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Changed: Add missing files in SOURCE_GROUP
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1 changed files with 23 additions and 1 deletions
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@ -125,24 +125,42 @@ SOURCE_GROUP(Landscape\\Tools FILES
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../../include/nel/3d/zone_tgt_smoother.h)
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../../include/nel/3d/zone_tgt_smoother.h)
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SOURCE_GROUP(Driver FILES
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SOURCE_GROUP(Driver FILES
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async_file_manager_3d.cpp
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../../include/nel/3d/async_file_manager_3d.h
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debug_vb.cpp
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../../include/nel/3d/debug_vb.h
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driver.cpp
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driver.cpp
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../../include/nel/3d/driver.h
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../../include/nel/3d/driver.h
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../../include/nel/3d/driver_material_inline.h
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../../include/nel/3d/driver_material_inline.h
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dru.cpp
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dru.cpp
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../../include/nel/3d/dru.h
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../../include/nel/3d/dru.h
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event_mouse_listener.cpp
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../../include/nel/3d/event_mouse_listener.h
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index_buffer.cpp
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index_buffer.cpp
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../../include/nel/3d/index_buffer.h
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../../include/nel/3d/index_buffer.h
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init_3d.cpp
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../../include/nel/3d/init_3d.h
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light.cpp
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light.cpp
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../../include/nel/3d/light.h
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../../include/nel/3d/light.h
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material.cpp
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material.cpp
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../../include/nel/3d/material.h
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../../include/nel/3d/material.h
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nelu.cpp
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../../include/nel/3d/nelu.h
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../../include/nel/3d/occlusion_query.h
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../../include/nel/3d/occlusion_query.h
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register_3d.cpp
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../../include/nel/3d/register_3d.h
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scene.cpp
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../../include/nel/3d/scene.h
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scene_group.cpp
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../../include/nel/3d/scene_group.h
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shader.cpp
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shader.cpp
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../../include/nel/3d/shader.h
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../../include/nel/3d/shader.h
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texture.cpp
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texture.cpp
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../../include/nel/3d/texture.h
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../../include/nel/3d/texture.h
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vertex_buffer.cpp
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vertex_buffer.cpp
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../../include/nel/3d/vertex_buffer.h
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../../include/nel/3d/vertex_buffer.h
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vertex_buffer_heap.cpp
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../../include/nel/3d/vertex_buffer_heap.h
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vertex_program.cpp
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vertex_program.cpp
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../../include/nel/3d/vertex_program.h
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../../include/nel/3d/vertex_program.h
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vertex_program_parse.cpp
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vertex_program_parse.cpp
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@ -170,6 +188,7 @@ SOURCE_GROUP(Container FILES
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../../include/nel/3d/ptr_set.h
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../../include/nel/3d/ptr_set.h
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quad_grid.cpp
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quad_grid.cpp
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../../include/nel/3d/quad_grid.h
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../../include/nel/3d/quad_grid.h
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../../include/nel/3d/quad_tree.h
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static_quad_grid.cpp
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static_quad_grid.cpp
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../../include/nel/3d/static_quad_grid.h)
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../../include/nel/3d/static_quad_grid.h)
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@ -494,6 +513,7 @@ SOURCE_GROUP("Fx\\Particles\\particles render" FILES
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SOURCE_GROUP(Fx\\Particles\\attribs FILES
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SOURCE_GROUP(Fx\\Particles\\attribs FILES
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../../include/nel/3d/ps_attrib.h
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../../include/nel/3d/ps_attrib.h
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../../include/nel/3d/ps_attrib_maker.h
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../../include/nel/3d/ps_attrib_maker.h
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../../include/nel/3d/ps_attrib_maker_template.h
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ps_attrib_maker_bin_op.cpp
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ps_attrib_maker_bin_op.cpp
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../../include/nel/3d/ps_attrib_maker_bin_op.h
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../../include/nel/3d/ps_attrib_maker_bin_op.h
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../../include/nel/3d/ps_attrib_maker_bin_op_inline.h
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../../include/nel/3d/ps_attrib_maker_bin_op_inline.h
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@ -551,6 +571,8 @@ SOURCE_GROUP(Collisions FILES
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../../include/nel/3d/camera_col.h
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../../include/nel/3d/camera_col.h
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landscape_collision_grid.cpp
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landscape_collision_grid.cpp
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../../include/nel/3d/landscape_collision_grid.h
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../../include/nel/3d/landscape_collision_grid.h
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mini_col.cpp
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../../include/nel/3d/mini_col.h
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packed_world.cpp
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packed_world.cpp
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../../include/nel/3d/packed_world.h
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../../include/nel/3d/packed_world.h
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packed_zone.cpp
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packed_zone.cpp
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@ -651,7 +673,7 @@ SOURCE_GROUP(LodSystems FILES
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lod_character_texture.cpp
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lod_character_texture.cpp
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../../include/nel/3d/lod_character_texture.h)
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../../include/nel/3d/lod_character_texture.h)
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SOURCE_GROUP(CloudScape FILES
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SOURCE_GROUP(CloudScape FILES
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cloud.cppo
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cloud.cpp
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../../include/nel/3d/cloud.h
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../../include/nel/3d/cloud.h
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cloud_scape.cpp
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cloud_scape.cpp
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../../include/nel/3d/cloud_scape.h
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../../include/nel/3d/cloud_scape.h
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