", 0);
|
||||
}// impulseTeamInvitation //
|
||||
|
||||
//-----------------------------------------------
|
||||
|
|
|
@ -7646,8 +7646,7 @@ class CAHR2FreezeUnfreezeBotObjects : public IActionHandler
|
|||
{
|
||||
virtual void execute(CCtrlBase * /* pCaller */, const std::string &/* sParams */)
|
||||
{
|
||||
CInterfaceManager *im = CInterfaceManager::getInstance();
|
||||
im->executeLuaScript("r2:freezeUnfreezeBotObjects()");
|
||||
CLuaManager::getInstance().executeLuaScript("r2:freezeUnfreezeBotObjects()");
|
||||
}
|
||||
};
|
||||
REGISTER_ACTION_HANDLER(CAHR2FreezeUnfreezeBotObjects, "r2ed_freeze_unfreeze_botobjects");
|
||||
|
|
|
@ -114,7 +114,7 @@ void CToolCreateEntity::commit(const NLMISC::CVector &createPosition, float crea
|
|||
if (!getEditor().verifyRoomLeft(0, 1))
|
||||
{
|
||||
|
||||
getUI().executeLuaScript("r2:checkStaticQuota(1)");
|
||||
CLuaManager::getInstance().executeLuaScript("r2:checkStaticQuota(1)");
|
||||
return;
|
||||
}
|
||||
setContextHelp(CI18N::get("uiR2EDDrawArrayContextHelp"));
|
||||
|
|
|
@ -1662,7 +1662,7 @@ void CUserEntity::moveToAction(CEntityCL *ent)
|
|||
break;
|
||||
// Outpost
|
||||
case CUserEntity::Outpost:
|
||||
IM->executeLuaScript("game:outpostBCOpenStateWindow()", 0);
|
||||
CLuaManager::getInstance().executeLuaScript("game:outpostBCOpenStateWindow()", 0);
|
||||
break;
|
||||
// BuildTotem
|
||||
case CUserEntity::BuildTotem:
|
||||
|
|
Loading…
Reference in a new issue